14.
 
Re: Evening Interviews
May 9, 2021, 04:38
14.
Re: Evening Interviews May 9, 2021, 04:38
May 9, 2021, 04:38
 
Orogogus wrote on May 8, 2021, 16:42:
jdreyer wrote on May 8, 2021, 03:13:
The only reason Steam's "most favored nation" status is remotely enforceable is because the have 75% of the market. Unless you're Blizzard or backed by megabillion dollar corporations like Tencent or Facebook, you *have* to be on Steam or you'll go under. If Steam was 10% of the market, there's no way they could enforce that.
Sure they could. GOG could easily ask their partners same thing. It doesn't seem like this would drive companies away, since Isthereanydeal.com shows that their prices are the same as Valve's. Enforcement just means they don't have a deal, and I don't see any terrible repercussions if they opt not to sell this or that game. Your argument seems to be, GOG doesn't have the biggest share of the market so if they put any conditions whatsoever in their sales contracts then developers can laugh in their faces and refuse to honor them, and GOG just has to sit and take it. But I don't see why that would be true.

As far as pricing goes, it doesn't look like EGS exclusives are being sold for lower prices without Valve's MFN interfering. Kingdom Hearts 3, Hitman 3, Anno 1800 and Watch Dogs Legion are $60 games. Total War Troy is priced higher than the other Saga games.

re: Having to be on Steam. Roblox and Minecraft made it big off of Steam without backing. Second Life, if that's considered a game. Starsector's not big, but is still chugging along. And Steam probably wouldn't let you do whatever it is Star Citizen is doing.
If Steam was 10% of the market and tried to enforce a MFN clause, everyone would tell Steam to fuck off, and they'd go out of business. It's that simple. No one does that b/c Steam is 75% of the market.

"Minecraft made it big!" Way to pick the one game out of the last 10 years that invented it's own genre. "LeBron is a superstar, everyone else should be able to replicate that too!" Second Life isn't really a game, more of a unique environment, and built its audience 15 years ago when it was the only game in town, and has its own economy. Starsector is a unicorn that started 10 years ago when such games were rare and spread through word of mouth, and barely makes enough to cover costs. Again, way to choose the exception that proves the rule. Meanwhile there are 1000s of games that are unable to replicate that kind of niche following. And Star Citizen started as a Kickstarter back when space combat games were non-existent, and Christ Roberts used his star power (Wing Commander, Freelancer, Starlancer) to build a cult following. Your logic is "My friend Tommy crashed his car at 100 MPH without his seatbelt and lived, so nobody needs to wear seatbelts!"

As for EGS exclusives, sure they're not lowering the prices, because they need more revenue due to not being on Steam.
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