Denuvo on DRM's Performance Impact

An interview on Ars Technica titled "Denuvo wants to convince you its DRM isn’t "evil'" chats with Steeve Huin, COO of Irdeto, owner of the Denuvo DRM software. The conversation acknowledges the distrust the gaming community has for Denuvo, but ignores the complaints of legitimate users and blames pirates. "In the pirating/cracking community, we're seen as evil because we're helping DRM exist" Huin explains. "And we're ensuring people make money out of games." Ars notes the truth of the latter point: "Despite the very public performance concerns, major game publishers have continued to support Denuvo over the years for a very simple reason: It delays the release of piracy-enabling cracks—and sometimes stops them completely." Legitimate customers counter this by complaining that they are being punished for the misdeeds of others. The thrust of the interview is to reassure gamers that Denuvo DRM has zero impact. When confronted with examples where game performance demonstrably improved after Denuvo was dropped, Huin says this is comparing apples to oranges, saying "gamers [almost] never get access to the same version of [a game] protected and unprotected. There might be over the lifetime of the game a protected and unprotected version, but these are not comparable because these are different builds over six months, many bug fixes, etc., which could make it better or worse." The solution he proposes is to allow "independent benchmarks" using a test case Denuvo will supply:
After years of public uproar over Denuvo's alleged performance impact, though, Huin said he knows much of the gaming community won't take him at his word. "Our voice is unfortunately not sufficient to convince people because we're not trusted in their mind as a starting point in that debate," he said.

To get around that mistrust, Huin said Irdeto is working on a program that would provide two nearly identical versions of a game to trusted media outlets: one with Denuvo protection and one without. After that program rolls out, hopefully sometime in the next few months, Huin hopes independent benchmarks will allow the tech press to "see for yourself that the performance is comparable, identical... and that would provide something that would hopefully be trusted by the community."
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Re: Denuvo on DRM's Performance Impact
Jul 9, 2023, 05:00
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Re: Denuvo on DRM's Performance Impact Jul 9, 2023, 05:00
Jul 9, 2023, 05:00
 
RogueSix wrote on Jul 9, 2023, 01:32:
Also, CD Projekt might have a higher market capitalization than UbiSoft at €3.22 billion vs. UbiSoft's €3.03 billion at the moment (not exactly a huge lead by CDPR in the first place) but otherwise UbiSoft is a MUCH bigger company than CD Projekt, of course.

I mean, please, no contest at all:

- Ubi has 20,000+ employees (2022) vs. CD Projekt's 1292 employees (June 2023) --> UbiSoft has more than 15 times the employee count compared to CDPR
- Ubi has 26 studios across 18 countries (2021) vs. CD Projekt's four studios plus two branch offices (2023) --> UbiSoft has more than 6 times more global studios than CDPR
- Ubi revenue in 2022: $2.47 billion vs. CD Projekt's $213.5 million --> UbiSoft's annual revenue is more than 10 times that of CD Projekt's

Market capitalization is simply number of stocks multiplied by their valuation. CD Projekt leads in market capitalization. Investors attribute more "value" to the CD Projekt stock because there is a potential story of further expansion and growth. That is all. Otherwise, CD Projekt doesn't even begin to compare to UbiSoft in actual "size".
This proves that it's not bad for business to release DRM-free games.
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