Baristan wrote on Sep 20, 2023, 23:06:
The game is pretty easy even when you are 10+ levels lower than the enemies. Do levels do anything other than giving one skill point and determining what loot you get?
Your HP increases with every level, as it does for enemies. I believe it affects the scaling of damage they do to you, as well (while your own damage is just the stats of your weapon + any bonuses from perks, etc.). I do agree that level designations in this game are much more of a suggestion than a hard requirement, and as long as you're upgrading gear and have decent aim, you'll be taking down enemies of a much higher level than yourself. Which makes sense with how massive the scale is (no cap on the player, and system level recs range from 1-75) and considering that most of the choices in the massive perk tree are not directly increasing your combat effectiveness. I was expecting more of a bump to enemy levels in NG+, though.