Apple lied. Apple spent a year telling the world, the court, and the press they’d "welcome Epic’s return to the App Store if they agree to play by the same rules as everyone else". Epic agreed, and now Apple has reneged in another abuse of its monopoly power over a billion users.
Kxmode wrote on Sep 24, 2021, 19:17:Beamer wrote on Sep 24, 2021, 18:02:I'm obviously not talking about brick-and-mortar retail stores. I am also not talking about Operating System platforms.Sepharo wrote on Sep 24, 2021, 15:53:Beamer wrote on Sep 24, 2021, 07:59:[rest snipped]Was OS/2 not a platform?
Was glide not a platform? And there were glide exclusive games that weren't bundles.
What about when CompUSA got exclusive expansion packs? Or, as still happens today, exclusive versions with exclusive features? Or how preordering from one retailer can get weapons other versions don't?
I mean, are any of those a 3rd party software store locking up an exclusive?
What's with the dense routine?
Yes?
If CompUSA had exclusive content and, I am pretty certain, exclusive games, yes.
I think you're joshing me now. 😄
Beamer wrote on Sep 24, 2021, 18:02:I'm obviously not talking about brick-and-mortar retail stores. I am also not talking about Operating System platforms.Sepharo wrote on Sep 24, 2021, 15:53:Beamer wrote on Sep 24, 2021, 07:59:[rest snipped]Was OS/2 not a platform?
Was glide not a platform? And there were glide exclusive games that weren't bundles.
What about when CompUSA got exclusive expansion packs? Or, as still happens today, exclusive versions with exclusive features? Or how preordering from one retailer can get weapons other versions don't?
I mean, are any of those a 3rd party software store locking up an exclusive?
What's with the dense routine?
Yes?
If CompUSA had exclusive content and, I am pretty certain, exclusive games, yes.
Sepharo wrote on Sep 24, 2021, 15:53:Beamer wrote on Sep 24, 2021, 07:59:Kxmode wrote on Sep 23, 2021, 23:56:DarkCntry wrote on Sep 23, 2021, 16:48:Kxmode wrote on Sep 23, 2021, 13:34:That means you're goalpost moving then, as your original request was to find in all of PC gaming history, but when that it was shown to exist you further 'clarified' the request to fit a very specific niche...Beamer wrote on Sep 23, 2021, 07:52:I'm not referring to exclusive games that came bundled with hardware. I meant platforms that exclusively sell video games, so I apologize for not specifically making that clear. By extension, I am also not referring to legacy operating systems since none before Windows 2000 had platforms that sold video games. In the future, I will try to be more specific.Kxmode wrote on Sep 23, 2021, 03:24:Slick wrote on Sep 23, 2021, 00:35:Would you mind providing one example in all of PC gaming history where there was such a thing as third-party exclusives? And for the love of goodness, please don't point to games on Origin, UPlay, or Battle.net.MondoCalrissian wrote on Sep 22, 2021, 23:52:And Epic is far from the first platform to play the exclusive game, in fact, they're pretty late to the party.
Epic built their empire by stealing game ideas from smaller studios and locking games to their platform. There are no heroes here.
Much of what is on Steam is only on Steam?
Oh! You think being there because it's big and successful and the developer chose to be there to make more money is different than exclusives on Epic, which are only there because Epic is big and successful and devs choose to be there to make more money.
And maybe you forget back when some entire games, and lots of features of games, were 3dfx exclusive. But you think that's different, because it used tech, and somehow it's better to require a user buy a different $300 card than to just download a different storefront.
And we had a handful of Intel exclusive games, such as POD.
And, well, what if we go back further, to when games were DOS exclusive or OS/2 exclusive. But that's fine to you, because somehow having to change operating systems is better than having to use a second store.
Even further back, man, lots of exclusives to Amiga.
I've never in my life met someone as brand loyal as you.
The point is that we've had exclusives from day 1 of video gaming, day 1 of PC gaming, day 1 of board gaming...it's a matter of perspective. What Epic is doing isn't locking down games to only their store, it's, at worst, stupid timing inconvenience. I remember having specific-hardware limited software back in the early days, from Apple II-era to IBM-compatible-era that would only work on specific models, which is far worse than whatever is happening today. I mean, 12 months is annoying as hell to wait, but almost EVERYONE that posts on Blues is literally going "well I'll wait until the game is complete/bug patches are done, see you in a year" so it really doesn't matter anyways...look at it as pre-purchasing early access.
No. I'm not "goalposting." In my mind, I was asking for an example where any third-party game was sold exclusively on a platform before Epic brought it to PC. The "please don't point to games on Origin, UPlay, or Battle.net" provides the platform context. Again, as I said, in the future, I will try to be more specific.
