New Splinter Cell Plans?

A new mainline Splinter Cell game is in development, according to an unconfirmed report on VGC. This revelation is attributed to "development sources" who say this will be an effort to win back fans turned off by mobile and VR installments in the stealthy action series. VGC says it's not clear which Ubisoft studios are working on this, but longtime Splinter Cell studio Ubisoft Montreal may not be involved according to "two people with knowledge of Ubisoft’s plans." The game is reportedly in early production, and an announcement may come next year. VGC says Ubisoft has so far declined to comment on this rumor.
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19.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 23:43
19.
Re: New Splinter Cell Plans? Oct 19, 2021, 23:43
Oct 19, 2021, 23:43
 
heroin wrote on Oct 19, 2021, 16:48:
jacobvandy wrote on Oct 19, 2021, 16:22:
Xero wrote on Oct 19, 2021, 15:28:
heroin wrote on Oct 19, 2021, 15:20:
I hated Far Cry 5 and didn't like Far Cry 4 but I am absolutely loving Far Cry 6 and it's ray traced goodness. It's Far Cry but everything feels better to me, especially the map/world design/exploration.

That's good to know. I'm anxious to play 6 in that it reminds me a bit of New Dawn with the crazy looking weapons but brings us back to the tropics. I'm just wondering if I should get now or wait for upgrade. Anyone try it on on a 1070? Obviously I won't get that Ray Tracing goodness...

You might, it's not an RTX-exclusive implementation (obviously, being sponsored by AMD) and they put some fairly tight restrictions in place to keep it performant. It's not at all like Cyberpunk or Control where the entire scene is built from that and looks super realistic, they just used a little bit here and there to add some more detail. The reflections are still primarily screen-space (complete with all the ugly artifacts from people or objects obscuring them), and the change in shadows is almost unnoticeable because the range on them is so short. It's 2021 and AAA games still have their shadows popping in and out of existence around 50 feet away from you... The game looks decent overall, better than 5, but the generational leap hasn't happened yet. Not that I held much hope for that, with the game also shipping for PS4 and Xbone, but the ray-tracing usage disappointed me. They were just ticking a checkbox there.

You might have to play around with the settings because I found having even Ultra Quality Super Resolution or Adaptive Resolution turned on really messes with the quality of the graphics. Pushing the resolution scaling up and keeping everything set to Ultra looks amazing! I mean, it's a light and day difference with all of the bells and whistles and without any AI rendering assistance. Pushed to the max settings the game looks just as good as Cyberpunk in Ultra w raytracing.

I don't use FSR because I agree it looks like shit even on Ultra Quality, but c'mon, you can't seriously compare this game's visuals to Cyberpunk... Preference for art style or setting is one thing, but they're worlds apart, technically.
18.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 17:44
18.
Re: New Splinter Cell Plans? Oct 19, 2021, 17:44
Oct 19, 2021, 17:44
 
heroin wrote on Oct 19, 2021, 15:20:
I hated Far Cry 5 and didn't like Far Cry 4 but I am absolutely loving Far Cry 6 and it's ray traced goodness. It's Far Cry but everything feels better to me, especially the map/world design/exploration.

Really? Cause the HD Textures do nothing to help sell the visuals. "Feels better"? At least in FC5 if ya want after an objective (like a base) ya got something cool out of it not more resources that you can get through the Leader (a giant board) mission. The overall texture work, animation, character movements were heads and shoulders better in the previous games.
You can't have more then 9 vehicles max on screen (go to a checkpoint and see how many vehicles you can stop). Render distance for NPC's is utterly crap (I love to play the long range/stealth game) so i can't be up on a hill side, scan everyone in the base, pick off the snipers and then sneak in because the game has a very short render distance for them and vehicles.
Avatar 12670
17.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 16:48
17.
Re: New Splinter Cell Plans? Oct 19, 2021, 16:48
Oct 19, 2021, 16:48
 
jacobvandy wrote on Oct 19, 2021, 16:22:
Xero wrote on Oct 19, 2021, 15:28:
heroin wrote on Oct 19, 2021, 15:20:
I hated Far Cry 5 and didn't like Far Cry 4 but I am absolutely loving Far Cry 6 and it's ray traced goodness. It's Far Cry but everything feels better to me, especially the map/world design/exploration.

