Six Days in Fallujah Early Access Next Month

Victura and Highwire Games announce a June 22nd Early Access date for Six Days in Fallujah, a tactical first-person shooter set in the Iraq War. This comes a full 14 years after the game based on the 2004 battle was announced. Over that span the game experienced publisher and developer changes, cancellations and delays, and a good deal of controversy over whether this is just an Arab murder simulator. Now players will be able to judge for themselves. Check out the Early Access Announcement Trailer and the announcement:
Victura and Highwire Games today announced their upcoming first-person tactical shooter Six Days in Fallujah will release on June 22, 2023, through Steam's Early Access program. The game will launch with four co-operative four-player missions. These missions are set in urban maps that are generated procedurally every time the game is played to recreate the uncertainty of combat along with unlimited replayability.

Six Days in Fallujah is a highly realistic first-person tactical shooter developed with help from more than 100 Marines and Soldiers who served in the Second Battle of Fallujah, as well as more than two dozen Iraqi civilians and soldiers. Based on true stories from the battle, Six Days requires players to overcome real-world scenarios with their fire team by using real-life military tactics.
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10.
 
Re: Six Days in Fallujah Early Access Next Month
May 31, 2023, 16:50
10.
Re: Six Days in Fallujah Early Access Next Month May 31, 2023, 16:50
May 31, 2023, 16:50
 
Burrito of Peace wrote on May 31, 2023, 15:14:
thestryker wrote on May 31, 2023, 14:33:
I've never understood why anyone would want to make a game about Fallujah. It would be like playing a game set in 1993 Mogadishu.

Yet we have had games, too few, about Vietnam. No one celebrates Vietnam because it is the largest military clusterfuck in US history but it is an important part of US history nonetheless. The vets of it are dying off now and those voices, at least those willing to speak, who can teach us about it beyond the approved, sanitized curriculum and propaganda are disappearing.

I think games can be a powerful teaching and informing medium and to shy away from hard or controversial topics is a disservice to the medium. I don't think most people are going to celebrate Fallujah. But knowing the truth about it, experiencing it through simulation, and better understanding it? Hopefully that in part informs several generations so that we don't repeat the mistakes of Vietnam and Afghanistan in the future.
They absolutely can be, but this is more like if someone made a game about Khe Sanh rather than one set in/about the Vietnam War. When you limit yourself to a specific battle, especially in this case, you're limiting the scope of what you can do. The war in Iraq was far bigger than anything that happened in Fallujah which was ugly but cut and dried. Fallujah was all about kicking in doors and hoping to not die which led to increasing civilian deaths as it went on. This is all the game appears to be which I don't find to be a worthwhile or compelling use of history.
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