Sheik Rattle Enroll wrote on Sep 20, 2023, 22:01:
25% of all players haven't even left the tutorial world yet.
That story was citing Xbox achievements, where some of that is probably the GamePass effect of giving a game a shot just because it's 'free' and immediately bouncing off because clicking a button is the extent of your investment. Steam achievement stats show about 12% of people don't have the achievement for launching into space, which I actually think is extraordinarily high considering how easy it is to disable achievements for yourself by installing mods beforehand or using console commands... Or maybe the game is just bugging out on either platform and not unlocking an achievement when it otherwise should have. I know my achievement for producing 500 resources in outposts is glitched on my current character, as I've done a lot of building and certainly produced many thousands by now.
With that said, I wouldn't be surprised if a decent chunk of people start the game and then get bored because they immediately roam off into the wilderness, something they've been doing in other Bethesda games for years. That's an easy mistake to make in Starfield, where there's been a significant shift in how the game world is designed to accommodate the space exploration fantasy. You really should stick with the main quest at least until you're shown the capitol city and Constellation HQ, to have a better idea of what to do and where to find the meat of the game. The same thing happens when people ignore the tutorial portion of No Man's Sky their first time playing and never make it to a space station.