That's good to know. I'm anxious to play 6 in that it reminds me a bit of New Dawn with the crazy looking weapons but brings us back to the tropics. I'm just wondering if I should get now or wait for upgrade. Anyone try it on on a 1070? Obviously I won't get that Ray Tracing goodness...

You might, it's not an RTX-exclusive implementation (obviously, being sponsored by AMD) and they put some fairly tight restrictions in place to keep it performant. It's not at all like Cyberpunk or Control where the entire scene is built from that and looks super realistic, they just used a little bit here and there to add some more detail. The reflections are still primarily screen-space (complete with all the ugly artifacts from people or objects obscuring them), and the change in shadows is almost unnoticeable because the range on them is so short. It's 2021 and AAA games still have their shadows popping in and out of existence around 50 feet away from you... The game looks decent overall, better than 5, but the generational leap hasn't happened yet. Not that I held much hope for that, with the game also shipping for PS4 and Xbone, but the ray-tracing usage disappointed me. They were just ticking a checkbox there.

You might have to play around with the settings because I found having even Ultra Quality Super Resolution or Adaptive Resolution turned on really messes with the quality of the graphics. Pushing the resolution scaling up and keeping everything set to Ultra looks amazing! I mean, it's a light and day difference with all of the bells and whistles and without any AI rendering assistance. Pushed to the max settings the game looks just as good as Cyberpunk in Ultra w raytracing.
16.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 16:39
16.
Re: New Splinter Cell Plans? Oct 19, 2021, 16:39
Oct 19, 2021, 16:39
 
They didn't ditch him. This is one of those cases where something private happened that Michael Ironsides didn't want public and the fans eviscerated Ubisoft. Honestly, I give Ubi credit here because they took all the hate and didn't even give a hint to what was really happening behind the scenes. He finally spoke up about it a few years ago that he had cancer and didn't even think he was going to survive.

"Sam never left, I'm still here," Ironside said. "Well, I don't know if you guys want to talk about this or not, but I got cancer and I thought I was actually going to die and I had 60-65% of not making it, I had prostate and bowel cancer and some others. I tried to walk away and put it in good hands and just walk away," Ironside worked as a consultant on Blacklist and helped Johnson play Fisher.

Source Interview
15.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 16:28
15.
Re: New Splinter Cell Plans? Oct 19, 2021, 16:28
Oct 19, 2021, 16:28
 
They could also win back fans by bringing back Michael Ironside as Sam Fisher's voice. I haven't been a fan of the franchise since they ditched him he left it.

This comment was edited on Oct 19, 2021, 18:30.
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14.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 16:24
14.
Re: New Splinter Cell Plans? Oct 19, 2021, 16:24
Oct 19, 2021, 16:24
 
Wouldn't Sam Fisher be pushing/over 70 at this point? IIRC, he was a veteran SEAL with a decade or two of experience during the 1991 Persian Gulf War and he was called out of retirement to work for the NSA in 2002.
13.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 16:22
13.
Re: New Splinter Cell Plans? Oct 19, 2021, 16:22
Oct 19, 2021, 16:22
 
Xero wrote on Oct 19, 2021, 15:28:
heroin wrote on Oct 19, 2021, 15:20:
I hated Far Cry 5 and didn't like Far Cry 4 but I am absolutely loving Far Cry 6 and it's ray traced goodness. It's Far Cry but everything feels better to me, especially the map/world design/exploration.

That's good to know. I'm anxious to play 6 in that it reminds me a bit of New Dawn with the crazy looking weapons but brings us back to the tropics. I'm just wondering if I should get now or wait for upgrade. Anyone try it on on a 1070? Obviously I won't get that Ray Tracing goodness...

