Thank you to more than 10 million #Starfield explorers for creating the biggest launch in Bethesda history.
jacobvandy wrote on Sep 21, 2023, 02:35:You missed my point. Encounters all happen as soon as you drop out of grav jump, there's literally no reason to stick around or explore after that, because there's no where else to go in each area: you just click on the map and fast travel to the next spot where something may or may not happen. That's not exploration, it's just RNG.Razumen wrote on Sep 21, 2023, 01:19:
because there IS no purpose to spending time on your ship, or even spending time in the so called "Starfield"
Disagree. I've found that plunking a few points into the appropriate perks had me both leveling up and making money faster from the comfort of my pilot's seat than running around completing quests on foot. I set out to unlock the achievement for visiting every system, but it's also really come in handy for progressing toward level 100 without doing something completely asinine like crafting 12 billion adaptive frames. I jump into a system, maybe encounter some enemies or eccentric friendlies, scan all the planets and moons within it from one spot (usually hundreds of XP and thousands of creds right there, just a minute or two), stop off at any SOS signals or derelict ships/stations in orbit or maybe a POI on the ground if I wanna stretch my legs, then move on to the next. Seen loads of new space encounters while doing this, including recruiting a companion I never met before who was floating up there, so... Dunno what you're doing with your virtual life, but I feel very much like a Captain Reynolds today.
ZeroPike1 wrote on Sep 21, 2023, 05:53:Same here. I played it via a 3-month Game Pass gift, which ran out yesterday, so now I'm contemplating whether to actually subscribe or buy the game.
It’s flawed for sure, but I know I am having fun. That’s all I give a shit about in the end.
Razumen wrote on Sep 21, 2023, 01:19:
because there IS no purpose to spending time on your ship, or even spending time in the so called "Starfield"
Baristan wrote on Sep 20, 2023, 23:06:
The game is pretty easy even when you are 10+ levels lower than the enemies. Do levels do anything other than giving one skill point and determining what loot you get?
Sheik Rattle Enroll wrote on Sep 20, 2023, 22:01:FWIW this is likely due to bugged achievements as I finished a playthrough on steam, but apparently never left the starting planet.
25% of all players haven't even left the tutorial world yet.
Sheik Rattle Enroll wrote on Sep 20, 2023, 22:01:
25% of all players haven't even left the tutorial world yet.
1badmf wrote on Sep 20, 2023, 21:45:PHJF wrote on Sep 20, 2023, 21:29:If you think there isn't a substantial amount of content, you aren't looking.
I ran out of content at ~lvl 45. Half the star systems are lvl40+ and you fly there and there are no cities, no quests, nothing. Just random horse shit.
you gotta be looking in all the wrong places then, cuz i'm 50 hrs in and i've barely touched the main quest, haven't done any faction or companion quests at all. haven't even gotten to the powers everyone's talking about. i keep getting sidetracked by phenomenal side quests that takes multiple hours on their own. this game is not lacking for content, and it's really good.
seems to me a lot of you guys went in looking for reasons to dismiss it and did just that without really giving it a chance. honestly top ten game of all time for me.
PHJF wrote on Sep 20, 2023, 21:29:If you think there isn't a substantial amount of content, you aren't looking.
I ran out of content at ~lvl 45. Half the star systems are lvl40+ and you fly there and there are no cities, no quests, nothing. Just random horse shit.
jacobvandy wrote on Sep 20, 2023, 17:38:Hardline Mike wrote on Sep 20, 2023, 17:16:
It honestly feels like the shell of a game. I'm sure modders will liven it up eventually but I think this is the weakest Bethesda title ever in terms of an unmodded experience. What little hand-crafted content there is, is spread way too thin. The main story is a predictable bore. The "feel" of exploration is ruined by so much fast traveling and when you aren't fast traveling, its mostly just empty procedurally generated landscape.
All these years and people still expect a good main story from a Bethesda game? I'm just glad we finally got NG+ and that there's an integrated option to skip the main quest (or even companion storylines) on subsequent playthroughs. There's a decent amount of easter-egg-like post-game modification throughout, as well.
As for the amount of content, yes it's spread thin across 1000 fucking planets, but you cannot honestly say there's little of it... That's just factually incorrect, especially in comparison to their past games. Each faction quest line is practically another main quest in itself (with some branching choices that leave lasting impressions on the rest of the game), then you have several meaty side quest lines, dozens of one-off side quests, and a ridiculous variety of endlessly repeatable tasks. Nevermind all the checklist-ticking surveying/exploration and creative outlets of modular ship-building and outpost management... Most people will easily spend 100 hours in the game and still not have done everything. Since when is that not enough?
I do look forward to seeing more added to this galaxy, by Bethesda and modders alike -- but of all the complaints people have with the game, not finding enough to do has to be the most flimsy.
jacobvandy wrote on Sep 20, 2023, 17:38:Hardline Mike wrote on Sep 20, 2023, 17:16:
It honestly feels like the shell of a game. I'm sure modders will liven it up eventually but I think this is the weakest Bethesda title ever in terms of an unmodded experience. What little hand-crafted content there is, is spread way too thin. The main story is a predictable bore. The "feel" of exploration is ruined by so much fast traveling and when you aren't fast traveling, its mostly just empty procedurally generated landscape.
All these years and people still expect a good main story from a Bethesda game? I'm just glad we finally got NG+ and that there's an integrated option to skip the main quest (or even companion storylines) on subsequent playthroughs. There's a decent amount of easter-egg-like post-game modification throughout, as well.
As for the amount of content, yes it's spread thin across 1000 fucking planets, but you cannot honestly say there's little of it... That's just factually incorrect, especially in comparison to their past games. Each faction quest line is practically another main quest in itself (with some branching choices that leave lasting impressions on the rest of the game), then you have several meaty side quest lines, dozens of one-off side quests, and a ridiculous variety of endlessly repeatable tasks. Nevermind all the checklist-ticking surveying/exploration and creative outlets of modular ship-building and outpost management... Most people will easily spend 100 hours in the game and still not have done everything. Since when is that not enough?
I do look forward to seeing more added to this galaxy, by Bethesda and modders alike -- but of all the complaints people have with the game, not finding enough to do has to be the most flimsy.
jacobvandy wrote on Sep 20, 2023, 17:38:
As for the amount of content, yes it's spread thin across 1000 fucking planets, but you cannot honestly say there's little of it... That's just factually incorrect, especially in comparison to their past games. Each faction quest line is practically another main quest in itself (with some branching choices that leave lasting impressions on the rest of the game), then you have several meaty side quest lines, dozens of one-off side quests, and a ridiculous variety of endlessly repeatable tasks. Nevermind all the checklist-ticking surveying/exploration and creative outlets of modular ship-building and outpost management... Most people will easily spend 100 hours in the game and still not have done everything. Since when is that not enough?