This first update is a small hotfix targeted at the few top issues were are seeing. After that, expect a regular interval of updates that have top community requested features including:
- Brightness and Contrast controls
- HDR Calibration Menu
- FOV Slider
- Nvidia DLSS Support (PC)
- 32:9 Ultrawide Monitor Support (PC)
- Eat button for food!
We’re also working closely with Nvidia, AMD, and Intel on driver support, and each update will include new stability and performance improvements.
Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year. Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know . Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.
Bodolza wrote on Sep 13, 2023, 22:09:You can adjust the FOV in the INIs fairly simply...yes, having a slider is a nice QoL change, but it's not really necessary in *this* game, which is what I'm focusing on, not a general view for games.DarkCntry wrote on Sep 13, 2023, 19:17:
No FOV slider isn't as big a deal as you think...but alas, you can't go a single Starfield post without spouting nonsense.
I play on PC with a monitor a couple feet away. Low FOV's make me absolutely nauseous -- and there have been several console ports I've been unable to play because of it. So, yes, for some us being able to increase the FOV is incredibly important.
RogueSix wrote on Sep 14, 2023, 05:13:Um, SF doesn't use RT, so how were their tests wrong because of a feature that the game doesn't even use? You don't make any sense.Razumen wrote on Sep 14, 2023, 01:36:RogueSix wrote on Sep 13, 2023, 19:54:The gap is as high as 46% actually, which is pretty staggering. I dunno if there was a "conspiracy", but performance disparities like that don't just go unnoticed.
We'll see if they can/will close the entire 30%+ gap but these news here are at least a start...
It is ~46% only when ray-tracing is involved. Starfield does not use RT (at AMD's "request"because it was planned originally according to dev comments... but then AMD happened).
In pure rasterization, the RTX 4090 should be +30% ahead of the RX 7900 XTX if no sabotage is involved. However, in Starfield the RX 7900 XTX is on par or even slightly ahead of the RTX 4090. It's highly amusing how people keep defending this as perfectly normal.
Lord Tea wrote on Sep 14, 2023, 02:09:Razumen wrote on Sep 14, 2023, 01:37:That’s probably a lie. RogueSix has all the details regarding the FACT that Bethesda/AMD are actively sabotaging every poor Nvidia/Intel user in Starfield. Ask him for a collection of links to prove this…jdreyer wrote on Sep 13, 2023, 14:12:Why? AMD themselves said them adding DLSS support was fine, so were they lying about that?Rhett wrote on Sep 13, 2023, 13:58:When your game is sponsored by AMD, it's not a good look to support DLSS out of the gate.
Wow, they aren't just leaving it 100% up to modders? This stuff should have been in already, even if it needed to be delayed a week...
Razumen wrote on Sep 14, 2023, 01:36:RogueSix wrote on Sep 13, 2023, 19:54:The gap is as high as 46% actually, which is pretty staggering. I dunno if there was a "conspiracy", but performance disparities like that don't just go unnoticed.
We'll see if they can/will close the entire 30%+ gap but these news here are at least a start...
Razumen wrote on Sep 14, 2023, 01:37:That’s probably a lie. RogueSix has all the details regarding the FACT that Bethesda/AMD are actively sabotaging every poor Nvidia/Intel user in Starfield. Ask him for a collection of links to prove this…jdreyer wrote on Sep 13, 2023, 14:12:Why? AMD themselves said them adding DLSS support was fine, so were they lying about that?Rhett wrote on Sep 13, 2023, 13:58:When your game is sponsored by AMD, it's not a good look to support DLSS out of the gate.
Wow, they aren't just leaving it 100% up to modders? This stuff should have been in already, even if it needed to be delayed a week...
jdreyer wrote on Sep 13, 2023, 14:12:Why? AMD themselves said them adding DLSS support was fine, so were they lying about that?Rhett wrote on Sep 13, 2023, 13:58:When your game is sponsored by AMD, it's not a good look to support DLSS out of the gate.
Wow, they aren't just leaving it 100% up to modders? This stuff should have been in already, even if it needed to be delayed a week...
RogueSix wrote on Sep 13, 2023, 19:54:The gap is as high as 46% actually, which is pretty staggering. I dunno if there was a "conspiracy", but performance disparities like that don't just go unnoticed.
We'll see if they can/will close the entire 30%+ gap but these news here are at least a start...
MoreLuckThanSkill wrote on Sep 13, 2023, 16:39:
Currently playing Starfield, I think I'm level.. .26? vanilla, no mods... and holy shit, this game has so much annoying shit that needs to be modded.
I was attempting a no mod playthrough for achievements, but I might just get the achievement enabling mod and start modding it up, before I utterly lose my patience with some shit.
Also, in the distant future, apparently Adhesive is the single rarest item in the universe.![]()
DarkCntry wrote on Sep 13, 2023, 19:17:
No FOV slider isn't as big a deal as you think...but alas, you can't go a single Starfield post without spouting nonsense.
DarkCntry wrote on Sep 13, 2023, 19:17:
At least you've stopped with the conspiracy that AMD/Bethesda sabotaged Nvidia/Intel...
RogueSix wrote on Sep 13, 2023, 18:01:No FOV slider isn't as big a deal as you think...but alas, you can't go a single Starfield post without spouting nonsense. At least you've stopped with the conspiracy that AMD/Bethesda sabotaged Nvidia/Intel...
Good to see that AMD has agreed to unfuck Starfield for nVidia owners.
No FoV slider in a 2023 AAA game at release is an unforgivable crime but better late than never. Oh, and apparently they have also added trading cards as I have just received my first ones.
Glad to see that customers are giving them the appropriate feedback. The game is still only 'mostly positive' (and hopefully soon 'mixed') on Steam. That's about all that Bethesda/Microsoft/AMD deserve for this shitshow.
MoreLuckThanSkill wrote on Sep 13, 2023, 16:39:
Also, in the distant future, apparently Adhesive is the single rarest item in the universe.![]()
Sho wrote on Sep 13, 2023, 16:56:
If I could have only one mod, it would be the Research Station being able to directly grab resources from my ship's cargo hold and my locker at the Lodge.
jdreyer wrote on Sep 13, 2023, 14:12:Rhett wrote on Sep 13, 2023, 13:58:When your game is sponsored by AMD, it's not a good look to support DLSS out of the gate.
Wow, they aren't just leaving it 100% up to modders? This stuff should have been in already, even if it needed to be delayed a week...
Rhett wrote on Sep 13, 2023, 13:58:When your game is sponsored by AMD, it's not a good look to support DLSS out of the gate.
Wow, they aren't just leaving it 100% up to modders? This stuff should have been in already, even if it needed to be delayed a week...