This new RTX upgrade, available now, gives GeForce gamers a DOOM Eternal experience that is second to none, with blazing fast frame rates courtesy of NVIDIA DLSS, and gorgeous ray traced reflections that enhance the DOOM Slayer’s campaign. Visual effects and their lighting reflects, enemies and scenery are accurately reflected, and players experience a superior level of image quality that further improves DOOM Eternal’s award-winning gameplay, while engrossing them with the increased dynamism delivered by ray tracing.
McMil wrote on Jul 6, 2021, 10:37:I've been watching some of those UE5 demo videos recently, and I have to say, it's jaw-droppingly impressive - especially considering some of them are running on consoles or older-gen hardware (GTX 1080). I am eagerly awaiting the first real-world example that I can check out.
That's all well and good for cyberpunk, but Lumen pretty much eradicates the need for hardware ray tracing.
jdreyer wrote on Jun 30, 2021, 22:48:And lots of people surprisingly somehow can't tell the difference between 1080p and 4k either. So I suppose if you are in one of these anomalous groups, you'll be able to save some money on PC hardware.Nullity wrote on Jun 30, 2021, 13:22:Read the comments, most people below agree with me.jdreyer wrote on Jun 29, 2021, 19:06:That's not even remotely true - though to be fair, it depends on the implementation and which RT features are used. For example, a game with just RT shadows looks nicer, but won't be as noticeable as say, CP2077, which is a night and day difference due to also including RT reflections, global illumination, ambient occlusion, etc.Flo wrote on Jun 29, 2021, 14:33:Yeah, the advantage of RTX in modern games is that it will take a lot less work to make it look nice, not that it will make it look a lot better.
Due to the lack of a RTX card on my desktop I installed the update on the Series X and, again, ray tracing just does nothing for me. You have to look very hard to spot the differences.
Nullity wrote on Jun 30, 2021, 13:22:Read the comments, most people below agree with me.jdreyer wrote on Jun 29, 2021, 19:06:That's not even remotely true - though to be fair, it depends on the implementation and which RT features are used. For example, a game with just RT shadows looks nicer, but won't be as noticeable as say, CP2077, which is a night and day difference due to also including RT reflections, global illumination, ambient occlusion, etc.Flo wrote on Jun 29, 2021, 14:33:Yeah, the advantage of RTX in modern games is that it will take a lot less work to make it look nice, not that it will make it look a lot better.
Due to the lack of a RTX card on my desktop I installed the update on the Series X and, again, ray tracing just does nothing for me. You have to look very hard to spot the differences.
jdreyer wrote on Jun 29, 2021, 19:06:That's not even remotely true - though to be fair, it depends on the implementation and which RT features are used. For example, a game with just RT shadows looks nicer, but won't be as noticeable as say, CP2077, which is a night and day difference due to also including RT reflections, global illumination, ambient occlusion, etc.Flo wrote on Jun 29, 2021, 14:33:Yeah, the advantage of RTX in modern games is that it will take a lot less work to make it look nice, not that it will make it look a lot better.
Due to the lack of a RTX card on my desktop I installed the update on the Series X and, again, ray tracing just does nothing for me. You have to look very hard to spot the differences.
jacobvandy wrote on Jun 29, 2021, 14:53:Meh. I've played numerous games with raytracing - Metro Exodus: Enhanced Edition, Control, Watchdogs Legion, etc - and most of the time the difference is minimal, despite it looks great in side-by-side comparisons.
Nah, having ray-traced reflections is like taking off the horse blinders you've been wearing your whole gaming life. Once you're used to that, it's painful to go back to looking at the smudgy placeholders so many games frequently employ. Even the nicest screen-space mirroring loses its sheen when its limitations are made to look so obvious by comparison.
jacobvandy wrote on Jun 29, 2021, 14:53:Look, I have an RTX 3080 and I still find the performance hit to be too much - even with DLSS. With Cyberpunk 2077 I ended up disabling raytracing and actually preferred it. Raytracing reflections can be a bit shimmery, which I don't care for. Performance varies from game to game depending on the implementation, so I don't have a blanket rule. But there are quite a few games I simply prefer to play with raytracing disabled.
