DeMeta, a newly created gaming studio started by Todd Porter, a founding producer of Dungeons & Dragons and the original Ultima series, and MMORPG heavyweight and creator of the beloved Ultima series, Richard “Lord British” Garriott, has begun development on an online title that will integrate blockchain technology.
Reunited and leveraging decades of their world-building experience across genre-defining titles such as Ultima, Ultima Online, Lineage, Tabula Rosa, and Shroud of the Avatar, both Todd and Richard have already begun development, having made significant hires in recent months.
Kxmode wrote on Apr 14, 2022, 01:04:
It's not a monopoly despite your loathing and contempt of it.
RedEye9 wrote on Apr 13, 2022, 20:32:I wrote, "There's also no major distribution channel since Valve's ban on products with blockchain and/or NFTs" and "No enormous platform to sell" (#34 and #38, respectively). I appropriately called it a major distribution channel and an enormous platform because it is—over a billion registered accounts and 120 million active monthly users. It dwarfs all other platforms, including the console platforms (Xbox Live 100m; PlayStation Network 111m). Valve doesn't prevent simship, nor do they have third-party exclusives. It's not a monopoly despite your loathing and contempt of it.
Thinking a game cannot be successful because it won't be on the monopoly store is pure EDS.
RogueSix wrote on Apr 13, 2022, 20:21:Citizen P wrote on Apr 13, 2022, 19:26:RogueSix wrote on Apr 13, 2022, 17:59:Kxmode wrote on Apr 13, 2022, 14:18:
Not exactly sure how Mr. Garriott expects his product(s) to have any chance of success with Valve banning...
Oh, yes, there is absolutely no way anyone could ever release a successful video game without Valve. We can see this every day by the huge failures called Nintendo, ArenaNet, Activision Blizzard, UbiSoft, Epic, Riot Games, Mojang et al. It is a biblical miracle how those walking corpses even manage to survive without the almighty life-giving Steam empire. Absolutely unfathomable.
I like how all your examples are mostly publishers too, and each worth many millions of dollars.
I like how the super-obvious sarcasm flew over your head. Seriously, man...
Citizen P wrote on Apr 13, 2022, 19:26:RogueSix wrote on Apr 13, 2022, 17:59:Kxmode wrote on Apr 13, 2022, 14:18:
Not exactly sure how Mr. Garriott expects his product(s) to have any chance of success with Valve banning...
Oh, yes, there is absolutely no way anyone could ever release a successful video game without Valve. We can see this every day by the huge failures called Nintendo, ArenaNet, Activision Blizzard, UbiSoft, Epic, Riot Games, Mojang et al. It is a biblical miracle how those walking corpses even manage to survive without the almighty life-giving Steam empire. Absolutely unfathomable.
I like how all your examples are mostly publishers too, and each worth many millions of dollars.
RogueSix wrote on Apr 13, 2022, 17:59:Not an indie developer/publisher producing a brand-new IP with universally hated technology. No enormous platform to sell. No customers to buy. A failure combo.Kxmode wrote on Apr 13, 2022, 14:18:
Not exactly sure how Mr. Garriott expects his product(s) to have any chance of success with Valve banning...
Oh, yes, there is absolutely no way anyone could ever release a successful video game without Valve. We can see this every day by the huge failures called Nintendo, ArenaNet, Activision Blizzard, UbiSoft, Epic, Riot Games, Mojang et al. It is a biblical miracle how those walking corpses even manage to survive without the almighty life-giving Steam empire. Absolutely unfathomable.
RogueSix wrote on Apr 13, 2022, 17:59:Kxmode wrote on Apr 13, 2022, 14:18:
Not exactly sure how Mr. Garriott expects his product(s) to have any chance of success with Valve banning...
Oh, yes, there is absolutely no way anyone could ever release a successful video game without Valve. We can see this every day by the huge failures called Nintendo, ArenaNet, Activision Blizzard, UbiSoft, Epic, Riot Games, Mojang et al. It is a biblical miracle how those walking corpses even manage to survive without the almighty life-giving Steam empire. Absolutely unfathomable.
Pallais wrote on Apr 13, 2022, 06:07:
I loved the early Ultimas (and have physical copies), but Richard Garriott hasn't been a solid game designer or developer since Ultima 8.
Kxmode wrote on Apr 13, 2022, 14:18:
Not exactly sure how Mr. Garriott expects his product(s) to have any chance of success with Valve banning...
BIGtrouble77 wrote on Apr 13, 2022, 09:56:It will. Gamers universally hate NFT and blockchain, and the only people who would be interested in this aren't gamers. There's also no major distribution channel since Valve's ban on products with blockchain and/or NFTs. He's entering into a lose-lose proposition.
Ultima VI is my all time favorite game. LB is a game dev hero of mine. I bought into Shroud back when that was a thing with the hope that it could be good. Since then, I've decided to avoid anything and everything he's associated with. He's a shell of his former self and has absoutely no business being associated with any game dev projects these days. The fact that this is blockchain related is not surprising, either. I hope this fails spectacularly.
Pallais wrote on Apr 13, 2022, 06:07:Not exactly sure how Mr. Garriott expects his product(s) to have any chance of success with Valve banning products built with blockchain technology and containing NFT, or some combination of both, especially if he goes the crowdfunding route. I can't think of a worse product to unleash on gamers than a crowdfunded blockchain-built NFT exchange.
I loved the early Ultimas (and have physical copies), but Richard Garriott hasn't been a solid game designer or developer since Ultima 8. Ultima 9, Tabula Rasa, Shroud of the Avatar have all been disappointing. I suspect this game company will just be more of the same. Blockchain and NFT are just this month's flavor of sucking away venture capitalist money.
Don't get me wrong, I'd love to see RG release another impactful game series, but unless you're a Steve Jobs, impactful products are once-in-a-lifetime things. He'd be better off just staying retired as a game designer than constantly reminding people he once had a massive impact on the game industry.
Darks wrote on Apr 13, 2022, 11:45:Who? Ronny Pickering?
When I was in the Beta for this game long ago, I warned people how bad this game was and would be. I got bashed to hell and back because of it. Now look at the game and still how bad it is after all these years. Yeah, that's right, look who was right all this time!!!
Frijoles wrote on Apr 13, 2022, 12:07:
Was thinking the same thing. However, current daily players is 35.7 for March with a peak of 67. I'm surprised the servers aren't shut down. But if those 67 enjoy it, good for them I guess.
Domgrief wrote on Apr 13, 2022, 10:15:
This is a nice biennial reminder to check out what Shroud of the Avatar is like now.
Domgrief wrote on Apr 13, 2022, 10:15:
This is a nice biennial reminder to check out what Shroud of the Avatar is like now. Last time I played, I gave up after I walked chest-deep into the floor of an inn and could only interact with half the environment.