On Diablo II: Resurrected Issues

A post from Blizzard rounds up issues that have popped up since the launch of Diablo II: Resurrected and what's being done to address them:
As we continue to monitor Diablo II: Resurrected launch, we would like to share our team’s primary focuses through Day 2 of our journey.

Some players have reported offline characters disappearing or losing progress, and we believe we have identified the issue. To prevent this from impacting your experience, we made a post detailing how to avoid losing offline character progress. We intend to release a permanent fix for this today for PC and for consoles shortly thereafter.

Furthermore, our team is working to resolve the issue of character lockouts. Many of these characters are already in the process of being unlocked. We anticipate this process will take a few hours to complete.

For players unable to create or join game lobbies, we’ve been evaluating activities that have prevented them from being able to play in those sessions. We’re actively working to find a solution to these issues.

Additionally, our team has been monitoring players’ uptime across the globe. We’ve been reviewing crash reports across all platforms as we work to make Diablo II: Resurrected as stable as possible.

On top of this, we’re exploring the AVX issue, preventing players from launching the game. As we progress, we’ll provide an update if we receive a development on this front.

Lastly, we’ve been observing various gameplay issues and feedback, and will provide a more comprehensive update on those items after we tackle the above items.
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22.
 
Re: On Diablo II: Resurrected Issues
Sep 26, 2021, 21:41
Ant
 
22.
Re: On Diablo II: Resurrected Issues Sep 26, 2021, 21:41
Sep 26, 2021, 21:41
 Ant
 
Beamer wrote on Sep 26, 2021, 20:37:
Hmm
?
Avatar 1957
21.
 
Re: On Diablo II: Resurrected Issues
Sep 26, 2021, 20:37
21.
Re: On Diablo II: Resurrected Issues Sep 26, 2021, 20:37
Sep 26, 2021, 20:37
20.
 
Re: On Diablo II: Resurrected Issues
Sep 26, 2021, 18:36
Ant
 
20.
Re: On Diablo II: Resurrected Issues Sep 26, 2021, 18:36
Sep 26, 2021, 18:36
 Ant
 
jacobvandy wrote on Sep 25, 2021, 02:37:
Ant wrote on Sep 24, 2021, 23:55:
I really wished D2R & D3 didn't require online Internet to play offline single player. Open beta was nice though.

Diablo 2 Resurrected does NOT require internet to play offline mode. That's kind of the point of calling it that. You can literally yank your network cable and then launch the game (even without the Battle.net launcher running), and it doesn't show any attempt at making a network connection or complain about not having one unless you try to do something like select an online character.
Oh? Rad. Maybe I will get it. I thought it was required. I assume there's no way to play direct TCP/IP to another player like old D2 and no LAN. Does D3 still require it Internet to play solo?
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19.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 18:26
PHJF
 
19.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 18:26
Sep 25, 2021, 18:26
 PHJF
 
Apparently they are already QA'ing support for the older CPUs and the patch for it should be out early next week.
Steam + PSN: PHJF
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18.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 14:53
MattyC
 
18.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 14:53
Sep 25, 2021, 14:53
 MattyC
 
IIRC: motherboard and CPU early 2010, added more RAM in 2012, GPU 2019.

Since I game at 1080, it has been more than powerful enough, never had any issues. Even the most recent Battlefield was fine. Though the issue here isn't power, the beta was fine. They just apparently use either a different compiler or at least different compiler settings for beta and retail releases. I don't know how their numbers compare, but if they are close to the Steam ones, this will impact around 10% of their players.

I have a laptop with discrete graphics that could run it, but I would have to install Windows and I would just rather wait for them to fix it or ask for a refund.
Zagreb ebnom zlotdik diev!
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17.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 12:37
PHJF
 
17.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 12:37
Sep 25, 2021, 12:37
 PHJF
 
I have a really old i5-4670 and it runs fine... how old is your rig?

This comment was edited on Sep 25, 2021, 13:08.
Steam + PSN: PHJF
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16.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 11:36
MattyC
 
16.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 11:36
Sep 25, 2021, 11:36
 MattyC
 
Midnight wrote on Sep 25, 2021, 07:54:
MattyC wrote on Sep 24, 2021, 22:18:
I find it rather strange that the first thing my prehistoric i7 CPU can't run is not a modern graphics heavy shooter, but rather a minor graphical update to a 21 year old game.

"minor graphical update"?!? They replaced every old sprite and background with completely 3D assets and lighting! That's a staggering amount of work done by the studio, and a whole lot of polygons, textures, and shaders to push around.

I mean I guess you could say it is a lot of art, yes, but that doesn't have much to do with the CPU. That art was all in there a few weeks ago when I played it, and it ran just fine. The underlying game is almost entirely the same and they have said as much. I am pretty confident that an i7 930 and a 2060 RTX can more than hold its own against an i3-3250 with a Nvidia GTX 660 or AMD Radeon HD 7850 and whatever ARM-4 is in the Switch.

