Acleacius wrote on Feb 23, 2022, 18:13:multiplayer is not going to be the same. dark souls has two MP modes, coop and invasions. In coop you can invite phantoms (NPCs and other players) to help you clear areas and bosses. While playing, you can be embered or not. If you are embered you look like a normal person and have additional health and can summon people for help. If not, you have somewhat reduced health, look skeletal and CANNOT BE INVADED.
I honestly don't know what that means because I've never play previous Souls games or know their online gameplay.
Basically, this is in the news and I'm wondering if it's real Coop, i.e. no Friendly Fire.
Or maybe this is just another example of developer lying saying Coop = Team Deathmatch.
jdreyer wrote on Feb 23, 2022, 17:34:
What's your total time playing various Souls and Soullikes?
Primalchrome wrote on Feb 23, 2022, 17:31:
Then you're a better player than most. Manus in Dark Souls. The Nameless King and the Twins dealt me fits in 3. Ludwig in Bloodborne. There are a number of bosses I can think of that gave most players significant trouble or marked the end of their foray into the game...
eRe4s3r wrote on Feb 23, 2022, 17:51:I honestly don't know what that means because I've never play previous Souls games or know their online gameplay.Acleacius wrote on Feb 23, 2022, 17:42:
Since I'm not sure I want to read a review atm, according to the Steam Store Page, the game is Online PvP and Online Coop.
So is it one or the other, or are the publisher/developer lying to try to get more sales?
I'd be down for something Coop butPvP.
multiplayer is almost exactly like previous Souls entries say the reviews
eRe4s3r wrote on Feb 23, 2022, 17:37:I wish they'd just make it a setting. Unreal Tournament had a speed setting back in 2000. SupCom, too: 2005.jdreyer wrote on Feb 23, 2022, 13:33:HorrorScope wrote on Feb 23, 2022, 12:42:I need something like that for Rogue Legacy.Fion wrote on Feb 23, 2022, 12:31:
I think I'd really like this game, sadly I just don't have the reflexes I once did, so I will probably skip it. I hit a wall in Sekiro I simply could not get passed, and while this game doesn't seem to require the same millisecond timing that one did, these reviews are still all talking about how the reviewer spent 5+ minutes taking out a single boss after hours of attempts... on the first boss. That kind of grind and precision just isn't in me anymore as a gamer.
Fion food for thought as I'm the same. I use cheatengine speedhack on many single player games and you can map keys to say 70%, 100% and 130% speed. So if something is difficult in an action way, I can press a button for bullet time like effect to make it easier for me to pull off, or say a game with a lot of travel here and there, I hit the 130% button to get to point B quicker. Point is a little tool that can make some things more bearable for you. Overall I use the speed up more to make the games move along faster.
Takes like 20 seconds to do with Cheat Engine
phinn wrote on Feb 23, 2022, 16:33:Prez wrote on Feb 23, 2022, 16:19:
Now all I have to do is wait for the easy mode
An easy mode would ruin these games and genre. The difficulty isn’t bad at all it’s “just right” in that you feel a sense of accomplishment after tackling a boss after couple tries learning the fight. Besides, you can always summon another person or AI for some jolly cooperation.
Primalchrome wrote on Feb 23, 2022, 17:47:Tribalism is stronk on the Interbutts.RogueSix wrote on Feb 23, 2022, 16:58:Hyperbole much?
Digital garbage for masochists who love infinite respawns, console checkpoint saves, clunky PC controls and formulaic boss fights. Hard pass.they need to punish themselves by playing something like Dark Souls that really rubs it in what sore losers they are. It's got to be something psychological like that because no sane person would ever voluntarily submit themselves to that garbage.So right. It's insane for people to actually enjoy accomplishing something with a learned skill or discovering something anew or even putting some lore puzzle pieces together to enjoy rich worldbuilding. Great point. Everything should be served up on silver platters for mouthbreathers only capable of repeatedly pressing X to continue. All entertainment should be geared to the lowest common denominator. I agree, entitlement and 'gimme the easys' is a psychological problem when you can't fathom why an athlete, artist, gamer, performer, or professional appreciates a job well done....even when they're doing things for fun.