You might, it's not an RTX-exclusive implementation (obviously, being sponsored by AMD) and they put some fairly tight restrictions in place to keep it performant. It's not at all like Cyberpunk or Control where the entire scene is built from that and looks super realistic, they just used a little bit here and there to add some more detail. The reflections are still primarily screen-space (complete with all the ugly artifacts from people or objects obscuring them), and the change in shadows is almost unnoticeable because the range on them is so short. It's 2021 and AAA games still have their shadows popping in and out of existence around 50 feet away from you... The game looks decent overall, better than 5, but the generational leap hasn't happened yet. Not that I held much hope for that, with the game also shipping for PS4 and Xbone, but the ray-tracing usage disappointed me. They were just ticking a checkbox there.
12.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 15:28
12.
Re: New Splinter Cell Plans? Oct 19, 2021, 15:28
Oct 19, 2021, 15:28
 
heroin wrote on Oct 19, 2021, 15:20:
I hated Far Cry 5 and didn't like Far Cry 4 but I am absolutely loving Far Cry 6 and it's ray traced goodness. It's Far Cry but everything feels better to me, especially the map/world design/exploration.

That's good to know. I'm anxious to play 6 in that it reminds me a bit of New Dawn with the crazy looking weapons but brings us back to the tropics. I'm just wondering if I should get now or wait for upgrade. Anyone try it on on a 1070? Obviously I won't get that Ray Tracing goodness...
Avatar 16605
11.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 15:20
11.
Re: New Splinter Cell Plans? Oct 19, 2021, 15:20
Oct 19, 2021, 15:20
 
I hated Far Cry 5 and didn't like Far Cry 4 but I am absolutely loving Far Cry 6 and it's ray traced goodness. It's Far Cry but everything feels better to me, especially the map/world design/exploration.
10.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 14:22
10.
Re: New Splinter Cell Plans? Oct 19, 2021, 14:22
Oct 19, 2021, 14:22
 
I remember the original Splinter Cell brought some seriously awesome animation and graphics to the stealth espionage genre. It was the game we all wanted when we thought about a realistic Metal Gear Solid. Something less on story and more on realism. Yet where you can still snap some necks.

Though after the 5th game or so, it all got pretty tiring and felt like a repeat. I'm not sure how the latest one played because I didn't try it but judging by how Ubisoft handles a lot of their sequels, they're basically rinse and repeat with 1 or 2 new additional ingredients added to justify it being a sequel.
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9.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 13:36
9.
Re: New Splinter Cell Plans? Oct 19, 2021, 13:36
Oct 19, 2021, 13:36
 
Not mobile game, not VR game... Then it will be battle Royale...
“I am not a Mac user unless under duress.” - John Carmack
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8.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 13:16
8.
Re: New Splinter Cell Plans? Oct 19, 2021, 13:16
Oct 19, 2021, 13:16
 
I'm not going to lie, I'm definitely an Ubisoft fanboy, but even good formulas get old. I actually really liked New Dawn and FC5, primarily for its coop. But I agree, when a formula starts to wear, then it's time to innovate again. FC6 just seems like they found the easiest path for a release with no innovation whatsoever (i.e. "let's stick to the formula that works"). On the other hand, I know I'll have fun playing it because there's nothing really out there that compares with the way they implement open-world and coop
Avatar 12787
7.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 12:52
El Pit
 
7.
Re: New Splinter Cell Plans? Oct 19, 2021, 12:52
Oct 19, 2021, 12:52
 El Pit
 
Tom Clancy's Splinter Cell: Pew Pew Pew
Multiplayer only, quick action, no stealth, maaany microtransactions.

I bet this will be it.
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
6.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 12:51
6.
Re: New Splinter Cell Plans? Oct 19, 2021, 12:51
Oct 19, 2021, 12:51
 
Burrito of Peace wrote on Oct 19, 2021, 12:27:
Essentially, Ubisoft makes the same game with different window dressing. It's the same formula over and over again and its become unwelcome, at least to me. I didn't buy FC6. Why? I've already played the game when it was called Far Cry 5 4 3. The last AC game I bought was Origins and it was a total shitshow with gimmicky, gated areas and make-work side shit that was unbelievably underwhelming. Everything I read about Odyssey and Valhalla states its the same thing there, too. So why bother? Watch_Dogs even cratered. I bought Legion on the strength of Watch_Dogs 2. That was a giant fucking mistake. Legions is a shallow, fetid, steaming pile of shit. I won't be buying another Watch_Dogs game from them ever again.