Was OS/2 not a platform?
Was glide not a platform? And there were glide exclusive games that weren't bundles.
What about when CompUSA got exclusive expansion packs? Or, as still happens today, exclusive versions with exclusive features? Or how preordering from one retailer can get weapons other versions don't?
I mean, are any of those a 3rd party software store locking up an exclusive?
What's with the dense routine?
Beamer wrote on Sep 24, 2021, 07:59:Kxmode wrote on Sep 23, 2021, 23:56:DarkCntry wrote on Sep 23, 2021, 16:48:Kxmode wrote on Sep 23, 2021, 13:34:That means you're goalpost moving then, as your original request was to find in all of PC gaming history, but when that it was shown to exist you further 'clarified' the request to fit a very specific niche...Beamer wrote on Sep 23, 2021, 07:52:I'm not referring to exclusive games that came bundled with hardware. I meant platforms that exclusively sell video games, so I apologize for not specifically making that clear. By extension, I am also not referring to legacy operating systems since none before Windows 2000 had platforms that sold video games. In the future, I will try to be more specific.Kxmode wrote on Sep 23, 2021, 03:24:Slick wrote on Sep 23, 2021, 00:35:Would you mind providing one example in all of PC gaming history where there was such a thing as third-party exclusives? And for the love of goodness, please don't point to games on Origin, UPlay, or Battle.net.MondoCalrissian wrote on Sep 22, 2021, 23:52:And Epic is far from the first platform to play the exclusive game, in fact, they're pretty late to the party.
Epic built their empire by stealing game ideas from smaller studios and locking games to their platform. There are no heroes here.
Much of what is on Steam is only on Steam?
Oh! You think being there because it's big and successful and the developer chose to be there to make more money is different than exclusives on Epic, which are only there because Epic is big and successful and devs choose to be there to make more money.
And maybe you forget back when some entire games, and lots of features of games, were 3dfx exclusive. But you think that's different, because it used tech, and somehow it's better to require a user buy a different $300 card than to just download a different storefront.
And we had a handful of Intel exclusive games, such as POD.
And, well, what if we go back further, to when games were DOS exclusive or OS/2 exclusive. But that's fine to you, because somehow having to change operating systems is better than having to use a second store.
Even further back, man, lots of exclusives to Amiga.
I've never in my life met someone as brand loyal as you.
The point is that we've had exclusives from day 1 of video gaming, day 1 of PC gaming, day 1 of board gaming...it's a matter of perspective. What Epic is doing isn't locking down games to only their store, it's, at worst, stupid timing inconvenience. I remember having specific-hardware limited software back in the early days, from Apple II-era to IBM-compatible-era that would only work on specific models, which is far worse than whatever is happening today. I mean, 12 months is annoying as hell to wait, but almost EVERYONE that posts on Blues is literally going "well I'll wait until the game is complete/bug patches are done, see you in a year" so it really doesn't matter anyways...look at it as pre-purchasing early access.
No. I'm not "goalposting." In my mind, I was asking for an example where any third-party game was sold exclusively on a platform before Epic brought it to PC. The "please don't point to games on Origin, UPlay, or Battle.net" provides the platform context. Again, as I said, in the future, I will try to be more specific.
Was OS/2 not a platform?
Was glide not a platform? And there were glide exclusive games that weren't bundles.
What about when CompUSA got exclusive expansion packs? Or, as still happens today, exclusive versions with exclusive features? Or how preordering from one retailer can get weapons other versions don't?
Kxmode wrote on Sep 23, 2021, 23:56:DarkCntry wrote on Sep 23, 2021, 16:48:Kxmode wrote on Sep 23, 2021, 13:34:That means you're goalpost moving then, as your original request was to find in all of PC gaming history, but when that it was shown to exist you further 'clarified' the request to fit a very specific niche...Beamer wrote on Sep 23, 2021, 07:52:I'm not referring to exclusive games that came bundled with hardware. I meant platforms that exclusively sell video games, so I apologize for not specifically making that clear. By extension, I am also not referring to legacy operating systems since none before Windows 2000 had platforms that sold video games. In the future, I will try to be more specific.Kxmode wrote on Sep 23, 2021, 03:24:Slick wrote on Sep 23, 2021, 00:35:Would you mind providing one example in all of PC gaming history where there was such a thing as third-party exclusives? And for the love of goodness, please don't point to games on Origin, UPlay, or Battle.net.MondoCalrissian wrote on Sep 22, 2021, 23:52:And Epic is far from the first platform to play the exclusive game, in fact, they're pretty late to the party.
Epic built their empire by stealing game ideas from smaller studios and locking games to their platform. There are no heroes here.
