WaltSee wrote on Dec 6, 2021, 17:25:
I was never a fan of the Halo games--largely because of the graphics at the time--but this looks like something I might actually want! I don't recommend the ARS review, however, as he does little but criticize it and post screenshots that look a good deal worse than the others I've seen in these reviews--and he states that he thinks the graphics looked better in the 2015 game, all of which seems to explain why he commits the cardinal sin of not revealing what platform he reviewed the game on! Until near the end of this arms-length critique, that is...
Near the bottom of the review, this is what ARS published:
"But what about PC, you might ask? We're left asking that question, too. Despite our repeated requests, Xbox reps denied us access to the game's PC build on either the Windows Store or Steam ahead of this week's embargo lift, even though the company's review guide includes instructions for how to access the game's pre-release PC build. Based on the Xbox team's unwillingness to budge on this point, we're sounding the alarm about Infinite's PC version until further notice—especially since that leaves us unable to test performance across various PC specs. (We're also left wondering how the PC version's ultra-widescreen support will play out in both standard gameplay and cinematic cut scenes.)"
You might ask? Seems fairly important to me...;)
Finally, we see it's been reviewed on an xBox--many of the screenshots come from official Microsoft/xBox origins. (We don't know which xBox, either!--Series S, looks like.) But he wants to "sound the alarm" on the PC version, for some strange reason, simply because ARS didn't/wouldn't buy a copy of the PC version to review. Wonder how all of these other sites managed the PC version and their accordingly gorgeous PC screenshots then?
I don't much care for multiplayer or co-op, but I do always prefer single-player versions of games, so it isn't a big issue for me. But this reviewer didn't find much that he appreciated about the game--stands out like a sore thumb in the nest of all of these other reviews, imo.
Next time, ARS, please put the platform the game is reviewed on at the top of the review, with meaningful stats like GPU onboard ram, system ram, specific Xbox model, etc. ad infinitum. I don't think that is asking for too much, and I don't mean to pick on ARS, either, because several of the other reviews were also a bit deficient in that regard as well.
RogueSix wrote on Dec 6, 2021, 14:26:
Maybe they actually wanted to have a decent narrative this time? You can't have both. A campaign made for coop automatically means a shallow garbage story because you need to make everything fast food and skippable.
Steele Johnson wrote on Dec 6, 2021, 17:27:HorrorScope wrote on Dec 6, 2021, 17:09:
You can create a game for coop to be as deep single player, we've long past that. Can you make a game that is mostly coop and be shallow on story? You bet.
You think Baldurs Gate 3 is limiting story telling and branching because of coop? I don't see it. It's one of many I could talk about. All depends how you design it.
Exactly! And if I were to "join" someone else's game to play co-op, then I'd be happy if he makes the choices. If I cared about choices, I'd play single-player
HorrorScope wrote on Dec 6, 2021, 17:09:
You can create a game for coop to be as deep single player, we've long past that. Can you make a game that is mostly coop and be shallow on story? You bet.
You think Baldurs Gate 3 is limiting story telling and branching because of coop? I don't see it. It's one of many I could talk about. All depends how you design it.
RogueSix wrote on Dec 6, 2021, 14:26:I don't feel Halo games have had fewer or shorter cutscenes than most single player shooters like, say, Dead Space 1 & 2. Halo co-op has always taken an "eh, what the hell" approach to integrating multiple characters into the storyline -- it just doesn't bother. There's only one Master Chief in the Halo universe and he's kind of a big deal as he singlehandedly flies bombs out of spaceships or whatever, but eh, what the hell. There aren't any quick time events or dialogue choices, but lots of other singleplayer shooters don't have those either.Steele Johnson wrote on Dec 6, 2021, 13:04:
I can see tacking on a multiplayer mode later (deathmatch, etc), but co-op campaign? It doesn't seem right, especially for Halo![]()
Maybe they actually wanted to have a decent narrative this time? You can't have both. A campaign made for coop automatically means a shallow garbage story because you need to make everything fast food and skippable.
Since this is Halo, the campaign may still be garbage even without coop, but at least there is a slightly higher chance for a better quality outcome due to the lack of campaign multiplayer.
Steele Johnson wrote on Dec 6, 2021, 15:12:
I agree. I've played plenty of co-op based games that had a decent story and didn't need to adjust anything because of co-op. Having an additional player barely makes a difference during a single-player campaign.
Beamer wrote on Dec 6, 2021, 12:45:Theo wrote on Dec 6, 2021, 12:18:Steele Johnson wrote on Dec 6, 2021, 11:50:
Why no co-op? I mean, that's one of the main reasons why I loved the first 2 games. It was all about romping through the levels with a friend (couch co-op, original xbox)
Co-op is coming next year apparently. so the game is ready, only its not.![]()
This is one of the most controversial parts of the game, but to me, it kind of feels like it shouldn't be.
You could:
1) Have most of the game now, and co-op later
2) Have the entire game later
The monetization around this game seems stupid, but modes coming later never bothers me quite as much. It feels dumb for a dev to do it, because it hurts adoption, but I'd rather some fully baked modes today and more fully baked modes later than all modes later.
HoSpanky wrote on Dec 6, 2021, 15:01:
I listen to crashing/performance issues in games with a heavy amount of skepticism. I work at a computer store, and I get "my computer runs poorly, and I'm only running (insert low resource software name here)". Inevitably, we find that it works JUST FINE, and then they say "oh, I also have (insert system-destroying software here)".
Beamer wrote on Dec 6, 2021, 14:55:RogueSix wrote on Dec 6, 2021, 14:26:Steele Johnson wrote on Dec 6, 2021, 13:04:
I can see tacking on a multiplayer mode later (deathmatch, etc), but co-op campaign? It doesn't seem right, especially for Halo![]()
Maybe they actually wanted to have a decent narrative this time? You can't have both. A campaign made for coop automatically means a shallow garbage story because you need to make everything fast food and skippable.
Since this is Halo, the campaign may still be garbage even without coop, but at least there is a slightly higher chance for a better quality outcome due to the lack of campaign multiplayer.
I kind of disagree. The original Halos had fine campaigns with great co-op.
Not every game needs to be The Witcher 3. In fact, most games shouldn't be The Witcher 3.
Simon Says wrote on Dec 6, 2021, 14:50:
From the reviews I read/watched, what I take away is:
-Lots of graphical bugs and issues, deep lack of polish especially highlighted by DigitalFoundry's review
-Slow performance on PC despite much beefier specs ( 6900XT/3090 SLOWER than XsX makes absolutely zero sense ), and crappy'ish graphics even compared to Halo 5. See computerbase.de testing.
-Strange crashing issues with "lower" end setups ( RX580/GTX1060 ), again computerbase
Some lauded the game for "this is what happens when you delay and let the developers do their job".
I disagree vehemently...
The game is half-baked. I'll try it in a year.
RogueSix wrote on Dec 6, 2021, 14:26:Steele Johnson wrote on Dec 6, 2021, 13:04:
I can see tacking on a multiplayer mode later (deathmatch, etc), but co-op campaign? It doesn't seem right, especially for Halo![]()
Maybe they actually wanted to have a decent narrative this time? You can't have both. A campaign made for coop automatically means a shallow garbage story because you need to make everything fast food and skippable.
Since this is Halo, the campaign may still be garbage even without coop, but at least there is a slightly higher chance for a better quality outcome due to the lack of campaign multiplayer.