I think what affected the stock price more than that is pushing out Overwatch and Diablo. And then I think people started to see that this year’s Call of Duty wasn’t performing as well. So I think certainly the [California Department of Fair Employment and Housing] filing and the Wall Street Journal article contributed to that, but stocks go up and down for a variety of reasons. I think our view was that at $95 a share with all cash, that’s a really great deal for our shareholders. And so that was an easy and independent judgment. It’s a great deal.
VaranDragon wrote on Jan 19, 2022, 05:27:Kxmode wrote on Jan 18, 2022, 21:41:
Perhaps they can do a Bethesda / Blizzard crossover RPG now.
Please God no. Just. No.
RedEye9 wrote on Jan 19, 2022, 11:29:Well, it might have if the deal time line was shorter. Assuming regulators don't step in and no one changes their minds, it will eventually rise to just under $95 just prior to the deal.
Microsoft negotiated a purchase price of $95/share. They didn’t do it expecting the share price to magically jump to $95.
That’s not how those things work.
bhcompy wrote on Jan 18, 2022, 20:40:HorrorScope wrote on Jan 18, 2022, 20:14:
MS finds out all the talent has left the building already.
As always, media acquisitions these days are about intellectual property rights.
Microsoft will be acquiring or creating a film/television studio (once again) sometime in the future to compete with Apple and Sony. Sony's turning their gaming properties into valuable movie franchises and Apple is doing alright with Apple TV+. You don't spend the money on these acquisitions if you don't have plans to monetize them, and those plans probably have little to do with the dev studios or the talent in those studios
Kxmode wrote on Jan 18, 2022, 21:26:
ATVI traded at 65 a share before the announcement (down from the all-time peak of 103.81 on 2/12/21). Even after the announcement, it peaked at 86. But it nowhere got to 95 a share. I guess Microsoft sees something we don't.
Kxmode wrote on Jan 18, 2022, 21:40:bhcompy wrote on Jan 18, 2022, 20:40:HorrorScope wrote on Jan 18, 2022, 20:14:
MS finds out all the talent has left the building already.
As always, media acquisitions these days are about intellectual property rights.
Microsoft will be acquiring or creating a film/television studio (once again) sometime in the future to compete with Apple and Sony. Sony's turning their gaming properties into valuable movie franchises and Apple is doing alright with Apple TV+. You don't spend the money on these acquisitions if you don't have plans to monetize them, and those plans probably have little to do with the dev studios or the talent in those studios
Merchandising, merchandising, where the real money from the movie is made. Spaceballs-the T-shirt, Spaceballs-the Coloring Book, Spaceballs-the Lunch box, Spaceballs-the Breakfast Cereal, Spaceballs-the Flame Thrower!![]()
Kxmode wrote on Jan 18, 2022, 21:41:Yes !, I would play to death a World of Tamriel, specially with a solo playing option.
....
Perhaps they can do a Bethesda / Blizzard crossover RPG now.
Sepharo wrote on Jan 18, 2022, 21:02:Perhaps they can do a Bethesda / Blizzard crossover RPG now.bhcompy wrote on Jan 18, 2022, 20:40:HorrorScope wrote on Jan 18, 2022, 20:14:
MS finds out all the talent has left the building already.
As always, media acquisitions these days are about intellectual property rights.
Microsoft will be acquiring or creating a film/television studio (once again) sometime in the future to compete with Apple and Sony. Sony's turning their gaming properties into valuable movie franchises and Apple is doing alright with Apple TV+. You don't spend the money on these acquisitions if you don't have plans to monetize them, and those plans probably have little to do with the dev studios or the talent in those studios
I feel like that's the opposite of the takes I've been hearing... They're trying to position themselves for the "metaverse" to compete with Facebook, Amazon, and Sony.
Need a lot of developer muscle under your umbrella to do ambitious stuff like create the virtual reality ecosystems you see in scifi movies. The stable of IPs is important in the short term... the giant giant corporation they acquired and all the infrastructure, talent, and sheer labor is the long term play.
bhcompy wrote on Jan 18, 2022, 20:40:HorrorScope wrote on Jan 18, 2022, 20:14:
MS finds out all the talent has left the building already.
As always, media acquisitions these days are about intellectual property rights.
Microsoft will be acquiring or creating a film/television studio (once again) sometime in the future to compete with Apple and Sony. Sony's turning their gaming properties into valuable movie franchises and Apple is doing alright with Apple TV+. You don't spend the money on these acquisitions if you don't have plans to monetize them, and those plans probably have little to do with the dev studios or the talent in those studios
bhcompy wrote on Jan 18, 2022, 20:40:HorrorScope wrote on Jan 18, 2022, 20:14:
MS finds out all the talent has left the building already.
As always, media acquisitions these days are about intellectual property rights.
Microsoft will be acquiring or creating a film/television studio (once again) sometime in the future to compete with Apple and Sony. Sony's turning their gaming properties into valuable movie franchises and Apple is doing alright with Apple TV+. You don't spend the money on these acquisitions if you don't have plans to monetize them, and those plans probably have little to do with the dev studios or the talent in those studios
HorrorScope wrote on Jan 18, 2022, 20:14:
MS finds out all the talent has left the building already.