“Regarding GOG, its performance does present a challenge, and recently we’ve taken measures to improve its financial standing,” CD Projekt CFO Piotr Nielubowicz told investors on a quarterly earnings call. “First and foremost, we’ve decided that GOG should focus more on its core business activity, which means offering a handpicked selection of games with its unique DRM-free philosophy. In line with this approach, there will be changes in the team structure.”
Nielubowicz said that some developers who’d been working on GOG’s online solutions will be transferred from the project. At the end of 2021, GOG is also leaving the Gwent consortium, a cross-division project related to CD Projekt’s The Witcher card game Gwent. This means it won’t bear any development costs or share any profits from the development consortium. CD Projekt previously called Gwent “the most important project of 2017 in the GOG.com segment.”
Acleacius wrote on Nov 30, 2021, 16:36:How is it market manipulation, exactly?
Obviously my point is market manipulation.
No idea what that means, it was wrong when playstation did it, it was wrong with m$ did it and it's wrong when epicfail does it.And yet no one complained until Epic did it. Strange.
Hell, it might even fit under the Rico Act.IT'S NEVER RICO.
saluk wrote on Nov 30, 2021, 14:39:
Lutris exists and works pretty well. It's kind of mind boggling to me that gog doesn't double down and support linux better. They have always catered to a niche of gamers, it seems like linux would be a good fit to target. But no, steam supports linux better.
Acleacius wrote on Nov 30, 2021, 12:44:
They constantly give away games which undermines the game economy.
Laughing Man wrote on Nov 30, 2021, 07:09:
People here don't get those prices are set by the developer and that no store controls it. They opt-in to sales and choose the discount. Steam and the other stores are simply a showcase unless they developed the game themselves.
Absolutely mind blown how clueless most of you are about how these things work yet you still feel the need to blame the people not at fault because of your ignorance.
Beamer wrote on Nov 30, 2021, 09:10:Baenwort wrote on Nov 30, 2021, 08:04:jdreyer wrote on Nov 29, 2021, 23:56:The Half Elf wrote on Nov 29, 2021, 23:41:Steam forces a MFN clause in its contracts, so no publisher can offer a lower price on GoG than they have on Steam. That's monopolistic behavior, because no one can afford to tell Steam to fuck off.El Pit wrote on Nov 29, 2021, 18:51:
If it's not on Steam, people won't buy it. Not even DRM free. It must be on Steam. THIS is a pseudo-monopoly that people actually want and seem to like. Which is bad for competitors. But people seem to care more about having their stuff in one place than about DRM.
How is a pseudeo-monopoly when people choose the best option?
I'd say the problem is the other way around.
It makes some sense in the physical world to price markets differently due to the cost of transport, handling, and other stock related costs. It also makes sense due to different marketing spends due to the limited reach of advertising distribution.
In a digital store none of those apply. You should have to offer it at the same price at all same language store fronts. (Due to marketing costs being different in each language you advertise in)
Why should the store front pay the cost of the game companies price trickery to increase profits?
Regional pricing isn't entirely around cost. It's also around ability to pay
Asking someone to pay $60 in a nation where the average weekly take-home is $60 isnt going to sell you many games in that region. Instead, people there will pirate. This has a triple effect of legitimizing piracy in that nation as the only way to play, making piracy more accessible globally, and creating major multiplayer and version issues.
So the other option is to price games lower everywhere. Have you seen how long the credits are for AAA games these days? Can't have 400 people in Montreal and California making a game that you sell for $15. The budgeting doesn't work.
So we have games priced according to what people can pay.
It makes sense. If you don't like it, maybe you're the type that thinks a flat tax makes sense. I disagree. Everyone is better in the current system. People in wealthier counties both get more advanced/bigger games, as well as an industry that pays their peers to make games, and people in less wealthy nations aren't excluded from the hobby entirely by being absolutely priced out.
They do it to get people to buy from their store, which they couldn't get customers other wise. It was a shit release and shit store.Yes, they do it to get people to buy from the store. Your point?
They blatantly copied the same game stores, they attacked while doing all the hard work, not to mention building trust.What do you mean by copied because “a store is a store is a store” except some have more features and some have less. If anything the complaint has been that EGS doesn’t have enough features. So would it be considered copying if EGS adds a forum, modd integration or shopping cart?
Constant giveaways don't bring cash to the economy because they would normally be bought at a legit gaming store.A time limited giveaway of a game or two a week, most of which people already own or would never buy, is not very damaging. To reiterate CDPR would have mentioned it if they thought it was an issue with the losses that GoG is experiencing. Which they didn’t, so it isn’t.
Yeah, I never mentioned exclusives because it doesn't apply in this case it still bribery and extortion where it does apply.The standard definitions of bribery and extortion do not apply here.
Jonjonz wrote on Nov 30, 2021, 06:46:
Over the years I have amassed a large GOG collection, but my purchases there have been dropping off in the last few years, why? Now when games get to be a year or more older, they show up at places like Greenmangaming with attractive low prices for Steam keys.
I always used GOG for getting old games. Most of those games that were published long before Steam became a thing and had locked publishers into long term contracts. If a title is new, Steam is a better choice thanks to all the great extras it provides like, cloud saves, Steam workshop, larger customer base, larger active community boards.
The DRM thing is moot, there is no way I would ever have the time to download and burn to CD the hundreds of games I have on GOG.
They can't compete on new titles, and they shot themselves in the foot with Cyberpunk, so I can't really see a viable next move for them that will turn things around.
Maybe it is time to give up, start also selling Steam keys, while still handling all the old DRM free stuff they already have. Maybe just sell out completely too Steam.
I want to see them live on so I have access to my old games, but things are not looking good.
Orogogus wrote on Nov 30, 2021, 03:10:El Pit wrote on Nov 29, 2021, 18:51:Nothing has really changed in the relationship between GOG.com and Steam since GOG launched in 2008. I wouldn't think that buyers would suddenly be switching over to Steam now, causing a change in GOG's fortunes. It seems more likely to me that Epic's moves over the last 3 years -- exclusives, free games, coupons -- have been pulling a higher proportion of sales away from GOG than from Steam; each lost sale matters a lot more to CDP. When a game-changer like Amazon rolls into town to challenge Wal-Mart's dominance, mom-and-pop stores are inevitably going to fold first. And if GOG is losing money with a 30% cut then things will just be worse for them if 15% becomes standard.
If it's not on Steam, people won't buy it. Not even DRM free. It must be on Steam. THIS is a pseudo-monopoly that people actually want and seem to like. Which is bad for competitors. But people seem to care more about having their stuff in one place than about DRM.