In
an update on Steam, Dean Hall discusses the launch of
Icarus and
outlines plans to address some of the launch issues for the
recently released PvE survival game. Noting the
game has managed 50,000 concurrent player, Dean acknowledges complaints about
performance issues. Word is a content update is coming this weekend, and that
the game will continue to receive daily updates to put things in better
order:
Through launch weekend we produced three hotfixes immediately to
address some of the key bugs that had presented with the launch. Through our
first week we will be continuing this process and aiming for daily updates.
These updates can disrupt your time playing the game but they are critical for
us to quickly improve the game for you. Due to the high intensity of this update
cadence, we will be focusing these updates on performance optimizations,
connectivity and mission fixes.