CD PROJEKT Rakes in the Cash

Despite problems with the launch of Cyberpunk 2077, GamesIndustry.biz reports that the sci-fi RPG propelled CD PROJEKT to its most profitable year ever. Here's a bit on Johnny Silverhand's Midas touch:
For the full year, CD Projekt brought in a record PLN 2.14 billion ($562 million) in consolidated sales revenues. That number is more than four times what it reported for 2019, and more than two-and-a-half times the company's previous record of PLN 798 million ($210 million), set in 2015 with the launch of The Witcher 3: Wild Hunt.

The company set a bottom-line record as well, reporting a net profit of PLN 1.15 billion ($303 million). That more than triples the company's previous profit record of PLN 342 million ($89.8 million), also set in 2015.
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Re: CD PROJEKT Rakes in the Cash
Apr 16, 2021, 23:29
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Re: CD PROJEKT Rakes in the Cash Apr 16, 2021, 23:29
Apr 16, 2021, 23:29
 
GothicWizard wrote on Apr 16, 2021, 18:03:
The Half Elf wrote on Apr 16, 2021, 16:55:
Riahderymnmaddog wrote on Apr 16, 2021, 16:01:
Good CP2077 is sic AF on PC. They earned it.


Because having stuff pop in from Mechwarrior 5 was such an awesome idea they did it with the cops in Cyberpunk 2077.... /sarcasm



Explain to me how their police is ANY different then GTA aside from the DISTANCE they spawn. I'll wait. And don't red herring this with well GTA police get in cars or other nonsense. The topic you brought up is they spawn on you and that is what I am addressing.


So in GTA5 police do get spawned into the map for the more stars you gain, but Rockstar has been very good about having them pop in in a natural progression. Not to mention there are ALWAYS cops and sheriff's on the map even if they aren't in your line of sight. Mechwarrior 5 and Cyberpunk will have baddies/cops spawn IN YOUR LINE OF SIGHT, literally out of nowhere. IN GTA, NPC's like police/military/sheriff's are always in the map, with more being spawned in again in a natural way.
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