* Disclaimer: The Crusader Ares (Inferno and Ion), A2 Hercules, Genesis Starliner, are being offered here as a limited vehicle concept pledge. This means that the vehicle is in development but is not yet ready to display in your Hangar or fly in Star Citizen. It will be available as playable content in a later patch. In the future, the vehicle price may increase and Lifetime Insurance or any extras may not be available. If you pledge towards a Crusader Ares (Inferno and Ion), A2 Hercules, Genesis Starliner, you will receive a loaner vehicle for use in Star Citizen until such time as the Crusader Ares (Inferno and Ion), A2 Hercules, Genesis Starliner, is included in-game. This loaner vehicle will be a currently playable vehicle of similar approximate size and/or function to the concept ship pledged. We offer pledge ships to help fund Star Citizen’s development. The funding received from vehicles such as this allows us to include deeper features in the Star Citizen world. These vehicles will be available for in-game credits and/or will be otherwise earnable through play in the final universe. They are not required to start or succeed at the game.
VaranDragon wrote on Sep 6, 2021, 04:19:With the SC believers, as with other faithful, it's all about expectations, "I'll be so happy, it will be perfect, man, perfect".RedEye9 wrote on Sep 4, 2021, 17:21:WannaLogAlready wrote on Sep 4, 2021, 15:35:I thought all ships could be gotten by grinding and that its always been that way.
Even if a $ 2000,00 ship should require a couple years of grinding, this will make buyers feel rather suckered![]()
How do you grind for a ship which is not in the game yet? More importantly how do you grind for a ship in a game which is not yet made? (And most probably never will be)
RedEye9 wrote on Sep 4, 2021, 17:21:WannaLogAlready wrote on Sep 4, 2021, 15:35:I thought all ships could be gotten by grinding and that its always been that way.
Even if a $ 2000,00 ship should require a couple years of grinding, this will make buyers feel rather suckered![]()
PropheT wrote on Sep 5, 2021, 12:50:theyarecomingforyou wrote on Sep 5, 2021, 07:55:
CIG has lost any credibility.
I don't think they ever had any in the first place.
El Pit wrote on Sep 5, 2021, 02:01:
There is no game but just a very early alpha which is more proof of concept than an actual game. But instead of a proof of a working concept it is really a proof of a failed concept because it shows why this will never be a working game. It would take decades to get finished. The features they want to add are beyond belief - this is a tomb of ideas, intentions, and features. And even the tomb will be in eternal alpha and only partially functional.
theyarecomingforyou wrote on Sep 5, 2021, 07:55:
CIG has lost any credibility.
Fleche wrote on Sep 5, 2021, 11:36:There have been quite a few posts on the forums asking them to add NFTs, though they have usually been shot down quite quickly.
Anyone else surprised that CIG hasn't started converting and selling all these digital assets to NFTs?
Earlyworm wrote on Sep 5, 2021, 07:36:Ah yes, implementing optimisations more than half a decade after the game was due to be released. Totally reasonable.
As with most of the game's problems, you assume this will be better optimized at a later date when the focus shifts from fixing bugs where the player dies by entering an elevatorWe already know they are in the process of porting the rendering to a gen12 renderer.
Earlyworm wrote on Sep 5, 2021, 07:36:I'm well aware of the claims. But we heard the same thing with Server Side Object Container Streaming, yet it never delivered on the bold performance claims. And again, the game was meant to be released half a decade ago and that would have been with all the required optimisation. There really isn't an excuse for why performance is so bad and why everything ends up massively delayed.