Ultimately it isn't really a big deal. They can either fix it or they can send me a refund. I already own multiple copies of D2 that work fine. In the future though, if they are going to add a system requirement (particularly one that is entirely arbitrary) while ignoring their beta user data, they really should update the listed system requirements before it goes on sale.
Zagreb ebnom zlotdik diev!
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15.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 10:40
El Pit
 
15.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 10:40
Sep 25, 2021, 10:40
 El Pit
 
Simon Says wrote on Sep 25, 2021, 09:07:
Midnight wrote on Sep 25, 2021, 07:54:
MattyC wrote on Sep 24, 2021, 22:18:
I find it rather strange that the first thing my prehistoric i7 CPU can't run is not a modern graphics heavy shooter, but rather a minor graphical update to a 21 year old game.

"minor graphical update"?!? They replaced every old sprite and background with completely 3D assets and lighting! That's a staggering amount of work done by the studio, and a whole lot of polygons, textures, and shaders to push around.

Minor relative to what's being done nowadays in other games. The base code is still the same, just press G while playing, you'll see. So there's no reason to have AVX be a requirement for the base code, especially when the game is super light on CPUs even with the 3d mode enabled. It's just stupid.

It is definitely a major graphical update. What is under the hood stays the same, but the graphics are completely different when it comes to details, resolution, lighting. Just because the old engine is still in place and you can switch between it and the new engine does not mean that there is no huge improvement.

There are plenty of "modern" game features that could have been added and could have been made optional so that the player could choose between classic and new game mode. But I guess ActiBlizz refused to invest more money and time which is a shame. It is still a good game but won't be of any interest to younger gamers that e.g. only know Diablo 3 because of the lack of the modern features that they know about.
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
14.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 09:07
14.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 09:07
Sep 25, 2021, 09:07
 
Midnight wrote on Sep 25, 2021, 07:54:
MattyC wrote on Sep 24, 2021, 22:18:
I find it rather strange that the first thing my prehistoric i7 CPU can't run is not a modern graphics heavy shooter, but rather a minor graphical update to a 21 year old game.

"minor graphical update"?!? They replaced every old sprite and background with completely 3D assets and lighting! That's a staggering amount of work done by the studio, and a whole lot of polygons, textures, and shaders to push around.

Minor relative to what's being done nowadays in other games. The base code is still the same, just press G while playing, you'll see. So there's no reason to have AVX be a requirement for the base code, especially when the game is super light on CPUs even with the 3d mode enabled. It's just stupid.
13.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 07:54
13.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 07:54
Sep 25, 2021, 07:54
 
MattyC wrote on Sep 24, 2021, 22:18:
I find it rather strange that the first thing my prehistoric i7 CPU can't run is not a modern graphics heavy shooter, but rather a minor graphical update to a 21 year old game.

"minor graphical update"?!? They replaced every old sprite and background with completely 3D assets and lighting! That's a staggering amount of work done by the studio, and a whole lot of polygons, textures, and shaders to push around.
12.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 04:35
12.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 04:35
Sep 25, 2021, 04:35
 
Vulkan wrote on Sep 24, 2021, 22:27:
I find it rather strange that the first thing my prehistoric i7 CPU can't run is not a modern graphics heavy shooter, but rather a minor graphical update to a 21 year old game. Hopefully they will undo whatever they did because the beta ran just fine and I am not buying a new CPU / mobo / RAM for this. If I made it this long I can wait for prices and supply on components to improve again.

I'm on the same boat here amigo, good ol' AVX instruction set strikes again. It's so damn weird thing that the early access beta didn't even require it and the game ran perfectly fine compiled on legacy SSE2 instructions, why they would switch is anyone's guess.

This is on an admittedly old i5 PC that can run Flight Simulator 2020 just fine on medium settings.

Nothing weird about it when the only 2 decent compilers are using INTEL features by default. And while a developer can compile their own EXE, they have zero control over external API's they import in the code - which are often the real reason games have weird issues with AVX and SSE4.1 respectively

It's the big primary reason I dumped my old Phenom II.. even though it was a superb CPU
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11.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 04:10
11.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 04:10
Sep 25, 2021, 04:10
 
Edit: nvm
10.
 
Re: On Diablo II: Resurrected Issues
Sep 25, 2021, 02:37
10.
Re: On Diablo II: Resurrected Issues Sep 25, 2021, 02:37
Sep 25, 2021, 02:37
 
Ant wrote on Sep 24, 2021, 23:55:
I really wished D2R & D3 didn't require online Internet to play offline single player. Open beta was nice though.

Diablo 2 Resurrected does NOT require internet to play offline mode. That's kind of the point of calling it that. You can literally yank your network cable and then launch the game (even without the Battle.net launcher running), and it doesn't show any attempt at making a network connection or complain about not having one unless you try to do something like select an online character.

This comment was edited on Sep 25, 2021, 03:57.
9.
 
Re: On Diablo II: Resurrected Issues
Sep 24, 2021, 23:55
Ant
 
9.
Re: On Diablo II: Resurrected Issues Sep 24, 2021, 23:55
Sep 24, 2021, 23:55
 Ant
 
I really wished D2R & D3 didn't require online Internet to play offline single player. Open beta was nice though.
Avatar 1957
8.
 