As for performance, that's why they push DLSS along with it. Not that framerate is much of a concern in this game unless you're trying to run it on a potato. I did a quick comparison looking at the outside of a glass-covered building and measured 285-290fps with RTX off, 200-205fps with RT reflections on, 235-240fps with RT reflections and DLSS Quality, and 260-265fps with RT reflections and DLSS Balanced.
Domgrief wrote on Jun 29, 2021, 21:48:
Control had a few anachronisms in there like film projectors that were great fun and really showed off the raytracing, but there were times coming around a corner that I was startled by my own reflection, and I'm not entirely sure that it improved my experience.
jacobvandy wrote on Jun 29, 2021, 14:53:theyarecomingforyou wrote on Jun 29, 2021, 13:08:
Yeah, the effects are barely noticeable in the trailer and yet the performance impact will not be. Quake II RTX was definitely enjoyable though - it got me to play through the entire game for the first time.
Nah, having ray-traced reflections is like taking off the horse blinders you've been wearing your whole gaming life. Once you're used to that, it's painful to go back to looking at the smudgy placeholders so many games frequently employ. Even the nicest screen-space mirroring loses its sheen when its limitations are made to look so obvious by comparison.
jdreyer wrote on Jun 29, 2021, 19:06:Flo wrote on Jun 29, 2021, 14:33:Yeah, the advantage of RTX in modern games is that it will take a lot less work to make it look nice, not that it will make it look a lot better.
Due to the lack of a RTX card on my desktop I installed the update on the Series X and, again, ray tracing just does nothing for me. You have to look very hard to spot the differences.
Flo wrote on Jun 29, 2021, 14:33:Yeah, the advantage of RTX in modern games is that it will take a lot less work to make it look nice, not that it will make it look a lot better.
Due to the lack of a RTX card on my desktop I installed the update on the Series X and, again, ray tracing just does nothing for me. You have to look very hard to spot the differences.
Sharken wrote on Jun 29, 2021, 17:35:
I wonder if the Steam age check would not be sufficient for the EU. If not then something is seriously wrong in Europe![]()
theyarecomingforyou wrote on Jun 29, 2021, 13:08:Bill Borre wrote on Jun 29, 2021, 12:56:Yeah, the effects are barely noticeable in the trailer and yet the performance impact will not be. Quake II RTX was definitely enjoyable though - it got me to play through the entire game for the first time.
I dunno. Maybe Doom Eternal isn't the best game to show this off on. It looks good without it. It definitely looks great on Quake 2 though.
RogueSix wrote on Jun 29, 2021, 16:58:Indeed, i find it a shame that the YouTube age check nonsense exists. Apparently it is this EU law that has made Google require ID or Credit Card:
The rest of the planet Earth is not equal. Some of the rest of the planet Earth is more equal than others. Fact is if you live in the EU then YT will require age verification even if you have an account. You have to send them a copy of your ID or enter your credit card number.
RogueSix wrote on Jun 29, 2021, 16:58:phinn wrote on Jun 29, 2021, 13:53:Sharken wrote on Jun 29, 2021, 13:47:
Age verification check: No thanks.
Maybe its time to use something other than YouTube.
Or maybe have a google account like the rest of the planet Earth and it won’t ask you.
The rest of the planet Earth is not equal. Some of the rest of the planet Earth is more equal than others. Fact is if you live in the EU then YT will require age verification even if you have an account. You have to send them a copy of your ID or enter your credit card number.
phinn wrote on Jun 29, 2021, 13:53:Sharken wrote on Jun 29, 2021, 13:47:
Age verification check: No thanks.
Maybe its time to use something other than YouTube.
Or maybe have a google account like the rest of the planet Earth and it won’t ask you.
jacobvandy wrote on Jun 29, 2021, 14:53:
Nah, having ray-traced reflections is like taking off the horse blinders you've been wearing your whole gaming life. Once you're used to that, it's painful to go back to looking at the smudgy placeholders so many games frequently employ. Even the nicest screen-space mirroring loses its sheen when its limitations are made to look so obvious by comparison.
Full-on ray-traced lighting would be nice, but it takes a lot of work next to flipping a switch for RT reflections. You have to strip out all the fake light sources and then make sure every level still looks the way you want with only the real lights, which isn't easy to do for any game designed with the old way of thinking about illumination.