Warhammer 40K: Darktide Beta Progress Will Carry Over

A tweet from Fatshark has an alert for those playing the beta for Warhammer 40K: Darktide (thanks Reddit). There will be no progress wipe when the game officially launches and you start schooling newbs. Here's what is being shouted from the rooftops:
REJECTS! SOME MAY FORGET THE PROMISE OF PROGRESS. WE DID NOT. PROGRESSION WILL CARRY OVER FROM THE BETA TO FULL RELEASE.
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20.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 30, 2022, 05:51
20.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 30, 2022, 05:51
Nov 30, 2022, 05:51
 
Quinn wrote on Nov 30, 2022, 05:04:
VaranDragon wrote on Nov 30, 2022, 03:41:
Quinn wrote on Nov 29, 2022, 13:23:

All is good, here. The avatar is responsive much like a GTA character. During missions, it's wrist-snapping. I'm doing headshots like it's 1999.

Thanks. Guess I'm not crazy. Hopefully this means that I (or fatshark) can fix it on my PC.

I'm not sure we understand eachother? I'm saying everything on my end is perfectly fine.

We understand each other .This is good news, it means that I have an actual bug and I'm not imagining things
Avatar 58327
19.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 30, 2022, 05:04
19.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 30, 2022, 05:04
Nov 30, 2022, 05:04
 
VaranDragon wrote on Nov 30, 2022, 03:41:
Quinn wrote on Nov 29, 2022, 13:23:

All is good, here. The avatar is responsive much like a GTA character. During missions, it's wrist-snapping. I'm doing headshots like it's 1999.

Thanks. Guess I'm not crazy. Hopefully this means that I (or fatshark) can fix it on my PC.

I'm not sure we understand eachother? I'm saying everything on my end is perfectly fine.
Currently playing: Darktide
Avatar 57334
18.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 30, 2022, 03:41
18.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 30, 2022, 03:41
Nov 30, 2022, 03:41
 
Quinn wrote on Nov 29, 2022, 13:23:

All is good, here. The avatar is responsive much like a GTA character. During missions, it's wrist-snapping. I'm doing headshots like it's 1999.

Thanks. Guess I'm not crazy. Hopefully this means that I (or fatshark) can fix it on my PC.
Avatar 58327
17.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 29, 2022, 13:23
17.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 29, 2022, 13:23
Nov 29, 2022, 13:23
 
VaranDragon wrote on Nov 29, 2022, 09:36:
Quinn wrote on Nov 29, 2022, 02:34:
VaranDragon wrote on Nov 29, 2022, 01:52:
Quinn wrote on Nov 28, 2022, 12:15:
Wallshadows wrote on Nov 28, 2022, 10:50:
I've heard there's a trove of optimization and performance issues where the game won't use a lot of CPU and GPU power which results in little to no performance changes when using a combination of settings and resolutions.

This ring true and, if it does, is it still an issue?

I think you're confused with Gotham Knights?

The performance is exceptional in this game. Everything on High, DLSS on Automatic. 70+ fps, gtx 3070, i5 10700 3.8ghz.

Wait what? How? I'm on an i9 9900k @ 5.0 Ghz, RTX 3090 and 32GB ram, M2 SSD, and I can't rock High settings, best I can do is Medium RTX and DLSS on Perormance.

That's because I have that filthy hog called RTX solidly disabled 😜 I forgot about that when I wrote "Everything on High".

Unless games/maps are designed from the ground up for raytracing, raytracing has too large an impact on performance imo. I think it has to do with your GPU having to deal with both the raytracing calculations and the lighting effects scrupulously made by level designers that should be redundant with raytracing on? I'm ignorant on the matter but I've seen an almost documentary-like video by the Metro Exodus guys about it.

Help me out with one thing buddy. Just so I know I'm not losing my mind. In the mourningstar, while you are in third person, do you have any kind of input lag? In my case whenever I press any of the movement keys I get what feels like almost half a second of lag before any movement on screen. Do you have any of that, is your "avatar" instantly responsive?

