Ubisoft's "Great Exodus"

A report on Axios says that so many developers have departed scandal-ridden Ubisoft over the past 18 months that the wave is being called "the great exodus" and "the cut artery" by insiders. The article has a response from Ubisoft saying the company's standing is in line with the competition based on surveys of employees. As for the departures: "Our attrition today is a few percentage points above where it typically is," said Ubisoft's Anika Grant. "But it's still within industry norms." Here's how the report describes the impact of all this:

Signs of the exits are abundant.

  • Top-name talent is leaving, with at least five of the top 25-credited people from the company's biggest 2021 game, Far Cry 6, already gone. Twelve of the top 50 from last year's biggest Ubisoft release, Assassin's Creed Valhalla, have left too. (A 13th recently returned.)
  • Also out are midlevel and lower-level workers as headcounts drop, particularly in Ubisoft's large and normally growing Canadian studios. LinkedIn shows Ubisoft's Montreal and Toronto studios each down at least 60 total workers in the last six months.
  • Two current developers tell Axios the departures have stalled or slowed projects.
  • One developer recently said a colleague currently at Ubisoft contacted them to solve an issue with a game, because no one was still there who knew the system.
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Re: Ubisoft's "Great Exodus"
Dec 21, 2021, 11:59
18.
Re: Ubisoft's "Great Exodus" Dec 21, 2021, 11:59
Dec 21, 2021, 11:59
 
Burrito of Peace wrote on Dec 21, 2021, 09:21:
Beamer wrote on Dec 21, 2021, 08:45:
I still have Primal, maybe will get to it, for $10.

I'm in the minority, but Primal is my favorite Far Cry. To me it makes the most sense from a story perspective and the side quests actually seem to matter to the development and progression of its story. It's also the most coherent and cohesive, gameplay wise, than all the other titles.

Humanity's Neolithic period also really interests me as well so that is part of my attraction to it.


I keep trying to get into Primal (and I'm a whore for pets in games like Far Cry, WoW etc), but there is something that just isn't pulling me into the game, and I can't put my finger on it.

Far Cry 5.... I liked the story and I liked the main villian (and of course the pets) but the ending was a bit over the top... redneck's with nukes? Really? FC6 was just a step back in every direction, not to mention the game felt like a budget version of a Far Cry game, as the production values were shotty as hell (again I think to the pandemic), and a tech wise step back from at least 5.

Ubi has tried to "fix" GR Breakpoint, but you really cant fix bad AI, so the formula is the same and boring as hell "go near a base, use drone to ID everything, pick everyone off with a sniper rifle or the Fireteam, rinse repeat). Also adding Gear Score to real world weapons?!? So to fix that problem everything get's a level and becomes a bullet sponge. Not to mention that they have added content, there are HUNDREDS of worthless locations on the island and no way to filter them. I play with the gear score off, so beyond picking up blueprints, weapon accessories, and clothing stuff, all you get is Skell Credits and it's a very boring game (started up the Sam Fisher story and was so bored, and realized that Sam Fisher is pretty much obsolete that I didn't care to continue).

Steep 2 ie: Rider's Republic is fun in the way that Fall Guys is fun for about a week and then you've done everything in it. Another game that trades Gear Score for Player Skill.

All the AC games since Origins... there MIGHT be some cool side missions, but holy shit I'm not digging through 100 side missions for crap to find the gems. And while I appreciate the ability to climb anywhere, there is no more challenge of sneaking into a base/castle/house/whatever anymore. And with all the REALLY STUPID GOD ABILITIES built into the game there really isn't much of a challenge.

Watch Dogs Legion: A very interesting concept that actually had a pretty solid story that has no longevity beyond the single player story. Online is puddle deep, with pay to win/grind easy characters like Wrench from Watch Dogs 2.
Would extend the life of the title with at least a Single Player Campaign Co-Op, and more diversity and things to do in online.

Rainbow Six Infection or whatever it's called... I was invited into the beta and didn't play because it has no interest in me. It looks to be a cash grab on the Back 4 Blood/whatever co-op mission game.

Was still hoping for the Pirate Ship sailing game... but would love to have a love child of Black Flag and Sea of Thieves.
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