16.
 
Re: Gamers are ready for NFTs, whether they know it or not.
Jan 12, 2022, 17:15
16.
Re: Gamers are ready for NFTs, whether they know it or not. Jan 12, 2022, 17:15
Jan 12, 2022, 17:15
 
fakespyder wrote on Jan 12, 2022, 16:37:
Upper Echelon Gamers has a good video on this subject.
The stats may be a little old but - When 10% of traders are doing 85% of the trading on 97% of all NFTs - it becomes obvious that they're trying to generate a market that looks amazing, at a cursory glance, but is built on crap.

This is where we get the insane stories of ridiculously priced NFTs. They're hoping we are stupid enough to put our own money into it because... look at all the activity and huge prices paid!

How they'd get this to work on derivative items in a game, where the only thing unique is a serial number? I don't think they know yet. Maybe the pricing would be low but the transactions so great that they get enough from that.

/Sorry, thinking out loud a bit. I find this whole subject fascinating and sad at the same time

While that was the lowest-effort video I've ever seen (just listen to it, it's a video that's really just an audio file), it absolutely nails why NFTs are a scam, and why the idea of having items you could use across different games is a pipe dream. Thanks for the link, fakespyder, good 15 minute listen you found!
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 Re: Gamers are ready for NFTs, whether they know it or not.
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