As part of the Embracer Group's Full Year Financial Report (21/22), Saber Interactive's Matt Karch outlines explicitly that Evil Dead: The Game has sold "approximately 500,000 units in five days". The game is the first title to be developed and published by Saber's publishing unit, and – per Karch – represents a huge success for the company. Evil Dead: The Game is apparently tracking better than World War Z, and Karch notes that the game will "continue to kick butt" as the developer supports it, going forward.
Laughing Man wrote on May 21, 2022, 22:32:
The game is a flop. Just because it sold 500k copies has no bearing on if the game is good.
The Flying Penguin wrote on May 22, 2022, 10:15:
I prefer to buy a game on Steam, but I have no major issues with other launchers (except when they make me enter the password when I haven't used it in a while). Steam will launch most competitor's games through it's launcher, and failing that (Epic games don't launch properly from Steam - big surprise) there are tricks and tools that allow you to do it.
I do this because Steam has become a social network of a sort for me. My gamer friends are all on Steam. I want them to know that I'm online and playing a game, and what game it is, so that if they want to join me, or ask me to play something else with them, they can.
Yeah, I'd prefer it if everything was available on Steam. In a perfect world everything would be on every store. It's not that Steam is perfect or without it's flaws but I've been using it a very, VERY long time. It has very mature discussion forums in which I can usually find answers, a very mature modding community, and an excellent review system with curated game reviews. I often get a much better review of a game from Steam than I do from any of the review sites.
DarkCntry wrote on May 22, 2022, 06:41:Icewind wrote on May 22, 2022, 04:32:I really don't see how Gaben or Steam worked hard... like how most things are done they created a service that wasn't available at the time that allowed them to cement their foothold.
Steam and Gabe Newell worked hard to make their service what it is. Epic just sold their rights to Tencent and pockets fortnite money charged on the credit cards of teenage kid's parents.
It definitely isn't hard work to be doing the same thing that Epic does without the competing entities.
Icewind wrote on May 22, 2022, 04:32:I really don't see how Gaben or Steam worked hard... like how most things are done they created a service that wasn't available at the time that allowed them to cement their foothold.
Steam and Gabe Newell worked hard to make their service what it is. Epic just sold their rights to Tencent and pockets fortnite money charged on the credit cards of teenage kid's parents.
Jim wrote on May 21, 2022, 21:41:
No console game has steam features and nobody misses them.
HorrorScope wrote on May 21, 2022, 20:53:All that bribing going on in e.g. the streaming business with streaming channels "bribing" so that they exclusively (mostly for a limited amount of time) get even series that they did not produce themselves. Evil Netflix, evil Apple (oh wait, no, they are always the good), evil Amazon, evil... Let me stop there.
Bribe is way too strong of a word, it is business and Epic offers people options, it is ethical in business. We may not like it, but nothing illegal, bribes are illegal.
bhcompy wrote on May 21, 2022, 23:11:You clearly have never used GOG launcher if you honestly believe it replaces all of them. It does not. It removes the need for nothing and does not launch any game without needing the original launcher. If it did, then every single one of these people would use it. EVERY. SINGLE. ONE.Laughing Man wrote on May 21, 2022, 22:32:
Because we're sick of 20 different launchers 10 years later. Just like how people are getting sick of every single cable channel now starting it's own streaming service and pulling content from netflix so they can rent it to you instead because licensing isn't enough money. It's a practice that's only going to get worse and divide us further.
Life's too short to be pissed off at it. If you're really that angry, GOG Galaxy acts as a launcher for Epic, Steam, Origin, and Ubisoft.
Jim wrote on May 21, 2022, 23:37:A financial success does not mean that a game is good. I sold over a million of an imaginary product that was completely useless to people. Does it mean that what I sold was good? No, it meant I got 1 million idiots to give me money for something.Laughing Man wrote on May 21, 2022, 22:32:LOL a flop compared to what? How about some stats: https://comparecamp.com/steam-statistics/
The game is a flop. Just because it sold 500k copies has no bearing on if the game is good. Reviews are not good for the game as it's just another DBD ripoff made from a new IP.On average, a Steam game sells 1,500 copies on Steam and earns around $16,000 in net revenue.I'd say that 500000 copies is vastly better than the steam average. And when you look at the numbers, only the top AAA games will ever hit $10 million to get reduced rates, and only a game like elden ring will hit $50 million, which makes the commission structure a joke.
On average, games priced at $10 sold 1,000 copies with net revenues of $6,000.
On average, games priced at $11-15 sold 2,000 copies with net revenues of $35,000.
On average, games priced at $16-20 sold 2,500 copies with net revenues of $55,000.
On average, games priced at +$21 sold 5,000 copies with net revenues of $200,000.
Darks wrote on May 21, 2022, 19:49:There's nothing stopping Steam from shelling out for its own exclusives. Valve has billions in cash. Gaben's cash swimming pool might have to go down and inch or two though.Jim wrote on May 21, 2022, 18:38:Darks wrote on May 21, 2022, 15:15:Steam has just as much ability to bid for games that epic does. But obviously they donât give a damn, they would just rather collect cash.
Really pisses me off that this game is not on Steam. so tired of Exclusive bullshit.
