An announcement at gamescom takes the lid off of details on
Marvel's Midnight
Suns, which turns out to be the
long
rumored Marvel game in the
works at Firaxis. The
Official Announcement Trailer is pre-rendered, and we're promised a video
showing off actual gameplay on September 1st. The game itself is expected for PC
and consoles in March 2022. In the meantime, the
Official Website is counting down to
that gameplay reveal.
PC Gamer
talks a bit with designer Jake Solomon about how this not going to be the "XCOM
but with Marvel heroes" many are expecting. Here's a bit on game structure and
your customizable hero:
Midnight Suns isn't a Marvel-skinned XCOM, but it
is structured like an XCOM game. There's a base that can be upgraded, called The
Abbey, from which you'll select missions out in the world. Before embarking on
one of the turn-based combat missions, you'll choose three heroes from a cast of
12 Marvel troublemakers to come along. So far, ten of those heroes have been
announced: Dr. Strange, Magik, Iron Man, Wolverine, Ghost Rider (the Robbie
Reyes version), Blade, Captain America, Nico Minoru, and Captain Marvel.
Beyond that setup, though, Midnight Suns diverges from XCOM in big, fundamental
ways. For one thing, you aren't an invisible sky commander. When you pick three
heroes to come on a mission, they're joining your character, a customizable new
Marvel hero named The Hunter. As The Hunter, you'll be at the center of a story
about a team of heroes assembled to defeat Lilith, the godlike Mother of Demons.
(Also, she's the mother of you.
Drama!)