Ultrawide monitor support being modified was a subject we saw heavily discussed across our channels following the Beta. In the Technical Alpha, players with Ultrawide hardware saw their full 21:9 screens utilized during that test. However, during that test we identified limitations affecting those players and others. For example, the AI failed to sense the player and trigger attacks. Furthermore, players with 21:9 monitors were able to pull many more monsters into battle at a range limit beyond the original game’s intention. In a scenario where players (for example: playing a ranged class) were attacking monsters, players with 21:9 monitors could hit enemies with that extra screen space, but the monsters would not pull or react, but could still be defeated. Ultimately, the AI doesn’t register getting hit from that additional distance a 21:9 monitor provides. That’s not intended, especially if you’re sharing a game with a 16:9 user. To protect the integrity of everyone’s experience and promote an equal playing field for all, those with Ultrawide monitors will be able to have their game screen purview extended to 19:9 (the maximum length of the in-game limitation zones) with a vignette on the sides of the game screen. We recognize that players have spent a lot of money to assemble their 21:9 hardware setups and seeing black bars may be frustrating for their experience. So, we’ll continue to watch these discussions and explore possible solutions that don’t change how the game is played.
VaranDragon wrote on Sep 8, 2021, 02:32:bigspender wrote on Sep 7, 2021, 23:18:
And while D3 had it's problems on launch, playing it now, really shows just how much better of a game it was compared to D2.
I will never take anything you say about games seriously ever again.
HoSpanky wrote on Sep 7, 2021, 21:03:Same, after the Beta, I lost all interest. I forgot how much jank some old games can have. I know they would have copped a lot of flak had they changed the game too much, so as a graphics and compatibility upgrade for an old game they 100% reached their goal, and then some, but it's the gameplay and feel that is just as out-of-date as the graphics, and I just couldn't get into it.
Diablo 3 runs on ultrawide just fine. As long as Diablo 4 does as well, I’m fine. I’m not buying this anyway; I tried it and didn’t feel any spark.
Sigwolf wrote on Sep 7, 2021, 20:38:It is, the old game is running under the new visual skin applied over it. Press the G key and you'll switch to original visual.Rhialto wrote on Sep 7, 2021, 20:18:Except the fact that this isn't the original
Totally make sense... remember this first shipped in 640x480 and expansion added 800x600.
Rhialto wrote on Sep 7, 2021, 20:18:Except the fact that this isn't the original, it's supposed to be a remaster and upgrade. The only reason for that is to allow the game to be enjoyed despite the changes in technology that have occurred since the first release. Hell, why offer 16:9 support? Let's limit the resolution to 800x600.
Totally make sense... remember this first shipped in 640x480 and expansion added 800x600.