That's a bullshit statement, Steam isn't in the business to go out and bribe developers to use their gaming platform when its already the best established gaming platform out there, Epic does this crap because they are trying to establish their gaming platform, and to just rub it in Steams face.
If Epic feels so confident in their platform, lets put it to the test and put both games on both platforms at the same time. I'm betting Steam will face roll Epic on sales. And Epic knows it which is why they do the shit they do.I think that would be interesting to see. But while we're getting rid of Epic's taught-in-business-school exclusives, let's also get rid of Steam's illegal, monopolistic forced price parity MFN contracts. I would be interested in seeing if people would pay Steam's premium for the extra services they offer, or if they would choose Epic's 18% lower price. Would they pay $40 for Evil Dead on Epic or $47 on Steam? 🤔
Jim wrote on May 21, 2022, 23:37:Laughing Man wrote on May 21, 2022, 22:32:LOL a flop compared to what? How about some stats: https://comparecamp.com/steam-statistics/
The game is a flop. Just because it sold 500k copies has no bearing on if the game is good. Reviews are not good for the game as it's just another DBD ripoff made from a new IP.On average, a Steam game sells 1,500 copies on Steam and earns around $16,000 in net revenue.I'd say that 500000 copies is vastly better than the steam average. And when you look at the numbers, only the top AAA games will ever hit $10 million to get reduced rates, and only a game like elden ring will hit $50 million, which makes the commission structure a joke.
On average, games priced at $10 sold 1,000 copies with net revenues of $6,000.
On average, games priced at $11-15 sold 2,000 copies with net revenues of $35,000.
On average, games priced at $16-20 sold 2,500 copies with net revenues of $55,000.
On average, games priced at +$21 sold 5,000 copies with net revenues of $200,000.
The data
• Around 900 games were released on Steam between July 5 – August 6, 2019
• Any game that did not achieve 10+ user reviews was removed (around 700
titles removed, i.e. around 78% of released titles will make less than $5,000 in
their first year)
• AAA titles removed (not particularly useful knowing how Wolfenstein sold)
• Then, the top and bottom 5% (ranked by revenue made) were removed, to
reduce noise from outliers
• The data left contains roughly 170 games released between these dates
Regardless, these are still all estimates, and should be treated as such.
Laughing Man wrote on May 21, 2022, 22:32:LOL a flop compared to what? How about some stats: https://comparecamp.com/steam-statistics/
The game is a flop. Just because it sold 500k copies has no bearing on if the game is good. Reviews are not good for the game as it's just another DBD ripoff made from a new IP.
On average, a Steam game sells 1,500 copies on Steam and earns around $16,000 in net revenue.I'd say that 500000 copies is vastly better than the steam average. And when you look at the numbers, only the top AAA games will ever hit $10 million to get reduced rates, and only a game like elden ring will hit $50 million, which makes the commission structure a joke.
On average, games priced at $10 sold 1,000 copies with net revenues of $6,000.
On average, games priced at $11-15 sold 2,000 copies with net revenues of $35,000.
On average, games priced at $16-20 sold 2,500 copies with net revenues of $55,000.
On average, games priced at +$21 sold 5,000 copies with net revenues of $200,000.
Laughing Man wrote on May 21, 2022, 22:32:
Because we're sick of 20 different launchers 10 years later. Just like how people are getting sick of every single cable channel now starting it's own streaming service and pulling content from netflix so they can rent it to you instead because licensing isn't enough money. It's a practice that's only going to get worse and divide us further.
Jim wrote on May 21, 2022, 21:41:The game is a flop. Just because it sold 500k copies has no bearing on if the game is good. Reviews are not good for the game as it's just another DBD ripoff made from a new IP.Darks wrote on May 21, 2022, 19:49:would you even care if the game had flopped? bribe implies something illegal or shady. I'd venture that it was a good business deal that worked out for them. The game developer gets a guaranteed stream of income at favorable rates to a reduced audience. They get a year to iron out bugs, add DLC and then release the "full" "debugged" game to a wider audience.
That's a bullshit statement, Steam isn't in the business to go out and bribe developers to use their gaming platform when its already the best established gaming platform out there, Epic does this crap because they are trying to establish their gaming platform, and to just rub it in Steams face.
If Epic feels so confident in their platform, lets put it to the test and put both games on both platforms at the same time. I'm betting Steam will face roll Epic on sales. And Epic knows it which is why they do the shit they do.
I don't really get why paying Gaben all this money for years means that a person must continue to pay Gaben money for games, else they get upset because of missing non-game features. The end result any store is you click on an icon and the game launches. No console game has steam features and nobody misses them.
Darks wrote on May 21, 2022, 19:49:would you even care if the game had flopped? bribe implies something illegal or shady. I'd venture that it was a good business deal that worked out for them. The game developer gets a guaranteed stream of income at favorable rates to a reduced audience. They get a year to iron out bugs, add DLC and then release the "full" "debugged" game to a wider audience.
That's a bullshit statement, Steam isn't in the business to go out and bribe developers to use their gaming platform when its already the best established gaming platform out there, Epic does this crap because they are trying to establish their gaming platform, and to just rub it in Steams face.
If Epic feels so confident in their platform, lets put it to the test and put both games on both platforms at the same time. I'm betting Steam will face roll Epic on sales. And Epic knows it which is why they do the shit they do.