tl;dr: Our server outages have not been caused by a singular issue; we are solving each problem as they arise, with both mitigating solves and longer-term architectural changes. A small number of players have experienced character progression loss–moving forward, any loss due to a server crash should be limited to several minutes. This is not a complete solve to us, and we are continuing to work on this issue. Our team, with the help of others at Blizzard, are working to bring the game experience to a place that feels good for everyone.
Jonjonz wrote on Oct 15, 2021, 06:25:
Something is seriously wrong when a game company in business for decades can't run a simple game server.
Jonjonz wrote on Oct 15, 2021, 06:25:Seriously. Didn't they learn anything from WoW's launch? I'm glad I'm not playing D2R. Its open beta was nice.
Something is seriously wrong when a game company in business for decades can't run a simple game server.
Jonjonz wrote on Oct 15, 2021, 06:25:Just guessing but maybe it was not just the top honchos that left/had to leave ActiBlizz in the last few months but also (some) people responsible for the servers (and other tasks), too.
Something is seriously wrong when a game company in business for decades can't run a simple game server.