Over twenty years ago in Harran, we fought the virus—and lost. Now, we’re losing again. The City, one of the last large human settlements, is torn by conflict. Civilization has fallen back into the Dark Ages. And yet, we still have hope.
You are a wanderer with the power to change the fate of The City. But your exceptional abilities come at a price. Haunted by memories you cannot decipher, you set out to learn the truth… and find yourself in a combat zone. Hone your skills, as to defeat your enemies and make allies, you’ll need both fists and wits. Unravel the dark secrets behind the wielders of power, choose sides and decide your destiny. But wherever your actions take you, there's one thing you can never forget—stay human.
El Pit wrote on Feb 4, 2022, 12:23:Acleacius wrote on Feb 4, 2022, 11:57:No guns. At least not yet, maybe in the future. The game takes place 20 years after the first one with mankind being pretty much gone. There is no way to produce ammunition anymore, so you have to use what you find to build your own melee weapons. Not sure about bows.
Saw something mentioned few to no guns, can anyone confirm or did some of the reviews mention?
Also, there's mention of Stats on clothing, but still no modding and they guess it's so they can sell higher Stat clothing for real cash.
Acleacius wrote on Feb 4, 2022, 13:10:Those canned foods don't make sense for sure. But growing plants on rooftops works, growing sulfur an saltpeter on the other hand...
Easy not being able to access them is gameplay to keep easily bored people playing.
Even if there were zombies(they are my top one or two bad guys) they don't magically respawn every 5 seconds.
Or however long it takes to walk a block and turn around, fighting the exact same zombies again.
Coal, sulfur and salt peter. How do you think there is still canned foods, after more than 20 years or any other nonsense we pickup.
El Pit wrote on Feb 4, 2022, 12:23:Acleacius wrote on Feb 4, 2022, 11:57:No guns. At least not yet, maybe in the future. The game takes place 20 years after the first one with mankind being pretty much gone. There is no way to produce ammunition anymore, so you have to use what you find to build your own melee weapons. Not sure about bows.
Saw something mentioned few to no guns, can anyone confirm or did some of the reviews mention?
Also, there's mention of Stats on clothing, but still no modding and they guess it's so they can sell higher Stat clothing for real cash.
HorrorScope wrote on Feb 4, 2022, 11:22:The Half Elf wrote on Feb 4, 2022, 11:05:
Running well over 40-50fps on a 1080ti. Performance has been solid but a few issues.
A lot of cut and paste when it comes to safe houses/mini-settlements (not sure what exactly to call them).
Also a lot of chests on these roofs are stuck in walls. So you pick open a chest and can't get most of the stuff out because there is a wall right in the middle of the chest.
Some night time baddies like howlers just stand around and don't attack and can't be attacked.
And regular run of the mill zombies will die, fall to the ground, then stand up and not move.
You can NOT repair weapons. Which utterly sucks.
There is a co-op call for help system that you can help out or call for help. 9 out of 10 times you can not connect to anyone else.
Seems to be a 33.9MB patch on Steam now so will see what it does.
Yep today we get the patch, but 40-50 FPS no longer is acceptable to me, we all have our wants and needs. But you probably could if you wanted to, drop some settings to pick up the frames. I'll have DLSS and that is looking like a 30% boost from what I read.
Acleacius wrote on Feb 4, 2022, 12:53:
Thanks for the info El Pit, it must be another planned revenue stream. Actually handloading ammo and gunpower are common made items.
Guns already exist and would just need to be repaired, so that doesn't make any sense.
Acleacius wrote on Feb 4, 2022, 11:57:No guns. At least not yet, maybe in the future. The game takes place 20 years after the first one with mankind being pretty much gone. There is no way to produce ammunition anymore, so you have to use what you find to build your own melee weapons. Not sure about bows.
Saw something mentioned few to no guns, can anyone confirm or did some of the reviews mention?
Also, there's mention of Stats on clothing, but still no modding and they guess it's so they can sell higher Stat clothing for real cash.
The Half Elf wrote on Feb 4, 2022, 11:05:
Running well over 40-50fps on a 1080ti. Performance has been solid but a few issues.
A lot of cut and paste when it comes to safe houses/mini-settlements (not sure what exactly to call them).
Also a lot of chests on these roofs are stuck in walls. So you pick open a chest and can't get most of the stuff out because there is a wall right in the middle of the chest.
Some night time baddies like howlers just stand around and don't attack and can't be attacked.
And regular run of the mill zombies will die, fall to the ground, then stand up and not move.
You can NOT repair weapons. Which utterly sucks.
There is a co-op call for help system that you can help out or call for help. 9 out of 10 times you can not connect to anyone else.
Seems to be a 33.9MB patch on Steam now so will see what it does.
The Half Elf wrote on Feb 4, 2022, 11:05:
Running well over 40-50fps on a 1080ti. Performance has been solid but a few issues.
A lot of cut and paste when it comes to safe houses/mini-settlements (not sure what exactly to call them).
Also a lot of chests on these roofs are stuck in walls. So you pick open a chest and can't get most of the stuff out because there is a wall right in the middle of the chest.
Some night time baddies like howlers just stand around and don't attack and can't be attacked.
And regular run of the mill zombies will die, fall to the ground, then stand up and not move.
You can NOT repair weapons. Which utterly sucks.
There is a co-op call for help system that you can help out or call for help. 9 out of 10 times you can not connect to anyone else.
Seems to be a 33.9MB patch on Steam now so will see what it does.