NVIDIA announces the launch of DLSS 3.5, a new iteration of its image
enhancement/upscaling software that introduces a feature called Ray
Reconstruction for higher quality visuals. Word is this is being shown off this
week at gamescom and will begin appearing in new and existing games this
(northern) autumn. Word is we will see this in
Cyberpunk 2077 &
Cyberpunk 2077: Phantom Liberty in September,
Alan Wake 2 in October,
and to
Portal RTX this fall as well. It will also be a day one launch on
GeForce NOW. Here's
a
video showing off Ray Reconstruction and here's a
Cyberpunk 2077: Phantom Liberty 4K DLSS 3.5 Gameplay Reveal showing the
impact it has on the sci-fi RPG.
This post has more details. Last, but not least, is a confirmation of some
rumors in the announcement of
Half-Life 2 RTX, a community-made remaster
of Valve's classic first-person shooter with support for ray tracing and other
modern features. It does not have a release date, but the
Announce Trailer has a look and
this post has the latest:
Half-Life 2 RTX: An RTX Remix Project is
being developed by four of Half-Life 2’s top mod teams, now working together
under the banner of Orbifold Studios. Using the latest version of RTX Remix, the
modders are rebuilding materials with Physically Based Rendering (PBR)
properties, adding extra geometric detail via Valve’s Hammer editor, and
leveraging NVIDIA technologies including full ray tracing, DLSS 3, Reflex, and
RTX IO to deliver a fantastic experience for GeForce RTX gamers. Take a first
look in the announce trailer for Half-Life 2 RTX: An RTX Remix Project:
As with the Portal projects, almost every asset is being reconstructed in high
fidelity, and full ray tracing (otherwise known as path tracing) is being
leveraged to bring cutting-edge graphics to Half-Life 2. In Half-Life 2 RTX,
average world textures have 8X the pixels, and assets like the suit feature 20X
the geometric detail of the original game. You can now see the fabric weavings
around the joints of the suit, and the interplay of plastics and metals that
compose the chest, leg, and arm pieces.