All is good, here. The avatar is responsive much like a GTA character. During missions, it's wrist-snapping. I'm doing headshots like it's 1999.
Currently playing: Darktide
Avatar 57334
16.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 29, 2022, 09:36
16.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 29, 2022, 09:36
Nov 29, 2022, 09:36
 
Quinn wrote on Nov 29, 2022, 02:34:
VaranDragon wrote on Nov 29, 2022, 01:52:
Quinn wrote on Nov 28, 2022, 12:15:
Wallshadows wrote on Nov 28, 2022, 10:50:
I've heard there's a trove of optimization and performance issues where the game won't use a lot of CPU and GPU power which results in little to no performance changes when using a combination of settings and resolutions.

This ring true and, if it does, is it still an issue?

I think you're confused with Gotham Knights?

The performance is exceptional in this game. Everything on High, DLSS on Automatic. 70+ fps, gtx 3070, i5 10700 3.8ghz.

Wait what? How? I'm on an i9 9900k @ 5.0 Ghz, RTX 3090 and 32GB ram, M2 SSD, and I can't rock High settings, best I can do is Medium RTX and DLSS on Perormance.

That's because I have that filthy hog called RTX solidly disabled 😜 I forgot about that when I wrote "Everything on High".

Unless games/maps are designed from the ground up for raytracing, raytracing has too large an impact on performance imo. I think it has to do with your GPU having to deal with both the raytracing calculations and the lighting effects scrupulously made by level designers that should be redundant with raytracing on? I'm ignorant on the matter but I've seen an almost documentary-like video by the Metro Exodus guys about it.

Help me out with one thing buddy. Just so I know I'm not losing my mind. In the mourningstar, while you are in third person, do you have any kind of input lag? In my case whenever I press any of the movement keys I get what feels like almost half a second of lag before any movement on screen. Do you have any of that, is your "avatar" instantly responsive?
Avatar 58327
15.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 29, 2022, 07:03
15.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 29, 2022, 07:03
Nov 29, 2022, 07:03
 
Oh yeah, with RTX disabled the game flies. But it doesn't look nearly as good. My input lag issues are still present, regardless of the settings I use which leads me to believe it may be related to some kind of networking issues. For some reason the movement is calculated serverside, I can't remember if Vermintide I or II was the same way but it feels weird.
Avatar 58327
14.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 29, 2022, 02:34
14.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 29, 2022, 02:34
Nov 29, 2022, 02:34
 
VaranDragon wrote on Nov 29, 2022, 01:52:
Quinn wrote on Nov 28, 2022, 12:15:
Wallshadows wrote on Nov 28, 2022, 10:50:
I've heard there's a trove of optimization and performance issues where the game won't use a lot of CPU and GPU power which results in little to no performance changes when using a combination of settings and resolutions.

This ring true and, if it does, is it still an issue?

I think you're confused with Gotham Knights?

The performance is exceptional in this game. Everything on High, DLSS on Automatic. 70+ fps, gtx 3070, i5 10700 3.8ghz.

Wait what? How? I'm on an i9 9900k @ 5.0 Ghz, RTX 3090 and 32GB ram, M2 SSD, and I can't rock High settings, best I can do is Medium RTX and DLSS on Perormance.

That's because I have that filthy hog called RTX solidly disabled 😜 I forgot about that when I wrote "Everything on High".

Unless games/maps are designed from the ground up for raytracing, raytracing has too large an impact on performance imo. I think it has to do with your GPU having to deal with both the raytracing calculations and the lighting effects scrupulously made by level designers that should be redundant with raytracing on? I'm ignorant on the matter but I've seen an almost documentary-like video by the Metro Exodus guys about it.
Currently playing: Darktide
Avatar 57334
13.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 29, 2022, 01:52
13.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 29, 2022, 01:52
Nov 29, 2022, 01:52
 
Quinn wrote on Nov 28, 2022, 12:15:
Wallshadows wrote on Nov 28, 2022, 10:50:
I've heard there's a trove of optimization and performance issues where the game won't use a lot of CPU and GPU power which results in little to no performance changes when using a combination of settings and resolutions.