I'm sure their titles generate eleventy hojillion dollars and I'm just an old man yelling at the clouds.

Agree'd. I loved Watch Dogs 1, forced myself to finish 2, and loved the idea in Legion, but beyond the play as anyone gimmick, it lacks any heart or soul.
Far Cry 5 I LOVED (Didn't play 4). Both it and Far Cry 3 had a bad goy that I loved to hate. FC6 feels like it was phoned in, or as I called it "Work from Home". It use to get cool rewards from previous games, like outfits etc for owning those titles, or from the Ubi Rewards, but that's all behind a paywall now. It's way too grindy, rewards for taking over a base in a mission is random garbage like supplies, and the villain has none of the hallmarks or presence that the character or actor deserve.
GR Breakpoint is just an utter mess of cut and paste and ship that Ubi has done to date. None of the awesome moments (especially in Co-Op) that Wildlands had. Brain Dead AI, and a really MEH level system.

As I stated before and will state it again, Ubisoft really needs to look at it's core and go back to it.
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5.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 12:46
5.
Re: New Splinter Cell Plans? Oct 19, 2021, 12:46
Oct 19, 2021, 12:46
 
Wonder if they put a group of young, creative kids on the project. In that case we won't play as Fisher, stealth is replaced by chaos, and the main plot is to cure cancer. Oh, and Fisher is mentioned, but he's now a gambling addict roaming the streets of Vegas and he sold his dick for another round of black jack. He goes around as Eunuch Tripple Green Lights Fisher.

Or! They didnt employ writers that desperately want to prove themselves in being creative and we'll have a good game worthy of the Splinter Cell name.
Avatar 57334
4.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 12:27
4.
Re: New Splinter Cell Plans? Oct 19, 2021, 12:27
Oct 19, 2021, 12:27
 
Essentially, Ubisoft makes the same game with different window dressing. It's the same formula over and over again and its become unwelcome, at least to me. I didn't buy FC6. Why? I've already played the game when it was called Far Cry 5 4 3. The last AC game I bought was Origins and it was a total shitshow with gimmicky, gated areas and make-work side shit that was unbelievably underwhelming. Everything I read about Odyssey and Valhalla states its the same thing there, too. So why bother? Watch_Dogs even cratered. I bought Legion on the strength of Watch_Dogs 2. That was a giant fucking mistake. Legions is a shallow, fetid, steaming pile of shit. I won't be buying another Watch_Dogs game from them ever again.

I'm sure their titles generate eleventy hojillion dollars and I'm just an old man yelling at the clouds.
"Lock the doors. Kill the light. No one's coming...home tonight. It's getting colder."

If you would like help or further details on a technical discussion we're having, email me at bnhelp (at sign) keepusiel.net .
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3.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 12:20
Rilcon
 
3.
Re: New Splinter Cell Plans? Oct 19, 2021, 12:20
Oct 19, 2021, 12:20
 Rilcon
 
Can't wait for Splinter Cell: Battle Royale, or whatever other multiplayer thing they turn this into. At the very least I expect the MP will be the marketing focus and taints every aspect of whatever pittance of an SP there is.
2.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 12:14
2.
Re: New Splinter Cell Plans? Oct 19, 2021, 12:14
Oct 19, 2021, 12:14
 
The Half Elf wrote on Oct 19, 2021, 11:09:
Ubisoft needs to just stop right now. Everything with exception of AC Vahalla has been sub-par, or as I call it "Work From Home" quality. Re-gather the troops in the office, and put some quality into their games. Quality not quantity.

It's not the number of projects or where the workers work. It's the working conditions, the planning of each title, how much random content - most of which no one even likes - is crammed into each game, pretty much the core philosophies of the company. But yes, quality over quantity.
1.
 
Re: New Splinter Cell Plans?
Oct 19, 2021, 11:09
1.
Re: New Splinter Cell Plans? Oct 19, 2021, 11:09
Oct 19, 2021, 11:09
 
Ubisoft needs to just stop right now. Everything with exception of AC Vahalla has been sub-par, or as I call it "Work From Home" quality. Re-gather the troops in the office, and put some quality into their games. Quality not quantity.
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