Bent wrote on Apr 27, 2022, 00:36:
I miss objective based attack/defend multiplayer and have no idea why it stopped being a thing
Yeah, I expected online games to change completely after that. And then they didn't, really.
Well, co-op eventually arrived in games. That sort of does it.
Wolf:ET and the Assault modes for UT2004 were so good that they ruined free for all / team deathmatch for me.
Splash Damage has continued to carry the flag for asymmetric multiplayer since then - I never really got into ET:QW but both Brink and Dirty Bomb were fun. Quite a few of my old ET clanmates got into Dirty Bomb, but I only dabbled and have no idea if it's still popular now.
Co-op being more prevalent probably works better for me - I don't have the reaction speed or time for hours of practice that I used to - but I fondly remember playing Wolf:ET during its heyday.