Darks wrote on Jan 6, 2022, 20:09:
Don't waste your time, there is no Mouse controls in this game at all. Fking Devs, I mean WTF!!!
Pople, do learn about basic tools that are mostly *FREE* and forever change yout gaming QOL. Do no depend on circumstances.
Once again (to be ignored of course, but here goes anyway).
Open free Glovepie, paste this, link any key for movements, etc to your mouse axis or buttons:
In this examples, link *any* key to mouse axis (replace arrow key Up with any other in the keyboard, or not, etc.)
Key.Up = delta(Mouse.DirectInputY) < -1 in mickeys
Key.Down = delta(Mouse.DirectInputY) > 1 in mickeys
Key.Left = delta(Mouse.DirectInputX) < -1 in mickeys
Key.Right = delta(Mouse.DirectInputX) > 1 in mickeys
Other examples for mouse buttons
Key.W = Mouse.MiddleButton
Key.S = Mouse.RightButton
Key.LeftControl = Mouse.LeftButton
You also can link more than one key to a key, so 1 press do more functions.
Examples:
Link the game key forward to the key for run. Now moving forward will always run.
Link reload to forward. Now moving wil always reload your weapon.
Link targeting key with fire key, presto.
Imagine !
You can obtain double presses with 1 press using "More" and "Functions".
In another post I explained rapid fire with Glovepie.
This comment was edited on Jan 6, 2022, 23:36.