Sheik Rattle Enroll wrote on Sep 20, 2023, 16:44:
Starfield feels like they stripped out almost all the content from Fallout 4, spread what remained over an entire galaxy, and then slapped on a comedically bad plot.
Yes. Amusing that they mention a number of "players" as opposed to the number of copies actually sold (the usual metric)--I sense some evasion going on here...;) I have nothing at all against Bethesda, no reason to criticize them for anything, really. Heck, with ~90 non-Bethesda-made mods installed, and an upgraded version of the game engine for 64-bit support, Skyrim was a treat....;) But I agree with your comment, completely. Looks like cut and paste segments lifted from past games, yes, and it neatly explains why Bethesda hasn't developed a much newer game engine! They want to make sure that modders will carry this game, too. Here's a game Bethesda says was in development for ten years, but when it released
behind schedule in 2023, the game has
no HDR support--let alone RT support of any kind! Indeed, after not supporting HDR, Bethesda has not even offered a date when HDR will be supported! HDR support is fairly mundane today--nothing that should break the bank or require prodigious development efforts. (BG3, according to Larian, was in development for six years, and went into EA a whole three years ago! Yet HDR was supported in the EA from day one--and it was pretty good, too, IIRC.) This looks like a somewhat puzzling minimal/maximal development goal schedule. My opinion is that the development was cratered around past and future non-Bethesda mod enhancement expectations...
It is well known that I cannot err--and so, if you should happen across an error in anything I have written you can be absolutely sure that *I* did not write it!...;)