I really enjoyed my first playthrough, but I'm not sure when I'll get back to the game. It felt like pretty much everything in Starfield was either done well or poorly without much inbetween.
The combat felt like it didn't scale really well, but otherwise it was actually really good (both space and on foot). There were several side quests that are really fantastic. I like what they were doing with the main quest the most, but I don't think they quite stuck the landing.
I really wish they'd figured out how to do planetary transitions like NMS and also allowed flight on planet. Gear disappearing from certain ship storage (100% reproducible thus never should have been an issue) and the apartment randomly wiping are pretty huge bugs. Though maybe they were trying to force people into using the outpost system (which doesn't have snapping) in a twisted fashion.
It'll be interesting to see what sort of changes they make along the way as they get to expansion time.