Atari Acquiring Nightdive

Atari enters into an agreement to acquire Night Dive, announcing it will be the new owner of the studio that's actually named (one word) Nightdive Studios (thanks Frans). Nightdive has famously created updated versions of classic games, and is currently putting the finishing touches on a highly anticipated remake of System Shock that's expected in May. The deal is expected to be completed next month. Here's word on the terms: "The purchase price of Night Dive will consist of (i) an initial consideration of US$10 million payable half in cash and half in Atari shares at the closing of the acquisition (see below) plus (ii) an earn-out of up to US$10 million, payable in cash over the next three years based on the future performance of Night Dive." Here's more:
Led by industry veterans Stephen Kick and Larry Kuperman, Night Dive is a full service development and publishing company with expertise in restoring, optimizing, and publishing classic video games. Night Dive has published over 100 titles and has garnered critical acclaim for their releases of seminal industry and fan-favorite titles including System Shock, Doom 64, and Quake.

Night Dive’s most recent project is a remastered version of classic FPS game System Shock, which is one of the most-anticipated retro releases of 2023. System Shock is now available for pre-order on Steam, GOG and Epic Games.

A key to the success of Night Dive is their proprietary KEX engine that makes classic games playable on modern hardware and gives the studio the ability to enhance and improve upon the original to meet the expectations of contemporary players. The studio’s reputation and deep industry knowledge have made them a go-to partner for some of the largest names in gaming and media and allowed them to develop a diversified portfolio of titles.
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Re: Atari Acquiring Nightdive
Mar 25, 2023, 00:58
28.
Re: Atari Acquiring Nightdive Mar 25, 2023, 00:58
Mar 25, 2023, 00:58
 
WannaLogAlready wrote on Mar 24, 2023, 17:50:
Sepharo wrote on Mar 24, 2023, 16:31:
RogueSix wrote on Mar 24, 2023, 10:21:
[...] and tens of thousands of ignored Steam games.

Pretty sure that's kxmode, unless someone else is doing that insane thing as well.

edit: Err, yeah I guess, it's him too. I thought the first time he brought it up in response to kxmode that he was 'avin a giggle... but I guess he was serious since there are more posts about that later.
Sheparo, what happened to you man.

Presenting, Steam: The insane horror !

Carefully selected Free Games : 535
Not free: 3852 (my country has ridiculous Steam discounts, world most favored)
Marked as ignored: 36168 (focused & methodic is easy for some, and always got the bonuses at work, tsk tsk )

Yeah... 36,168 games you've clicked ignored on... I dunno that seems crazy to me.
I also use Steam's various recommendation features and queues to occasionally find games I might be interested and it seems to work just fine without ignoring any games, let alone 36,168 of them.

I've never really been one to use negative feedback on such things though... I worry that by clicking thumbs down on something that I'm training the algo in a way that I didn't intend. Like, maybe I think, "that's a thumbs down because I don't like the art style," but the algo doesn't know that and thinks I just don't like the genre or something. I know ignore is a bit different than that (assuming it only hides the game), but still just don't see the need to hide stuff...
Also.. what if I change my mind? ... Wouldn't be given that opportunity if it's hidden forever.

An example of how careful I am about using Like/Dislike...
My Watchlist / Seen / Like / Dislike numbers from the JustWatch site where I track my movies.
589 / 790 / 182 / 2
https://i.imgur.com/3aufhbZ.png

So is it true that I only liked 182 of the 790 movies I've marked as Seen? Or that I only disliked 2 of them? Nah.
I just think that it's important to maintain variety by not feeding the algo too much negativity.
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