Midnight Suns isn't a Marvel-skinned XCOM, but it is structured like an XCOM game. There's a base that can be upgraded, called The Abbey, from which you'll select missions out in the world. Before embarking on one of the turn-based combat missions, you'll choose three heroes from a cast of 12 Marvel troublemakers to come along. So far, ten of those heroes have been announced: Dr. Strange, Magik, Iron Man, Wolverine, Ghost Rider (the Robbie Reyes version), Blade, Captain America, Nico Minoru, and Captain Marvel.
Beyond that setup, though, Midnight Suns diverges from XCOM in big, fundamental ways. For one thing, you aren't an invisible sky commander. When you pick three heroes to come on a mission, they're joining your character, a customizable new Marvel hero named The Hunter. As The Hunter, you'll be at the center of a story about a team of heroes assembled to defeat Lilith, the godlike Mother of Demons. (Also, she's the mother of you. Drama!)
The Half Elf wrote on Aug 25, 2021, 17:01:Tyrric wrote on Aug 25, 2021, 16:37:
Why "Suns" and not "Sons", like they were in the comics?
That's what I was thinking. I mean I'm a bit out of touch with Marvel since they did their reboot... but is that Ghost Rider? Also I see Wolverine and Captain Marvel also in the game..... um..... why besides to sell more units?
I'd just like a straight up Marvel Universe game in the style of XCOM 2. You could DLC the shit out of it with different super hero groups and stories.
Beamer wrote on Aug 25, 2021, 16:49:
4) Wait, so... can these guys die? Do they just get injured, like in the XCOM Adventures game? That's less fun, but I guess it works.
Avus wrote on Aug 25, 2021, 22:44:I think it is so they don't exclude "daughters" who may want to play. They want the game to feel inclusive.Tyrric wrote on Aug 25, 2021, 16:37:
Why "Suns" and not "Sons", like they were in the comics?
https://www.denofgeek.com/games/marvels-midnight-suns-lilith-midnight-sons-name-roster-explained/Why is the Game Called Midnight Suns and not Midnight Sons?
This really seems to be one of the biggest non-gameplay questions about Midnight Suns that people have at the moment, which makes it that much more frustrating that we don’t currently have a definitive answer to it. While the Midnight Suns team is starting to share details about the upcoming game (and more information is on the way), this is one of the elements of the project that they’re clearly keeping under wraps.
However, it is very much worth noting that Midnight Suns‘ creative director Jake Solomon has said that Marvel approached developer Firaxis with the vague idea of partnering up and Solomon chose the Midnight Sons group/storyline due to his fondness for that series and his desire to focus on some of Marvel’s supernatural characters.
So far, it certainly seems like Marvel has given Firaxis permission to essentially create their own universe (as well as a new character to star in it) much like Insomniac did with Marvel’s Spider-Man and Square Enix is currently doing with Marvel’s Avengers. That tends to suggest that the Midnight Suns name is a reflection of the ways that this game will differ from the original Midnight Sons stories, but we’ll likely have to wait until closer to the game’s release date for a more definitive explanation of the difference between the names.
Tyrric wrote on Aug 25, 2021, 16:37:
Why "Suns" and not "Sons", like they were in the comics?
Why is the Game Called Midnight Suns and not Midnight Sons?
This really seems to be one of the biggest non-gameplay questions about Midnight Suns that people have at the moment, which makes it that much more frustrating that we don’t currently have a definitive answer to it. While the Midnight Suns team is starting to share details about the upcoming game (and more information is on the way), this is one of the elements of the project that they’re clearly keeping under wraps.
However, it is very much worth noting that Midnight Suns‘ creative director Jake Solomon has said that Marvel approached developer Firaxis with the vague idea of partnering up and Solomon chose the Midnight Sons group/storyline due to his fondness for that series and his desire to focus on some of Marvel’s supernatural characters.
So far, it certainly seems like Marvel has given Firaxis permission to essentially create their own universe (as well as a new character to star in it) much like Insomniac did with Marvel’s Spider-Man and Square Enix is currently doing with Marvel’s Avengers. That tends to suggest that the Midnight Suns name is a reflection of the ways that this game will differ from the original Midnight Sons stories, but we’ll likely have to wait until closer to the game’s release date for a more definitive explanation of the difference between the names.
Set in the Diablo series' world of Sanctuary, Diablo IV takes place following the aftermath of Diablo III: Reaper of Souls. Cultists have summoned the main antagonist and daughter of Mephisto, Lilith. After the events of previous games, the forces of demons and angels have been depleted, allowing an opening for her to establish power in Sanctuary.
Prior to the game's events, Lilith and the angel Inarius created the realm of Sanctuary to provide refuge. This demon-angel relationship led to the birth of the Nephalem, a powerful race that the protagonist falls under. Those in Sanctuary believe this power would bring attention to their shelter and, as a result, the inhabitants spoke of destroying them. Lilith, not wanting her children to be killed, destroyed any that opposed her, causing Inarius to banish her to the void.
Tyrric wrote on Aug 25, 2021, 16:37:
Why "Suns" and not "Sons", like they were in the comics?