I used to love C and then C++. For about 13 years those were my mains. I developed some complex applications with C++. They were extremely compact and efficient. I thought life was pretty good. Then one day I was tasked with simultaneously developing and maintaining parallel C/C++ and C# versions of the same large product. I quickly realized how much C++ sucked compared to how software development could and should be. What to hate about C++? There's so much. Overly complex and poorly thought out language design, header files, pre-compiled header files, the preprocessor, memory bugs (stability, security, nondeterministic behavior, etc), the relative unproductiveness, the linker, makefiles, terrible implementation of generics, STL, STL error messages (I loved seeing people develop decoders for them), the hassles needed for cross platform, data types whose definitions are variable across platforms, ugly IO/streams, relatively high need to rely on third party libraries to get basic and commonly needed functionality (and without the convenience of a dominant package manager / dependency management system / ecosystem that many other languages have), quality of tooling, relatively slow compilation time, consequential variations between compilers, and so on.
Now, I've avoided C/C++ as much as possible for a long time (but still used them directly in the past year) so some of the things I mentioned may have been improved, maybe even solved pretty well. And I won't say that everything is perfect in .NET / C# land. But when I see the terrible consequences of continuing to use C/C++ (security flaws alone is enough), the popularity of Go and Rust, and the pushback from C/C++ diehards, it leads me to believe that C/C++ likely continues to suck compared to the competition.
I don't know anything about Epic's verse language but I don't trust them. I used UE4 years ago and tried both blueprints and C++. I found both approaches to be sorely lacking in terms of productivity. Along with the large number of engine bugs I encountered and Epic's horrendous behavior, it was enough to lead me to ditch them and never return.