Kxmode wrote on Aug 24, 2023, 18:33:
thestryker wrote on Aug 24, 2023, 18:08:
Kxmode wrote on Aug 24, 2023, 16:27:
Slick wrote on Aug 24, 2023, 12:18:
Kxmode wrote on Aug 24, 2023, 12:02:
You have golf equipment and your house has at least 3 closets.
Closet 1 stores the bag and clubs
Closet 2 stores the golf balls, tees, divot repair tool, and ball markers
Closet 3 stores the specialist golfing rain gear, scorecards, and rangefinder
To golf, you can grab this stuff from three separate closets... or you can consolidate them into one for ease.
Which do you prefer?
Do you belittle those who want to store all their golfing gear conveniently in one place?
That's an analogy full of fallacy if I've ever seen one. I click an icon and my game loads it doesn't matter what storefront it came from. I dunno how you do it, but if your closet comparison is any indication do you only have one storefront per computer?
It's not a fallacy. It's a metaphor for how humans are naturally inclined towards physical and virtual conveniences and, by extension, tend to organize and consolidate things for that purpose. It's tough to break people free from that innate behavior.
There's no real convenience advantage for steam here though which is my point. Steam isn't winning because they're more convenient or better, but rather they were first. In fact if I had to guess I'd bet most sales happen simply because steam is the only thing a lot of people have used and they may not even know any alternatives exist.
Kxmode wrote on Aug 24, 2023, 18:33:
So if EGS isn't offering something better than what Valve has, it's an uphill battle for them regardless of all the freebies, 12% commission removal, etc. That's on the customer side of the equation. The Steam vs. EGS total customer numbers directly affect where a publisher sells their product (regardless of whether they want to). The publisher sees that EGS has 62M MAU* vs. Steam's 120M (current figures). Selling their product in a location with lower customer engagement and excessive dependence on "gifted" funds would be unwise. This doesn't contribute to their long-term success, and the exclusive arrangement with EGS could ultimately harm their reputation and bottom line.
*Nonetheless, that's quite an impressive figure considering EGS's relatively young age.
Exclusivity is how they got there, and it's sad that this is the only realistic way to do it.
A lot of people forget that when Valve launched steam with HL2 they also decided to start locking Counter-Strike (and anything else MP being updated) behind steam. This was an absolutely horrible choice which damaged a lot of good will, but people didn't have any other option if they wanted to keep playing. Perhaps that's why I don't care at all about exclusive deals or barebones stores. The beginning and ending of my caring as far as that's concerned is "does it just work?".