Six Days in Fallujah Early Access Next Month

Victura and Highwire Games announce a June 22nd Early Access date for Six Days in Fallujah, a tactical first-person shooter set in the Iraq War. This comes a full 14 years after the game based on the 2004 battle was announced. Over that span the game experienced publisher and developer changes, cancellations and delays, and a good deal of controversy over whether this is just an Arab murder simulator. Now players will be able to judge for themselves. Check out the Early Access Announcement Trailer and the announcement:
Victura and Highwire Games today announced their upcoming first-person tactical shooter Six Days in Fallujah will release on June 22, 2023, through Steam's Early Access program. The game will launch with four co-operative four-player missions. These missions are set in urban maps that are generated procedurally every time the game is played to recreate the uncertainty of combat along with unlimited replayability.

Six Days in Fallujah is a highly realistic first-person tactical shooter developed with help from more than 100 Marines and Soldiers who served in the Second Battle of Fallujah, as well as more than two dozen Iraqi civilians and soldiers. Based on true stories from the battle, Six Days requires players to overcome real-world scenarios with their fire team by using real-life military tactics.
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18.
 
Re: Six Days in Fallujah Early Access Next Month
May 31, 2023, 19:53
Quboid
 
18.
Re: Six Days in Fallujah Early Access Next Month May 31, 2023, 19:53
May 31, 2023, 19:53
 Quboid
 
thestryker wrote on May 31, 2023, 18:55:
fujiJuice wrote on May 31, 2023, 17:52:
thestryker wrote on May 31, 2023, 14:33:
It would be like playing a game set in 1993 Mogadishu.

Delta Force: Black Hawk Down

I feel like I own this somewhere.
Specificity matters and I didn't look up the name of the engagement like I should have entirely my bad. I should have looked it up and said Battle of Mogadishu which is what I actually meant. The game you linked is a more than just that singular battle it's part of the narrative not the entire thing.

So you're referring to the scope of the game, rather than the subject material? I didn't get that at first so my reaction was the same as Prez's.

Delta Force: Black Hawk Down (loved that game!) wasn't just the battle of Mogadishu, but it was such a central point to the game that if it had been called Delta Force: The Battle of Mogadishu no one would feel short changed playing it. This game might be the same. Or they've figured out a structure that works in this limited scope, I'm sure that's possible. But most likely, it's just really short.

I hope they take the setting seriously. That's the message I'm getting from them but only independent gameplay will tell. If they take it seriously then I don't give a fuck about the complaints/free publicity about how war is bad.
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