Out of the Blue

Beware the Ides of March! And, of course, beware the one-hit wonder. So I completed my campaign in DOOM (2016) yesterday. It's been great getting my game on again. I'm very pleased at the recovery of my hand and elbow, as I can now withstand lengthy play sessions once again with little difficulty. I had a really great time with the game throughout. It had a lot of the original DOOM to it without that being a burden. In keeping with the original concept, if not execution, I especially appreciated the setups for combat that forced you to go Rambo instead of being able to kite monsters around to kill them individually. And the environments were incredible. The vast Martian foundry complex and the Hell levels were amazing. But I will say it is frustrating that the game doesn't always follow its own navigation rules since a key element is hunting for secrets. There are plenty of objects and barriers you should be able to access or traverse, only to encounter invisible walls. On the other hand I loved the ability to go back and scour for secrets you missed as part of your ongoing campaign. It gave a clever diversion from progressing the main campaign at times. I played the whole way on Ultra-Violence, stubbornly fighting through the fact that my reflexes are not what they once were (not that I was never a very exceptional player to begin with). I'm not a big achievement chaser, but I was disappointed there wasn't one for the difficulty level. In the end I would have gotten the same achievement for completing the campaign on the easy mode. The whole experience was great enough that I am disappointed there is no DLC, which I guess is an outgrowth of the whole SnapMap dealie. DOOM Eternal seems like an entirely different game, so I'm trying to decide if I'll play that next.

Obituary: Model Jeff Thomas Dead By Suspected Suicide at 35.

Doomed Round-up
Thanks Ant and Neutronbeam.

Breakfast Link

Story

Science

Media

Auction

Follow-up

View : : :
20.
 
Re: OotB: Doomed
Mar 17, 2023, 10:02
20.
Re: OotB: Doomed Mar 17, 2023, 10:02
Mar 17, 2023, 10:02
 
Yeah, I'm on my third playthrough of 2016. There are a few areas that are difficult to navigate that I had forgotten about (that climb of the Ardent Tower!), but overall a great game.

I am in the middle of playing through that new Doom 3 source engine, with the original flash light gameplay, and the funny thing is you can tell that a lot of the basic framework of Doom 2016 was take from Doom 3: The airlock transitions to new areas, the general layout of the maps. True, Doom 3 has smaller areas that are dark and cramp, but I am constantly being surprised by elements that were similar to the newer game,

As for Doom Eternal. I am really torn. It looks great, at times it's fun as hell, but I have tried, and I just can't finish it, and I'm maybe 6 hours into the game. The game play is very different. The boss levels feel more like they belong in Serious Sam, with rediculous traps and gimmicks. That by itself is not bad, and can sometimes be fun, but it feels very gimmicky at times. But the damn Parkour style jumping is infuriating. It's more like an arcade platformer when you're trying to get through one of those areas: Run fast and jump straight at wall, slide left just the exact amount, jump to the next hard to discern platform, slide right just the right amount, jump to the next hard to discern platform or handhold, rinse and repeat until you fall. When you fall, you have to start the ENTIRE tedious process again.

From reading others opinions below, maybe I'm on the worst parkour section now and if I can just get past it, maybe I can enjoy it again, but even with a detailed walkthru I'm finding that section excruciatingly painful.

This comment was edited on Mar 17, 2023, 10:12.
"Turns out I’m 'woke.' All along, I thought I was just compassionate, kind, and good at history. "
Avatar 22380
Date
Subject
Author
1.
Mar 15, 2023Mar 15 2023
2.
Mar 15, 2023Mar 15 2023
3.
Mar 15, 2023Mar 15 2023
4.
Mar 15, 2023Mar 15 2023
5.
Mar 15, 2023Mar 15 2023
7.
Mar 15, 2023Mar 15 2023
9.
Mar 15, 2023Mar 15 2023
6.
Mar 15, 2023Mar 15 2023
12.
Mar 15, 2023Mar 15 2023
13.
Mar 16, 2023Mar 16 2023
15.
Mar 16, 2023Mar 16 2023
16.
Mar 16, 2023Mar 16 2023
19.
Mar 16, 2023Mar 16 2023
18.
Mar 16, 2023Mar 16 2023
21.
Mar 17, 2023Mar 17 2023
8.
Mar 15, 2023Mar 15 2023
10.
Mar 15, 2023Mar 15 2023
14.
Mar 16, 2023Mar 16 2023
17.
Mar 16, 2023Mar 16 2023
 20.
Mar 17, 2023Mar 17 2023
Re: OotB: Doomed
22.
Mar 17, 2023Mar 17 2023
23.
Mar 17, 2023Mar 17 2023
24.
Mar 17, 2023Mar 17 2023