15.
 
Re: Evening Interviews
May 9, 2021, 04:53
15.
Re: Evening Interviews May 9, 2021, 04:53
May 9, 2021, 04:53
 
Verno wrote on May 8, 2021, 21:28:
There seems to be a running theme on here that if something is successful and has any significant market share, it must be due to anti-competitive behaviour and no other explanation is reasonable or even possible.
Both can be true, and not even equally.


I think people are forgetting the reason this policy was instituted was due to companies using the platform as an advertising service to push them offsite to other sources. EA was one such offender I recall, essentially listing a product on Steam then using in app banners and even Steams product news functionality to direct people to their own sites to avoid any revenue share whatsoever. Put on Steam for the exposure then list it for sale on your own service to bypass it entirely.
Source?

People say Steam charges an unfair revenue share but I doubt there is one that people would be happy with. They want free access to everything Steam offers and to pay nothing into if possible. This is understandable behaviour from a profit perspective.
Epic takes 5% of revenue after the first million for games that use the Unreal Engine. Everyone thinks that's more than fair, and no one complains.

Likewise it's sensible that Steam would stop companies from doing that since they took all of the risk, literally building out an entire distribution platform on the PC when nothing like it existed. It's also a pretty significant operation that requires constant reinvestment.
"Steam was the pioneer, so they should be able to behave like a monopoly." That's how I'm reading what you wrote.

I don't know what constitutes a fair revenue share but I do know that the PC platform is entirely open and many companies have success without Steam. It is also has a significant number of competitors already and consumers have a lot of choice. I have 6 different PC distribution clients installed and play/own games on all of them. I'm never lacking for choice and generally get games at very satisfactory prices.
And yet all the other competitors combined comprise a mere 25% of industry revenue.

For all of the monopoly accusations, Steam seems fairly benign and doesn't seem to be stifling competitors or innovation in the marketplace.
"Steam is a benign dictator, so what's the problem?" There were lots of people happy under the Nazi regime too.
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