Much of what is on Steam is only on Steam?
Oh! You think being there because it's big and successful and the developer chose to be there to make more money is different than exclusives on Epic, which are only there because Epic is big and successful and devs choose to be there to make more money.
And maybe you forget back when some entire games, and lots of features of games, were 3dfx exclusive. But you think that's different, because it used tech, and somehow it's better to require a user buy a different $300 card than to just download a different storefront.
And we had a handful of Intel exclusive games, such as POD.
And, well, what if we go back further, to when games were DOS exclusive or OS/2 exclusive. But that's fine to you, because somehow having to change operating systems is better than having to use a second store.
Even further back, man, lots of exclusives to Amiga.
I've never in my life met someone as brand loyal as you.
The point is that we've had exclusives from day 1 of video gaming, day 1 of PC gaming, day 1 of board gaming...it's a matter of perspective. What Epic is doing isn't locking down games to only their store, it's, at worst, stupid timing inconvenience. I remember having specific-hardware limited software back in the early days, from Apple II-era to IBM-compatible-era that would only work on specific models, which is far worse than whatever is happening today. I mean, 12 months is annoying as hell to wait, but almost EVERYONE that posts on Blues is literally going "well I'll wait until the game is complete/bug patches are done, see you in a year" so it really doesn't matter anyways...look at it as pre-purchasing early access.
No. I'm not "goalposting." In my mind, I was asking for an example where any third-party game was sold exclusively on a platform before Epic brought it to PC. The "please don't point to games on Origin, UPlay, or Battle.net" provides the platform context. Again, as I said, in the future, I will try to be more specific.
Kxmode wrote on Sep 23, 2021, 23:56:
"please don't point to games on Origin, UPlay, or Battle.net" provides the platform context.
Benzer wrote on Sep 23, 2021, 20:16:It's hard to buy a game from any store when you can only buy it from one store. Please don't conflate sim-ship with third-party exclusivity.
Explain again why anyone cares what "store" they buy the game from.
RedEye9 wrote on Sep 23, 2021, 18:04:Speaking of drinking milkshakes, shouldn't you be snatching another Epic Games Bore freebie?
As many of y'all's milkshakes that Tim Sweeney has guzzled you'd think he'd be fatter than Gabe Newell.
DarkCntry wrote on Sep 23, 2021, 16:48:Kxmode wrote on Sep 23, 2021, 13:34:That means you're goalpost moving then, as your original request was to find in all of PC gaming history, but when that it was shown to exist you further 'clarified' the request to fit a very specific niche...Beamer wrote on Sep 23, 2021, 07:52:I'm not referring to exclusive games that came bundled with hardware. I meant platforms that exclusively sell video games, so I apologize for not specifically making that clear. By extension, I am also not referring to legacy operating systems since none before Windows 2000 had platforms that sold video games. In the future, I will try to be more specific.Kxmode wrote on Sep 23, 2021, 03:24:Slick wrote on Sep 23, 2021, 00:35:Would you mind providing one example in all of PC gaming history where there was such a thing as third-party exclusives? And for the love of goodness, please don't point to games on Origin, UPlay, or Battle.net.MondoCalrissian wrote on Sep 22, 2021, 23:52:And Epic is far from the first platform to play the exclusive game, in fact, they're pretty late to the party.
Epic built their empire by stealing game ideas from smaller studios and locking games to their platform. There are no heroes here.
Much of what is on Steam is only on Steam?
Oh! You think being there because it's big and successful and the developer chose to be there to make more money is different than exclusives on Epic, which are only there because Epic is big and successful and devs choose to be there to make more money.
And maybe you forget back when some entire games, and lots of features of games, were 3dfx exclusive. But you think that's different, because it used tech, and somehow it's better to require a user buy a different $300 card than to just download a different storefront.
And we had a handful of Intel exclusive games, such as POD.
And, well, what if we go back further, to when games were DOS exclusive or OS/2 exclusive. But that's fine to you, because somehow having to change operating systems is better than having to use a second store.
Even further back, man, lots of exclusives to Amiga.
I've never in my life met someone as brand loyal as you.
The point is that we've had exclusives from day 1 of video gaming, day 1 of PC gaming, day 1 of board gaming...it's a matter of perspective. What Epic is doing isn't locking down games to only their store, it's, at worst, stupid timing inconvenience. I remember having specific-hardware limited software back in the early days, from Apple II-era to IBM-compatible-era that would only work on specific models, which is far worse than whatever is happening today. I mean, 12 months is annoying as hell to wait, but almost EVERYONE that posts on Blues is literally going "well I'll wait until the game is complete/bug patches are done, see you in a year" so it really doesn't matter anyways...look at it as pre-purchasing early access.
