More Last of Us: Part I Fixes This Week

A tweet from Naughty Dog promises users disappointed in the PC edition of Last of Us: Part I that work us underway to address problems with the port (thanks PC Gamer). Word is a hotfix is coming Tuesday, and a larger patch will follow later in the week: "A hotfix addressing jittering on mouse-controlled camera movement, some crashes, and more for The Last of Us Part I on PC is slated for Tuesday. A larger patch with additional fixes will be deployed later in the week." Here's the overview:
The Last of Us Part I PC players: We know some of you have not experienced the Naughty Dog quality you expected. Our team is working hard to resolve issues currently preventing some of you from experiencing the game to ensure it reaches the quality level you expect and deserve.
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Re: More Last of Us: Part I Fixes This Week
Apr 2, 2023, 21:18
Jim
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Re: More Last of Us: Part I Fixes This Week Apr 2, 2023, 21:18
Apr 2, 2023, 21:18
Jim
 
Hellcinder wrote on Apr 2, 2023, 20:23:
You can fix some of the basic S%^T by just doing some bare minimum testing. The list of PC launches that biff the landing are just staggering. And they aren't "Phil who is using a Sound Blaster card from 2011" issues.

Excuses of the companies in question:

Testers for xbox and ps5 vs PC.
xbox - couple variants.
ps5 - couple variants
PC - 25 to the 9th power of configurations. Maybe test with some standard GPU/CPU/memory configurations.
that is an overly simplistic view. There is huge difference in the number of problems a developer will see with 20 beta testers and a limited set of hardware vs 1 million people playing the game with a vast array of hardware. Just comparing the numbers you can figure that on release they will see 50000x more bugs and issues. "THEY SHOULD HAVE TESTED MORE!!!" How much more testing would it take? they could test for years and still have the actual product launch blow up because testing can only every do a fraction of what happens on launch.
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