Here is a quote from from a dev at CIG since May 2021:However, there are two threads (Main Thread and Render Thread) which have a very high utilization depending where you are in the game. In draw call heavy scenes like Lorville, Newbab etc. the game is mostly bottlenecked by the RT. This is quite a big dealbreaker at the moment and is the major reason why the game is so slow in big locations and why maxed out single thread performance is still so important for Star Citizen. Gen12 along with Vulkan will improve this massively.
theyarecomingforyou wrote on Sep 5, 2021, 06:44:Earlyworm wrote on Sep 4, 2021, 21:39:That's debatable. Currently with an RTX 3080 I've been averaging as little as 15-25fps during the recent XenoThreat event, and performance can be even worse at the newly added Orison landing zone. That's not even close to acceptable, even for an alpha. In fact, performance has been getting worse patch-on-patch for years now. On CIG's Telemetry page there are systems with a 5950X and RTX 3090 averaging just 32fps, which is pathetic.
Yes, it is certainly playable and has been for a few years.Earlyworm wrote on Sep 4, 2021, 21:39:I have 32GB RAM and an nVME (5000MB/s/4400MB/s) drive and performance is awful.
Just make sure you install the game on an SSD!!! .. and have at least 16GB ram for a more smooth experience.
However, there are two threads (Main Thread and Render Thread) which have a very high utilization depending where you are in the game. In draw call heavy scenes like Lorville, Newbab etc. the game is mostly bottlenecked by the RT. This is quite a big dealbreaker at the moment and is the major reason why the game is so slow in big locations and why maxed out single thread performance is still so important for Star Citizen. Gen12 along with Vulkan will improve this massively.
Earlyworm wrote on Sep 4, 2021, 21:39:That's debatable. Currently with an RTX 3080 I've been averaging as little as 15-25fps during the recent XenoThreat event, and performance can be even worse at the newly added Orison landing zone. That's not even close to acceptable, even for an alpha. In fact, performance has been getting worse patch-on-patch for years now. On CIG's Telemetry page there are systems with a 5950X and RTX 3090 averaging just 32fps, which is pathetic.
Yes, it is certainly playable and has been for a few years.
Earlyworm wrote on Sep 4, 2021, 21:39:I have 32GB RAM and an nVME (5000MB/s/4400MB/s) drive and performance is awful.
Just make sure you install the game on an SSD!!! .. and have at least 16GB ram for a more smooth experience.
RedEye9 wrote on Sep 4, 2021, 17:34:"... It is announced that at release of the game every ship that can currently be purchased (pledged) on the pledge store (https://robertsspaceindustries.com/pledge/) will be available in-game, this does not include limited edition ships like the Mustang Omega. "
Can I buy every ship in-game
Dacron wrote on Sep 4, 2021, 20:34:
I've been on the sideline for damn near a decade.
Is it worth a play-through yet?
Dacron wrote on Sep 4, 2021, 20:34:
Surely that means Star Citizen is in a playable state.... right ?
Dacron wrote on Sep 4, 2021, 20:34:There is no game but just a very early alpha which is more proof of concept than an actual game. But instead of a proof of a working concept it is really a proof of a failed concept because it shows why this will never be a working game. It would take decades to get finished. The features they want to add are beyond belief - this is a tomb of ideas, intentions, and features. And even the tomb will be in eternal alpha and only partially functional.
I've been on the sideline for damn near a decade.
Is it worth a play through yet? Done No mans sky. With all it's MASSIVE game altering updates. Done Elite Dangerous, with all its updates.
Surely that means Star Citizen is in a playable state.... right ?
WannaLogAlready wrote on Sep 4, 2021, 15:35:
So *every* ship paid with real money will be available for ingame credits and/or earnable through play, no exclusivity !
Even if a $ 2000,00 ship should require a couple years of grinding, this will make buyers feel rather suckered![]()
Surely that means Star Citizen is in a playable state.... right ?
RedEye9 wrote on Sep 4, 2021, 17:21:That was the plan in 2012/13 before Kickstarter goal was met.WannaLogAlready wrote on Sep 4, 2021, 15:35:I thought all ships could be gotten by grinding and that its always been that way.
Even if a $ 2000,00 ship should require a couple years of grinding, this will make buyers feel rather suckered![]()