jdreyer wrote on Jun 7, 2023, 03:29:
Zaibach wrote on Jun 6, 2023, 22:49:
Finished the campaign, did a few dungeons, tried a few other characters then uninstalled it.
Imo D4 is boring as fuck.
I've played 20 years of D2, mostly pvp but still.
D3 I was late to it but still enjoyed it in few doses.
D4 there's just too many issues I have with it to bother putting more hours into it.
How many hours do you have in game?
What were the issues you encountered?
It's just kind of bland and uninteresting (so far) It's not a BAD game, it's just a mediocre arpg. The overworld is okay, the dungeons are mostly copy+paste with very few variations. The creatures\monsters themselves are not memorable in the least (also very lacking in the "randomization" factor) and the bosses so far have been unmemorable. The UI is a step back from even Diablo3 (if that was even possible, and it is) whoever designed it and approved it needs to change careers. The itemization, the bread and butter of arpgs....ughhh it's basically a more convoluted version of D3's itemization. It feels like they threw stuff at the wall to see what would stick. If it ain't broke DON'T FIX IT! No we have to have, vulnerable damage, overpower, 10 different varations of critical hits....jesus christ...
The story and atmosphere I've seen so far however are BIG step up from Diablo3, which is not saying a lot since that was basically a comic cartoon of a game. But I'll give em that, the horror factor in this game is back to the roots so KUDOS for that at least.
I have found that turning off the damage numbers has increased my enjoyment of the game, even though at every possible corner Blizzard seems to insist on taking agency out of the players hand. The skill tree "looks" extensive, but since you are so limited in the number of skills and their "upgrades" and you only have a certain amount of "slots" it's basically Diablo3 all over again. Ditto with the cooldowns. Oh you like that skill? Sorry you can only cast it once per 30 seconds. Play how WE want you to play. The items being "smart loot" I.E. dropping mostly for the character you are playing is GREAT for casual gamers, who might only play one class. For someone who enjoys ARPGs and has done so for over 20 years it's a big step back.. Why can't I equip a bow on my Barb? Instead of giving us MORE possibilities Blizzard has locked you in to playing each class the way THEY want you to.
I have no idea about the endgame, since I've yet to experience it, but so far it's a game that I will probably enjoy playing this weekend with some friends, and then forget about it. Unless they drastically change a few things. Which I doubt they will do.
P.S.
Before I forget. The monster level scaling is kind of bullshit. I realize why they did it (because it's easier) but it's lazy game design, made in every single game that has it for "balancing" reasons. I.E. another easy way to let the player go where they please. It is much harder to design an open world game with fixed monster levels than it is to just level scale them all. BUT in games without level scaling it is also much more rewarding for the player to find ways to get more powerful and enjoy their power fantasy in ingenious ways. Hopefully the level scaling tapers off at 50 and is then adjusted by the "difficulty" setting. I guess I'll see when I get there.
P.P.S.
I'm playing on hardcore at the moment. Died a couple of times, once to the butcher and once to the Act1 boss. Both times because I was presented with mechanics that I did not encounter before, couldn't counter but MOST IMPORTANTLY couldn't RUN AWAY from to figure out another approach. In D2R (and most other ARPGs) if you face new mechanics, or odds where it's almost impossible to live you could pretty much always back away. Here Blizzard forces you to die. There really is no incentive for hardcore players to play hardcore, other than it being an achievement. It's an exercise in frustration. The repetition is very strong in this game, with Diablo2 (and even in D3) the randomization was a much bigger factor.
This comment was edited on Jun 7, 2023, 05:47.