Re: On Diablo II: Resurrected Issues
Sep 24, 2021, 23:09
8.
Re: On Diablo II: Resurrected Issues Sep 24, 2021, 23:09
Sep 24, 2021, 23:09
 
RogueSix wrote on Sep 24, 2021, 20:47:
Shok wrote on Sep 24, 2021, 19:41:
Simon Says wrote on Sep 24, 2021, 18:43:
Offline characters? The heck, are they storing offline characters online with that remaster?

That would massively suck and instantly make me skip that game forever.

I'd like offline characters not able to be hacked myself but I guess that makes too much sense.

Why? Offline characters are offline and can not be taken online so hack away to your heart's content I'd say. Who cares? It's like cheating in single player. Why would anyone care what somebody else does to themselves as long as it does not affect anyone else?

I think perhaps you're both on the same side of the argument, but saying it different ways. I don't think they mean hacked as in modified. I think they mean hacked as in, your account got hacked and they sold everything on your character which SHOULD have been offline.
7.
 
Re: On Diablo II: Resurrected Issues
Sep 24, 2021, 22:27
7.
Re: On Diablo II: Resurrected Issues Sep 24, 2021, 22:27
Sep 24, 2021, 22:27
 
I find it rather strange that the first thing my prehistoric i7 CPU can't run is not a modern graphics heavy shooter, but rather a minor graphical update to a 21 year old game. Hopefully they will undo whatever they did because the beta ran just fine and I am not buying a new CPU / mobo / RAM for this. If I made it this long I can wait for prices and supply on components to improve again.

I'm on the same boat here amigo, good ol' AVX instruction set strikes again. It's so damn weird thing that the early access beta didn't even require it and the game ran perfectly fine compiled on legacy SSE2 instructions, why they would switch is anyone's guess.

This is on an admittedly old i5 PC that can run Flight Simulator 2020 just fine on medium settings.
6.
 
Re: On Diablo II: Resurrected Issues
Sep 24, 2021, 22:18
MattyC
 
6.
Re: On Diablo II: Resurrected Issues Sep 24, 2021, 22:18
Sep 24, 2021, 22:18
 MattyC
 
I find it rather strange that the first thing my prehistoric i7 CPU can't run is not a modern graphics heavy shooter, but rather a minor graphical update to a 21 year old game. Hopefully they will undo whatever they did because the beta ran just fine and I am not buying a new CPU / mobo / RAM for this. If I made it this long I can wait for prices and supply on components to improve again.
Zagreb ebnom zlotdik diev!
Avatar 39012
5.
 
Re: On Diablo II: Resurrected Issues
Sep 24, 2021, 21:07
5.
Re: On Diablo II: Resurrected Issues Sep 24, 2021, 21:07
Sep 24, 2021, 21:07
 
RogueSix wrote on Sep 24, 2021, 20:47:
Shok wrote on Sep 24, 2021, 19:41:
Simon Says wrote on Sep 24, 2021, 18:43:
Offline characters? The heck, are they storing offline characters online with that remaster?

That would massively suck and instantly make me skip that game forever.

I'd like offline characters not able to be hacked myself but I guess that makes too much sense.

Why? Offline characters are offline and can not be taken online so hack away to your heart's content I'd say. Who cares? It's like cheating in single player. Why would anyone care what somebody else does to themselves as long as it does not affect anyone else?

This^^, it's no one's business, but my own, what I do with my single player experience. I love to mod and tinker to my heart's content. Playing MP is another entirely different and completely unrelated matter.

UPDATE: I got confirmation from a friend that the files for offline characters are kept locally and can be overwritten with a save file from the older non-remaster game successfully to resume your game in D2R.

Welp, guess I overreacted. *shrugs*
4.
 
Re: On Diablo II: Resurrected Issues
Sep 24, 2021, 20:47
4.
Re: On Diablo II: Resurrected Issues Sep 24, 2021, 20:47
Sep 24, 2021, 20:47
 
Shok wrote on Sep 24, 2021, 19:41:
Simon Says wrote on Sep 24, 2021, 18:43:
Offline characters? The heck, are they storing offline characters online with that remaster?

That would massively suck and instantly make me skip that game forever.

I'd like offline characters not able to be hacked myself but I guess that makes too much sense.

Why? Offline characters are offline and can not be taken online so hack away to your heart's content I'd say. Who cares? It's like cheating in single player. Why would anyone care what somebody else does to themselves as long as it does not affect anyone else?
3.
 
Re: On Diablo II: Resurrected Issues
Sep 24, 2021, 19:41
3.
Re: On Diablo II: Resurrected Issues Sep 24, 2021, 19:41
Sep 24, 2021, 19:41
 
Simon Says wrote on Sep 24, 2021, 18:43:
Offline characters? The heck, are they storing offline characters online with that remaster?

That would massively suck and instantly make me skip that game forever.

I'd like offline characters not able to be hacked myself but I guess that makes too much sense.
Avatar 9616
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