Gone Gold - Dying Light 2

Techland tweets that development of Dying Light 2 Stay Human is complete, and the action/RPG sequel is on track for most recent release date of February 4th. Here's more on the resumption of the zombie infestation:
Dying Light 2 has gone gold!
It wouldn’t be possible without your support over all these years - we will spend an additional time making sure that we’ll deliver the best possible experience for you.
Thank you for being with us!
Can’t wait to meet you in The City on February 4th!
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Re: Gone Gold - Dying Light 2
Dec 1, 2021, 11:38
13.
Re: Gone Gold - Dying Light 2 Dec 1, 2021, 11:38
Dec 1, 2021, 11:38
 
The Half Elf wrote on Nov 30, 2021, 17:12:
WannaLogAlready wrote on Nov 30, 2021, 16:34:
Dead Island, my favorite game.
Dying Light, another block-buster.
... ...
- I removed the silly weapon repairing need.
- Added a more serviceable jump: car-roof high (jump to car, to bus, to balconies, to house roofs).
- Early firearms. ...
Working my way through this game (Dying Light 1) would ya have links for the mods?
... ...
Sorry, brain damaged after forced hours long Steam browsing as the sale is ending, but the catch is worthy.

The Dead Island precise jump height modifying was something I configured, as I recall.
As for Dying Light, use the Fling trainer, *only get them from his site (safe), even so choose standalones exes and not the auto updating versions, for added security*.
Also *dozens* of mods at Nexus
https://www.nexusmods.com/dyinglight/mods/categories/3/
Weapon Durability Changes
Lockpicking - Always Succeed
Lockpicking Minigame Removal
Grappling Hook Modifications
etc
If you can imagine it, or not, it's there.
https://www.nexusmods.com/dyinglight/mods/categories

NOTE: I *always* backup my savegames of everything I play.
For rapid finding the savegames: PCGamingWiki

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