GamesIndustry.biz has the latest financial reporting from CD Projekt. Word
is: "The company reported total revenues up 38% to PLN 144 million ($34.7
million), while net profits were down 30% to PLN 16.3 million ($3.92 million)."
Early work on new projects as well as the scramble to repair
Cyberpunk 2077
are factors cited as drags on profitability. Another problem is the poor
performance of GOG.com. On that topic,
The Verge reports comments made to investors during a quarterly earnings
call by CD Projekt CFO Piotr Nielubowicz. He says that there will be "changes to
the team structure" at the digital games storefront, which will refocus on its
core mission of offering a curated selection of games with no DRM:
“Regarding GOG, its performance does present a challenge, and recently
we’ve taken measures to improve its financial standing,” CD Projekt CFO Piotr
Nielubowicz told investors on a quarterly earnings call. “First and foremost,
we’ve decided that GOG should focus more on its core business activity, which
means offering a handpicked selection of games with its unique DRM-free
philosophy. In line with this approach, there will be changes in the team
structure.”
Nielubowicz said that some developers who’d been working on GOG’s online
solutions will be transferred from the project. At the end of 2021, GOG is also
leaving the Gwent consortium, a cross-division project related to CD Projekt’s
The Witcher card game Gwent. This means it won’t bear any development costs or
share any profits from the development consortium. CD Projekt previously called
Gwent “the most important project of 2017 in the GOG.com segment.”