This ring true and, if it does, is it still an issue?

I think you're confused with Gotham Knights?

The performance is exceptional in this game. Everything on High, DLSS on Automatic. 70+ fps, gtx 3070, i5 10700 3.8ghz.

Wait what? How? I'm on an i9 9900k @ 5.0 Ghz, RTX 3090 and 32GB ram, M2 SSD, and I can't rock High settings, best I can do is Medium RTX and DLSS on Perormance.
Avatar 58327
12.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 12:15
12.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 12:15
Nov 28, 2022, 12:15
 
Wallshadows wrote on Nov 28, 2022, 10:50:
I've heard there's a trove of optimization and performance issues where the game won't use a lot of CPU and GPU power which results in little to no performance changes when using a combination of settings and resolutions.

This ring true and, if it does, is it still an issue?

I think you're confused with Gotham Knights?

The performance is exceptional in this game. Everything on High, DLSS on Automatic. 70+ fps, gtx 3070, i5 10700 3.8ghz.
Currently playing: Darktide
Avatar 57334
11.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 11:34
11.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 11:34
Nov 28, 2022, 11:34
 
Avoid for 2 months if you want more stability.

My experince is that it's been stable and it's full of weird bugs and balance issues and questionable design choices like Currency Isn't Account Global.

That being said.. I'M FUCKING LOVING THIS GAME. It's sooooooo fun.
Avatar 57660
10.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 10:50
10.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 10:50
Nov 28, 2022, 10:50
 
I've heard there's a trove of optimization and performance issues where the game won't use a lot of CPU and GPU power which results in little to no performance changes when using a combination of settings and resolutions.

This ring true and, if it does, is it still an issue?
Avatar 50040
9.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 10:01
9.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 10:01
Nov 28, 2022, 10:01
 
Didn't realize your "alpha" remarks were due to your personal technical issues. That does change things.

A friend of mine crashes a lot. It's due to DLSS and other inexplicable shite. GPU_hung error. Known issue and Fatshark is working hard on it.

But yeah, people like myself are lucky enough not to have a lot of crashes. I do have the occasional CTDs though. But aside from that, this game is far from alpha and if you look past your personal technical issues, it'd be crazy to claim otherwise.
Currently playing: Darktide
Avatar 57334
8.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 08:08
8.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 08:08
Nov 28, 2022, 08:08
 
You are right Quinn, you do sound incredibly snide. I'm a big fan of these types of games when done right, and maybe I was unlucky in my matchups or perhaps my machine is having issues. I do ASSURE you that I am not talking out of my ass, that I do care about the game, but that I really am having issues. The biggest of which is that the "maps" or missions in rotation are really the same three missions over and over again, and that I am having serious input lag issues. I am really glad that you are not experiencing any of that, but that doesn't make it better, in fact it makes it worse because instead of trying to help you are being a condescending jerk. Sums up my experience with the steam forums of this game, like pretty much every steam game so far. I guess Ill try my luck on the official forums.
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7.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 07:18
7.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 07:18
Nov 28, 2022, 07:18
 
Again, 400+ hours in Vermintide and I've yet to notice the "structured story" 🤣

Calling Darktide more alpha than beta honestly says more about your poor judgement than the game, which is very much at the very last stages of beta and feels more finished than most games of late. I don't want to sound as snide as I just did, but I can't find another way to put it atm.

In the POB, maps have been gradually released and there was a bad window somewhere between after the first weekend and during the first week where the maps in rotation were just 3 or 4 and indeed pretty similar and claustrophobic. Now, though, there are three new ones in the rotation making the collection a scratch for every itch!