Sweet jesus....why can't people just say "Soulsborne just doesn't resonate with me because I enjoy relaxing while I game" instead of slinging horseshit against the wall to make themselves feel better?
Acleacius wrote on Feb 23, 2022, 17:42:
Since I'm not sure I want to read a review atm, according to the Steam Store Page, the game is Online PvP and Online Coop.
So is it one or the other, or are the publisher/developer lying to try to get more sales?
I'd be down for something Coop butPvP.
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RogueSix wrote on Feb 23, 2022, 16:58:Hyperbole much?
Digital garbage for masochists who love infinite respawns, console checkpoint saves, clunky PC controls and formulaic boss fights. Hard pass.
they need to punish themselves by playing something like Dark Souls that really rubs it in what sore losers they are. It's got to be something psychological like that because no sane person would ever voluntarily submit themselves to that garbage.So right. It's insane for people to actually enjoy accomplishing something with a learned skill or discovering something anew or even putting some lore puzzle pieces together to enjoy rich worldbuilding. Great point. Everything should be served up on silver platters for mouthbreathers only capable of repeatedly pressing X to continue. All entertainment should be geared to the lowest common denominator. I agree, entitlement and 'gimme the easys' is a psychological problem when you can't fathom why an athlete, artist, gamer, performer, or professional appreciates a job well done....even when they're doing things for fun.
jdreyer wrote on Feb 23, 2022, 13:33:HorrorScope wrote on Feb 23, 2022, 12:42:I need something like that for Rogue Legacy.Fion wrote on Feb 23, 2022, 12:31:
I think I'd really like this game, sadly I just don't have the reflexes I once did, so I will probably skip it. I hit a wall in Sekiro I simply could not get passed, and while this game doesn't seem to require the same millisecond timing that one did, these reviews are still all talking about how the reviewer spent 5+ minutes taking out a single boss after hours of attempts... on the first boss. That kind of grind and precision just isn't in me anymore as a gamer.
Fion food for thought as I'm the same. I use cheatengine speedhack on many single player games and you can map keys to say 70%, 100% and 130% speed. So if something is difficult in an action way, I can press a button for bullet time like effect to make it easier for me to pull off, or say a game with a lot of travel here and there, I hit the 130% button to get to point B quicker. Point is a little tool that can make some things more bearable for you. Overall I use the speed up more to make the games move along faster.
jacobvandy wrote on Feb 23, 2022, 16:05:What's your total time playing various Souls and Soullikes?
I've never encountered a boss in any Souls game that took hours to beat... Multiple attempts, sure, and usually the run back from the spawn point takes longer than the actual fight, but if you're spending more than 30 minutes banging your head against that wall, you're doing it wrong. Either change up your strategy or just go level up some more.
jacobvandy wrote on Feb 23, 2022, 16:05:Then you're a better player than most. Manus in Dark Souls. The Nameless King and the Twins dealt me fits in 3. Ludwig in Bloodborne. There are a number of bosses I can think of that gave most players significant trouble or marked the end of their foray into the game...
I've never encountered a boss in any Souls game that took hours to beat... Multiple attempts, sure, and usually the run back from the spawn point takes longer than the actual fight, but if you're spending more than 30 minutes banging your head against that wall, you're doing it wrong. Either change up your strategy or just go level up some more.
RogueSix wrote on Feb 23, 2022, 16:58:
Digital garbage for masochists who love infinite respawns, console checkpoint saves, clunky PC controls and formulaic boss fights. Hard pass.
RedEye9 wrote on Feb 23, 2022, 12:21:
If you hate Dark Souls …
For those who have never understood the appeal of Dark Souls, Elden Ring’s action is a different story. Even with helpful new features, this is still a tough game that required me to bang my head against individual bosses for hours on end. If that’s never sounded fun, it still won’t be here. digital trends
Prez wrote on Feb 23, 2022, 16:19:
Now all I have to do is wait for the easy mode