It's still not 'finished' but there is some really interesting potential. I hope they put Kill-Feeds back in, as well as a more 'normal' scoreboard. Fix those two, and you are well on the way to a better BF experience. I'm hoping they will add more guns over time to the main BF2042 experience, but Portal already has a lot of extra weapons. Specialists are a bad choice (to me) compared to classes, but oh well, they still have some variation and most have utility. Maybe add something to the Engineer specialists like a free repair tool, like the medic classes have a free revive and/or free health gun.
BFV's fortification system is the biggest missing advance from previous games; aside from that, there are still the standard random amazing Battlefield events, sniping an enemy out of a vehicle mid air and stealing it, great C4 or other ambushes, classic flanks, etc. that make the game series great. Just don't expect to charge in as easily in the 128 player mode, there will be a LOT more random snipers etc.
Map design also is a bit weaker this game, with some maps simply WAY too open, for how good sniping and now LMGs are. I'd like to see them do a map revision pass or two and just add more simple structures, whether they be actual buildings, or just rocks and 18wheeler boxes or something, to cut down on the mega sniping lanes that are in some maps. Then, ADD MORE FUCKING VEHICLES per team, per mega map, damn.
It's also seemingly worse than previous BF games, in that it's really easy to get multiple rounds of inexperienced teammates, or teammates who refuse to play as a group/team. Then just as I am about to rage quit, I get a couple great squads of experienced or at least teamwork-friendly players, and it's like the good old days.