ForgedReality wrote on Nov 13, 2021, 05:01:Dacron wrote on Nov 12, 2021, 16:50:Yikes! That reminds me of this...
A bit of a disaster? The game is a disaster let alone the launch. Parts of the game looks worse than modded originals. The fan-based remastered were ages better than this shit Rockstar dropped. I own every GTA, these are all skips for me.
Case in point
https://www.thevintagenews.com/wp-content/uploads/2019/01/klypczqa.jpg
Dacron wrote on Nov 12, 2021, 16:50:Yikes! That reminds me of this...
A bit of a disaster? The game is a disaster let alone the launch. Parts of the game looks worse than modded originals. The fan-based remastered were ages better than this shit Rockstar dropped. I own every GTA, these are all skips for me.
Case in point
Shifter2000 wrote on Nov 12, 2021, 14:42:
This is nothing new, and publishers/developers have not learnt any lessons.
Some people will remember back when Half-Life 2/TF2 was released, it required a Steam account to be activated (which incidentally, coincided with the release of Steam platform). This caused a lot of displeasure from gamers who were used to just punching in the CD Key, installing the game, and away they went.
This was a hotly anticipated game at the time.
"What if servers are down? How do I play?", they asked.
"You can still play offline - it only requires a single log-in to activate", said Valve.
Of course, the day of release, the Steam servers were overloaded, and people who purchased the game were unable to activate it, and therefor play it.
I didn't get to play my new copy of HL2 for TWO DAYS because the servers were down.
#neverforget
Dacron wrote on Nov 12, 2021, 16:50:Well that’s embarrassing.
A bit of a disaster? The game is a disaster let alone the launch. Parts of the game looks worse than modded originals. The fan-based remastered were ages better than this shit Rockstar dropped. I own every GTA, these are all skips for me.
Case in point
jacobvandy wrote on Nov 12, 2021, 15:18:
Was that the retail version? I woke up early that day and played my pre-loaded digital copy for a few hours before school.
Shifter2000 wrote on Nov 12, 2021, 14:42:
This is nothing new, and publishers/developers have not learnt any lessons.
Some people will remember back when Half-Life 2/TF2 was released, it required a Steam account to be activated (which incidentally, coincided with the release of Steam platform). This caused a lot of displeasure from gamers who were used to just punching in the CD Key, installing the game, and away they went.
This was a hotly anticipated game at the time.
"What if servers are down? How do I play?", they asked.
"You can still play offline - it only requires a single log-in to activate", said Valve.
Of course, the day of release, the Steam servers were overloaded, and people who purchased the game were unable to activate it, and therefor play it.
I didn't get to play my new copy of HL2 for TWO DAYS because the servers were down.
#neverforget
RedEye9 wrote on Nov 12, 2021, 13:51:The Half Elf wrote on Nov 12, 2021, 13:05:^^^This. A thousand times this!
Rather would have Red Dead Redemption with the RDR2 engine on PC.
Simon Says wrote on Nov 12, 2021, 11:29:
It has been cracked since yesterday and word is it's working perfectly.
"None of the "cracks" posted does actually include properly decrypted .exes, the original encryption is fully intact in all cases....that being said, chances are high that any of the games will crash or malfunction at some point, namely when the code enters one of these encrypted regions..."So, if they're right, you'll run into problems at some point. I haven't had time to play much so I can't confirm. It doesn't seem like any of the 'normal' high-profile crack teams have released it, so I would be extremely cautious. Though, given the fact that legit owners can't even play the frakkin' thing at all (and those of us trying to finish up our RDR2 playthrough can't because of the same problem! Thanks, *R!), maybe it is the better way to go.