Jonjonz wrote on Sep 23, 2021, 06:23:
Tim effectively kicked Crapple in the balls, so no wonder they are pissed. Losing all that sweet microtransaction revenue from online transactions is really the whole ball game with today's game economy. Both companies are evil, but Crapple has done way more harm to consumers than Epic ever dreamed of.
Kxmode wrote on Sep 23, 2021, 13:34:That means you're goalpost moving then, as your original request was to find in all of PC gaming history, but when that it was shown to exist you further 'clarified' the request to fit a very specific niche...Beamer wrote on Sep 23, 2021, 07:52:I'm not referring to exclusive games that came bundled with hardware. I meant platforms that exclusively sell video games, so I apologize for not specifically making that clear. By extension, I am also not referring to legacy operating systems since none before Windows 2000 had platforms that sold video games. In the future, I will try to be more specific.Kxmode wrote on Sep 23, 2021, 03:24:Slick wrote on Sep 23, 2021, 00:35:Would you mind providing one example in all of PC gaming history where there was such a thing as third-party exclusives? And for the love of goodness, please don't point to games on Origin, UPlay, or Battle.net.MondoCalrissian wrote on Sep 22, 2021, 23:52:And Epic is far from the first platform to play the exclusive game, in fact, they're pretty late to the party.
Epic built their empire by stealing game ideas from smaller studios and locking games to their platform. There are no heroes here.
Much of what is on Steam is only on Steam?
Oh! You think being there because it's big and successful and the developer chose to be there to make more money is different than exclusives on Epic, which are only there because Epic is big and successful and devs choose to be there to make more money.
And maybe you forget back when some entire games, and lots of features of games, were 3dfx exclusive. But you think that's different, because it used tech, and somehow it's better to require a user buy a different $300 card than to just download a different storefront.
And we had a handful of Intel exclusive games, such as POD.
And, well, what if we go back further, to when games were DOS exclusive or OS/2 exclusive. But that's fine to you, because somehow having to change operating systems is better than having to use a second store.
Even further back, man, lots of exclusives to Amiga.
I've never in my life met someone as brand loyal as you.
Beamer wrote on Sep 23, 2021, 07:52:I'm not referring to exclusive games that came bundled with hardware. I meant platforms that exclusively sell video games, so I apologize for not specifically making that clear. By extension, I am also not referring to legacy operating systems since none before Windows 2000 had platforms that sold video games. In the future, I will try to be more specific.Kxmode wrote on Sep 23, 2021, 03:24:Slick wrote on Sep 23, 2021, 00:35:Would you mind providing one example in all of PC gaming history where there was such a thing as third-party exclusives? And for the love of goodness, please don't point to games on Origin, UPlay, or Battle.net.MondoCalrissian wrote on Sep 22, 2021, 23:52:And Epic is far from the first platform to play the exclusive game, in fact, they're pretty late to the party.
Epic built their empire by stealing game ideas from smaller studios and locking games to their platform. There are no heroes here.
Much of what is on Steam is only on Steam?
Oh! You think being there because it's big and successful and the developer chose to be there to make more money is different than exclusives on Epic, which are only there because Epic is big and successful and devs choose to be there to make more money.
And maybe you forget back when some entire games, and lots of features of games, were 3dfx exclusive. But you think that's different, because it used tech, and somehow it's better to require a user buy a different $300 card than to just download a different storefront.
And we had a handful of Intel exclusive games, such as POD.
And, well, what if we go back further, to when games were DOS exclusive or OS/2 exclusive. But that's fine to you, because somehow having to change operating systems is better than having to use a second store.
Even further back, man, lots of exclusives to Amiga.
I've never in my life met someone as brand loyal as you.
Razumen wrote on Sep 23, 2021, 05:52:I like "when you mess with the bull, you get the horns." 🐂
Lol, Epic is learning the true meaning of "F*ck around and find out."
PHJF wrote on Sep 23, 2021, 10:11:
No way, Jagged Alliance 2 was like a million times better.
Pallais wrote on Sep 23, 2021, 09:21:Beamer wrote on Sep 23, 2021, 07:52:
:-snip-:
And, well, what if we go back further, to when games were DOS exclusive or OS/2 exclusive.
:-snip-:
Thanks for the early morning chuckle.
I'm not disagreeing with you about some games always having had platform exclusives, but there were maybe half-a-dozen OS/2 exclusive games. The only OS/2 game I can remember was the original Galactic Civilizations. Even then GalCiv got remade for Windows so technically it wasn't an exclusive.
Man, I had forgotten about how much I enjoyed OS/2 in the early days. I used it up to the Warp period and always wished it had been a better contender against Windows.