This new RTX upgrade, available now, gives GeForce gamers a DOOM Eternal experience that is second to none, with blazing fast frame rates courtesy of NVIDIA DLSS, and gorgeous ray traced reflections that enhance the DOOM Slayer’s campaign. Visual effects and their lighting reflects, enemies and scenery are accurately reflected, and players experience a superior level of image quality that further improves DOOM Eternal’s award-winning gameplay, while engrossing them with the increased dynamism delivered by ray tracing.
Bill Borre wrote on Jun 29, 2021, 12:56:Yeah, the effects are barely noticeable in the trailer and yet the performance impact will not be. Quake II RTX was definitely enjoyable though - it got me to play through the entire game for the first time.
I dunno. Maybe Doom Eternal isn't the best game to show this off on. It looks good without it. It definitely looks great on Quake 2 though.
Sharken wrote on Jun 29, 2021, 13:47:
Age verification check: No thanks.
Maybe its time to use something other than YouTube.
phinn wrote on Jun 29, 2021, 13:53:Come on in, the water is lovely.Sharken wrote on Jun 29, 2021, 13:47:
Age verification check: No thanks.
Maybe its time to use something other than YouTube.
Or maybe have a google account like the rest of the planet Earth and it won’t ask you.
phinn wrote on Jun 29, 2021, 13:53:Except no. In the EU, "adult" flagged videos require your account be verified as "adult" via giving Google your credit card details; otherwise the video is blocked.Sharken wrote on Jun 29, 2021, 13:47:
Age verification check: No thanks.
Maybe its time to use something other than YouTube.
Or maybe have a google account like the rest of the planet Earth and it won’t ask you.
theyarecomingforyou wrote on Jun 29, 2021, 13:08:Bill Borre wrote on Jun 29, 2021, 12:56:Yeah, the effects are barely noticeable in the trailer and yet the performance impact will not be. Quake II RTX was definitely enjoyable though - it got me to play through the entire game for the first time.
I dunno. Maybe Doom Eternal isn't the best game to show this off on. It looks good without it. It definitely looks great on Quake 2 though.
jacobvandy wrote on Jun 29, 2021, 14:53:
Nah, having ray-traced reflections is like taking off the horse blinders you've been wearing your whole gaming life. Once you're used to that, it's painful to go back to looking at the smudgy placeholders so many games frequently employ. Even the nicest screen-space mirroring loses its sheen when its limitations are made to look so obvious by comparison.
Full-on ray-traced lighting would be nice, but it takes a lot of work next to flipping a switch for RT reflections. You have to strip out all the fake light sources and then make sure every level still looks the way you want with only the real lights, which isn't easy to do for any game designed with the old way of thinking about illumination.
phinn wrote on Jun 29, 2021, 13:53:Sharken wrote on Jun 29, 2021, 13:47:
Age verification check: No thanks.
Maybe its time to use something other than YouTube.
Or maybe have a google account like the rest of the planet Earth and it won’t ask you.
RogueSix wrote on Jun 29, 2021, 16:58:phinn wrote on Jun 29, 2021, 13:53:Sharken wrote on Jun 29, 2021, 13:47:
Age verification check: No thanks.
Maybe its time to use something other than YouTube.
Or maybe have a google account like the rest of the planet Earth and it won’t ask you.
The rest of the planet Earth is not equal. Some of the rest of the planet Earth is more equal than others. Fact is if you live in the EU then YT will require age verification even if you have an account. You have to send them a copy of your ID or enter your credit card number.
RogueSix wrote on Jun 29, 2021, 16:58:Indeed, i find it a shame that the YouTube age check nonsense exists. Apparently it is this EU law that has made Google require ID or Credit Card:
The rest of the planet Earth is not equal. Some of the rest of the planet Earth is more equal than others. Fact is if you live in the EU then YT will require age verification even if you have an account. You have to send them a copy of your ID or enter your credit card number.
theyarecomingforyou wrote on Jun 29, 2021, 13:08:Bill Borre wrote on Jun 29, 2021, 12:56:Yeah, the effects are barely noticeable in the trailer and yet the performance impact will not be. Quake II RTX was definitely enjoyable though - it got me to play through the entire game for the first time.
I dunno. Maybe Doom Eternal isn't the best game to show this off on. It looks good without it. It definitely looks great on Quake 2 though.
Sharken wrote on Jun 29, 2021, 17:35:
I wonder if the Steam age check would not be sufficient for the EU. If not then something is seriously wrong in Europe![]()
Flo wrote on Jun 29, 2021, 14:33:Yeah, the advantage of RTX in modern games is that it will take a lot less work to make it look nice, not that it will make it look a lot better.
Due to the lack of a RTX card on my desktop I installed the update on the Series X and, again, ray tracing just does nothing for me. You have to look very hard to spot the differences.
jdreyer wrote on Jun 29, 2021, 19:06:Flo wrote on Jun 29, 2021, 14:33:Yeah, the advantage of RTX in modern games is that it will take a lot less work to make it look nice, not that it will make it look a lot better.
Due to the lack of a RTX card on my desktop I installed the update on the Series X and, again, ray tracing just does nothing for me. You have to look very hard to spot the differences.
jacobvandy wrote on Jun 29, 2021, 14:53:theyarecomingforyou wrote on Jun 29, 2021, 13:08:
Yeah, the effects are barely noticeable in the trailer and yet the performance impact will not be. Quake II RTX was definitely enjoyable though - it got me to play through the entire game for the first time.
Nah, having ray-traced reflections is like taking off the horse blinders you've been wearing your whole gaming life. Once you're used to that, it's painful to go back to looking at the smudgy placeholders so many games frequently employ. Even the nicest screen-space mirroring loses its sheen when its limitations are made to look so obvious by comparison.
Domgrief wrote on Jun 29, 2021, 21:48:
Control had a few anachronisms in there like film projectors that were great fun and really showed off the raytracing, but there were times coming around a corner that I was startled by my own reflection, and I'm not entirely sure that it improved my experience.