OddballFlinch wrote on Apr 15, 2021, 04:52:
Mojang should instead have their full focus right now on developing Minecraft HD with a vastly more advanced voxel engine. The cubic-meter-blocks look is seriously dated, especially now that there are engines in the works that enable many times more detailed voxel worlds, and with physics to boot. Teardown is one example, although it looks too blocky to be taken into consideration, but the physics are good. To my knowledge, the ones that are truly pushing the envelope are John "Lin" and Atomontage.
The joke being none of those super detailed (say 512² voxels per sqm2) engines actually are playable games and Teardown is not one the ones I'd consider a good example, technologically it is quite depressing that a single voxel can hold up an entire building if it is connected, and that even absolutely nothing can hold up a building if there is ANY voxel connection that goes anywhere to the ground, no matter how absurd (cables..) spanning horizontally and connected way at the top of a building.
Once these modern voxel engines are out, I want a WW2 (or fantasy sci-fi) submarine simulation with them. MAKE IT HAPPEN