Saints Row Released

Saints Row is now available for Windows via the Epic Games Store and for consoles, offering the latest installment in the open-world action series. If you missed it, we posted a roundup of reviews yesterday. The live action launch trailer is an interesting choice, given the loose relationship the series has always had with reality. So you know how the Fast and Furious series is said to be all about family? Turns out Saints Row is all about community:
Because really, beyond the cash, guns, cash, pimped-out rides, and cash, the Saints are really about one thing: community. This generation of Saints is no different. Will they blast the city with bazooka-fueled chaos and hijack your car straight from gliding in a wingsuit? Sure, but they do it with love. Of course, this is nothing new to the folks living in Santo Ileso.

Help Santo Ileso keep it weird with the game’s Boss Factory character creation suite. As one of the most robust character creators in gaming, Boss Factory pushes players to experiment with every part of your Boss, expressing themselves as they truly want to be seen. If you want to ditch the cowboy getup and go for something a bit more classy, say, a purple suit or a head-to-toe coat of gold spray paint, it can be done anytime, anywhere. Smash that customization button and take total design control of the new Saints HQ and the gang themselves. Dress up your gangsters, decide what they ride, and trick out your pad. You’re the boss, and what you say goes.
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Re: Saints Row Released
Aug 23, 2022, 14:51
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Re: Saints Row Released Aug 23, 2022, 14:51
Aug 23, 2022, 14:51
 
Verno wrote on Aug 23, 2022, 13:48:
There has never really been a Saints Row identity or vision, it was always a budget GTA clone. SR2 leaned into that and it worked due to the story structure and various ways you could break the game. SR3 was an over the top mess that tries to make people channel their inner teen again, for some people this works but for me it did not. Shame that they didn't seem to have any real artistic goal or vision here, outside of rebooting the franchise. Instead this will likely be the last game for a long time.
SR2 was ok but still basically just a GTA3 clone with a bit of added humour. SR3 had an actual vision for something that wasn't just a clone.

The core identity of SR3, 4 & Gat out of Hell was "Do silly stuff in an open world city." Which is why I rate all 3 of those way higher than any of the GTA titles.
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