phinn wrote on Jan 25, 2022, 16:31:Yeah, they tried to axe the native Super Mario 64 port, but failed. If I remember correctly, the devs did the smart thing and released it before telling everyone.
Suing their fans is a big hobby for Nintendo. No idea how this project still exists as cool as it might be. If it ends up being another emulator project like Snes9x, Genesis Plus GX, Cemu, Yuzu, FBNeo, etc. maybe they can’t, but this looks to be running native.
End users will have to use a tool to extract those assets from a separate Ocarina of Time ROM and into an external archive, which won't be distributed with the final build of the coming PC port. "Our belief is that this will prevent a DMCA takedown from Nintendo on any .exe," Kenix said.Not bloody likely. This is Nintendo, there's zero chance this doesn't get Foxed. I can't believe people haven't learned by now not to announce this kind of thing until it's done and already on the internet for download.