There's no input lag, but some silly decisions. One of which is dodging: after being hit, you can't dodge (unless you have a certain feat). This could easily lead to a chain reaction of getting fucked. I hope they fix or rather change this. Another big... no, HUGE issue is a gameplay design change that sneaked in during beta and is a massive problem not many seem to notice yet: "chip damage". This game has a "Guard bar" which is basically a regenerating shield. Last month during closed beta, this shield protected you from hp loss until the shield broke. Now they've changed it so that when you have your Guard up, you still get hp damage but only a little. "Only a little", however, is a big fucking problem when you don't have an ability to REGEN HEALTH! So get this: the Zealot has a standard ability called "Until Death", which makes you invulnerable for 5 seconds after receiving a hit that would normally kill you. In Vermintide, the Zealot had the same ability, but in Vermintide you were able to regen "temporary health" in that 5 seconds window. Darktide doesn't have that, which means "Until Death" now just delays the inevitable one-shot. This is incredibly stupid, and the simple fix is to return to the original gameplay design where the shield 100% protects your HP, as the shield DOES regen. So frustrating.
Currently playing: Darktide
Avatar 57334
6.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 06:31
6.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 06:31
Nov 28, 2022, 06:31
 
Im not a fan of this decision. The game is not fun solo. The bots are...I guess mediocrely competent. I've been joining a lot of bot games lately since everyone and their grandmother has over-leveled insanely fast during this BETA period, everyone except me since I havent been playing 24/7 since the start. RL friends are not in the beta, so I am looking forward to starting over from scratch to play with them. I will start over from scratch I.E level 1. It's more fun to level with your friends anyway.

I have to say that the game is nowhere near as fun as Vermintide was. Something about the movement in the game (it feels like input lag) seems off. The weapons and gunplay are nice though, but the maps or rather missions are not varied at all. They all feel like you are replaying the same maps over and over again. I dunno, IMO the jury is still out on this one. Knowing Fatshark they will probably fix most of the issues with it though, but the game feels more like an alpha than a beta at this point, and I preferred the structured story and varied levels and areas of Vermintide over the samey Hive City in Darktide.
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5.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 06:03
5.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 06:03
Nov 28, 2022, 06:03
 
.Drifter wrote on Nov 27, 2022, 20:56:
Preordered, and was playing and having fun with it, up until the latest patch. Now, it crashes during or at the end of 3 out of 4 missions. Won't have much progress to carry over at this rate.

Ya buy beta you get beta, duh Is it a fun game SOLO ? Ain't got time (well, really.. patience) for coop anymore.
Avatar 54727
4.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 04:13
4.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 04:13
Nov 28, 2022, 04:13
 
jamiedj99 wrote on Nov 28, 2022, 01:56:
what guys are fans are bitchs and cucks and will just buy what we tell them too
My heart weeps with the knowledge that we'll miss your wonderful company, in-game.

o_0
Avatar 18229
3.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 02:49
3.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 02:49
Nov 28, 2022, 02:49
 
Absolutely amazing game! Some instability issues for sure and there's also a major gameplay issue especially if you're the Zealot (health chip damage even while at full Guard, without a basic mechanic to regen health) but if there's one developer that we can trust to not stop until everything is as it should be, it's definitely Fatshark!

jamiedj99 wrote on Nov 28, 2022, 01:56:
lol this game is trash its like they said man vermintide worked out soo good with all the improvments we did over the first lets make this game worse then vermintide 1 cause guess what guys are fans are bitchs and cucks and will just buy what we tell them too

You're so full of shit, it spills out of your mouth the moment you open it.
Currently playing: Darktide
Avatar 57334
2.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 28, 2022, 01:56
2.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 28, 2022, 01:56
Nov 28, 2022, 01:56
 
lol this game is trash its like they said man vermintide worked out soo good with all the improvments we did over the first lets make this game worse then vermintide 1 cause guess what guys are fans are bitchs and cucks and will just buy what we tell them too
1.
 
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over
Nov 27, 2022, 20:56
1.
Re: Warhammer 40K: Darktide Beta Progress Will Carry Over Nov 27, 2022, 20:56
Nov 27, 2022, 20:56
 
Preordered, and was playing and having fun with it, up until the latest patch. Now, it crashes during or at the end of 3 out of 4 missions. Won't have much progress to carry over at this rate.
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