Beyond Good & Evil 2 - The game is suffering a development crisis from a lack of creative direction since the title went into development, which was worsened by Michael Ancel's departure from the studio in September 2020.
What's worse, is that the game currently doesn't fit with Ubisoft's future ambitions and goals with future titles. The game has been described as "Skull & Bones 2.0" and although the game hasn't been canned officially, some developers believe it's a matter of time before it is.
Hattori Hanzō wrote on Nov 13, 2021, 12:22:HorrorScope wrote on Nov 13, 2021, 10:49:Hattori Hanzō wrote on Nov 13, 2021, 04:26:
video games are in a strange space right now
My guess is a ton of talent has left and on the technical coding end and it isn't easy to replace at all.
your guess is wrong... its about microtransactions, like i stated previously
Hattori Hanzō wrote on Nov 13, 2021, 09:12:I did. You were talking about games in general, not about games from AAA publishers. If you dont want to be misunderstood, be more precise.
you need to read my post more carefully...
HorrorScope wrote on Nov 13, 2021, 10:49:Hattori Hanzō wrote on Nov 13, 2021, 04:26:
video games are in a strange space right now
My guess is a ton of talent has left and on the technical coding end and it isn't easy to replace at all.
Rilcon wrote on Nov 13, 2021, 10:04:
Who could have possibly predicted this?
Except literally every single human being that saw the first gameplay teaser ~5 years ago.
Kajetan wrote on Nov 13, 2021, 06:24:Hattori Hanzō wrote on Nov 13, 2021, 04:26:No, not really. Mobile games CAN be very profitable, true, but a A LOT of those fail miserably. Investing in mobile games is a high risk/high profit gamble. Sure, it can go very well, but the majority of those projects fail. Just look at what happened to Wizards Unite. It has the Harry Potter IP, it was a game from Niantic, it has everything popular right now on the mobile platform and they shut it down after only two years.
video games are in a strange space right now
the profitability of mobile platforms is destroying any and all motivation to make anything other than money machines based on virtual gambling or "cosmetics"
There is a plethora of games of every type and genre and platform available for every taste. Because money can be made with every game.
Kajetan wrote on Nov 13, 2021, 06:24:I found an article that claims that the numbers they have access to indicate that 99.5% of all mobile apps targeted at consumers (ie. games and "fun" apps) fail to make enough money to cover the expense of developing them. Even less make an actual profit.Hattori Hanzō wrote on Nov 13, 2021, 04:26:No, not really. Mobile games CAN be very profitable, true, but a A LOT of those fail miserably. Investing in mobile games is a high risk/high profit gamble. Sure, it can go very well, but the majority of those projects fail. Just look at what happened to Wizards Unite. It has the Harry Potter IP, it was a game from Niantic, it has everything popular right now on the mobile platform and they shut it down after only two years.
video games are in a strange space right now
the profitability of mobile platforms is destroying any and all motivation to make anything other than money machines based on virtual gambling or "cosmetics"
There is a plethora of games of every type and genre and platform available for every taste. Because money can be made with every game.
Hattori Hanzō wrote on Nov 13, 2021, 04:26:No, not really. Mobile games CAN be very profitable, true, but a A LOT of those fail miserably. Investing in mobile games is a high risk/high profit gamble. Sure, it can go very well, but the majority of those projects fail. Just look at what happened to Wizards Unite. It has the Harry Potter IP, it was a game from Niantic, it has everything popular right now on the mobile platform and they shut it down after only two years.
video games are in a strange space right now
the profitability of mobile platforms is destroying any and all motivation to make anything other than money machines based on virtual gambling or "cosmetics"
RogueSix wrote on Nov 12, 2021, 23:34:
Yeah, it's probably hard to turn this into a typical UbiSoft GaaS title with MTX monetization and annual passes. It wouldn't be surprising if they cancelled it.
Bill Borre wrote on Nov 12, 2021, 21:25:
Skull & Bones 2.0? Strange. I thought that game was supposed to be heavily influenced by the sailing parts of Assassin's Creed Black Flag.